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    • 5. 发明申请
    • COMPUTING INTERFACE SYSTEM
    • 计算机界面系统
    • WO2014081927A1
    • 2014-05-30
    • PCT/US2013/071215
    • 2013-11-21
    • KELLER, Eric JeffreyLAM, Vinh ViLAMBRECHT, Frank Peter
    • KELLER, Eric JeffreyLAM, Vinh ViLAMBRECHT, Frank Peter
    • G06F3/00G01P15/00
    • G06F3/0346G06F3/014G06F3/017G06F3/0233G06F2203/0331G06F2203/0383
    • Computing interface systems and methods are disclosed. Some implementations include a first accelerometer attached to a first fastening article that is capable of holding the first accelerometer in place on a portion of a thumb of a user. Some implementations may also include a second accelerometer attached to a second fastening article that is capable of holding the second accelerometer in place on a portion of a wrist of a user. Some implementations may additionally or alternatively include magnetometers and/or gyroscopes attached to the first and second fastening articles. Some implementations may also include a processing device configured to receive measurements from the accelerometers, magnetometers, and/or gyroscopes and identify, based on the measurements, symbols associated with motions of a user's hand and/or the orientation of the hand. Some implementations may allow a user to control a cursor in a three dimensional virtual space and interact with objects in that space.
    • 公开了计算接口系统和方法。 一些实现包括附接到第一紧固件的第一加速度计,其能够将第一加速度计保持在用户拇指的一部分上的适当位置。 一些实施方案还可以包括附接到第二紧固制品的第二加速度计,其能够将第二加速度计保持在使用者手腕的一部分上的适当位置。 一些实施方式可以附加地或可选地包括附接到第一和第二紧固物品的磁力计和/或陀螺仪。 一些实施方式还可以包括配置成从加速度计,磁力计和/或陀螺仪接收测量的处理装置,并且基于测量结果识别与用户的手的运动和/或手的取向相关联的符号。 一些实现可以允许用户控制三维虚拟空间中的光标并与该空间中的对象进行交互。
    • 8. 发明申请
    • COMPUTING INTERFACE SYSTEM
    • 计算界面系统
    • WO2014144015A2
    • 2014-09-18
    • PCT/US2014028245
    • 2014-03-14
    • KELLER ERIC JEFFREYLAM VINH VILAMBRECHT FRANK PETER
    • KELLER ERIC JEFFREYLAM VINH VILAMBRECHT FRANK PETER
    • G06F3/03G06F3/01
    • G06F3/017G06F3/014G06F3/0233G06F3/04886
    • Computing interface systems and methods are disclosed. Some implementations include a first accelerometer attached to a first fastening article that is capable of holding the first accelerometer in place on a portion of a thumb of a user. Some implementations may also include a second accelerometer attached to a second fastening article that is capable of holding the second accelerometer in place on a portion of a wrist of a user. Some implementations may additionally or alternatively include magnetometers and/or gyroscopes attached to the first and second fastening articles. Some implementations may also include a processing device configured to receive measurements from the accelerometers, magnetometers, and/or gyroscopes and identify, based on the measurements, symbols associated with motions of a user's hand and/or the orientation of the hand. Some implementations may allow a user to control a cursor in a three dimensional virtual space and interact with objects in that space.
    • 公开了计算接口系统和方法。 一些实施方式包括附接到第一紧固件的第一加速度计,其能够将第一加速度计保持在用户的拇指的一部分上的适当位置。 一些实施方式还可以包括附接到第二紧固件的第二加速度计,该第二加速度计能够将第二加速度计保持在用户手腕的一部分上的适当位置。 一些实施方式可以附加地或可选地包括附接到第一紧固件和第二紧固件的磁力计和/或陀螺仪。 一些实现方式还可以包括处理设备,该处理设备被配置为从加速计,磁力计和/或陀螺仪接收测量结果,并且基于测量结果识别与用户的手的运动和/或手的方向相关联的符号。 一些实现可以允许用户控制三维虚拟空间中的光标并且与该空间中的对象交互。