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    • 58. 发明授权
    • 인형을 이용한 전자 게임 장치 및 방법
    • 空值
    • KR100264371B1
    • 2000-08-16
    • KR1019970058913
    • 1997-11-08
    • 신범철주식회사 세지전자
    • 신범철
    • G06Q50/10A63F9/00
    • A63F13/245A63F13/06A63F13/235A63F2300/1025A63F2300/1043A63F2300/1062A63H3/003A63H2200/00G06F3/0338
    • PURPOSE: An apparatus and a method for playing an electronic game using a doll are provided to enable a child to enjoy the game displayed on a screen while he/she changes a state of the doll. CONSTITUTION: A remote control part(30) has a shape of the doll, and generates a game play signal in response to the action and movement of the doll. A main process part(1) performs the operation of the electronic game in response to the game play signal from the part(30), and outputs voice and video data. The part(1) includes a body(20) and a monitor part(10). The remote control part(30) includes a detection part(100) for detecting the action and movement of the doll and thereby generating a status signal. A control part(150) generates the game play signal for performing the electronic game in response to the status signal from the part(100). A radio frequency part(170), installed in the doll, transmits the game play signal from the part(150) to the main process part(1). A buffer part(140) temporarily stores the data of the status signal output from the part(100). A voice chip(160), installed in the doll, generates a voice signal under the control of the part(150).
    • 目的:提供一种使用娃娃玩电子游戏的装置和方法,以使孩子能够在他/她改变玩偶状态时享受在屏幕上显示的游戏。 构成:遥控器(30)具有娃娃的形状,并且响应于玩偶的动作和动作产生游戏信号。 主处理部分(1)响应于来自部分(30)的游戏播放信号执行电子游戏的操作,并且输出语音和视频数据。 部分(1)包括主体(20)和监视器部分(10)。 遥控器部件(30)包括用于检测玩偶的动作和移动从而产生状态信号的检测部件(100)。 控制部件(150)响应于来自部件(100)的状态信号产生用于执行电子游戏的游戏信号。 安装在娃娃中的射频部件(170)将游戏播放信号从部件(150)发送到主处理部件(1)。 缓冲部分(140)临时存储从部分(100)输出的状态信号的数据。 安装在娃娃中的声音芯片(160)在部件(150)的控制下产生语音信号。