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    • 21. 发明公开
    • 화상 생성 장치 및 방법, 및 기록 매체
    • 图像发生装置及其方法及记录介质
    • KR1020090023072A
    • 2009-03-04
    • KR1020080068552
    • 2008-07-15
    • 가부시키가이샤 스퀘어.에닉스
    • 구로다요이치니시오카노부치카
    • H04N13/00H04N5/74
    • A63F13/5258A63F13/10A63F2300/6653A63F2300/6661
    • An image generating apparatus, a method thereof, and a recording medium are provided to be capable of smoothly moving the position of a viewing point of a virtual camera with existence of an obstacle between the position of the viewing position of the virtual camera and the position of a subject avoided. A sound processing unit(109) of a main body(101) is connected to a sound output device(125) that is a speaker, and a graphic process unit(111) is connected to a display device(121) having a display screen(122). Into a DVD/CD-ROM drive(113), a recording medium(131) can be loaded. A communication interface(115) is connected to a network(151). To an interface unit(117), an input unit(161) and a memory card(162) are connected. A control unit(103) includes a CPU(Central Processing Unit), a ROM(Read Only Memory), and the like. The control unit executes a program stored in an HDD(Hard Disk Drive)(107) or the recording medium and controls the main body. The graphic process unit expands image data into a frame memory(112) in accordance with a drawing command output from the control unit and outputs a video signal for displaying an image on a display screen(122) of the display device. The graphic process unit generates image data of a two-dimensional image acquired from performing a perspective transformation process for objects existing in a virtual three-dimensional space by using a virtual camera and records the image data in the frame memories. The direction of the viewing axis of the virtual camera is configured to be aligned forward the player character all the time. The DVD/CD-ROM drive reads out a program and data from the recording medium. The communication interface is connected to the network, and communicates with other computers. The input unit includes arrow keys and a plurality of operation buttons. The position of the player character in the virtual three-dimensional space is moved in accordance with a direction input by using the arrow keys of the input unit.
    • 提供了一种图像产生装置,其方法和记录介质,以能够在虚拟相机的观看位置的位置与位置之间平滑地移动虚拟相机观察点的位置,存在障碍物 的主题避免了。 主体(101)的声音处理单元(109)连接到作为扬声器的声音输出设备(125),并且图形处理单元(111)连接到具有显示屏幕的显示设备(121) (122)。 在DVD / CD-ROM驱动器(113)中,可以加载记录介质(131)。 通信接口(115)连接到网络(151)。 连接到接口单元(117),输入单元(161)和存储卡(162)。 控制单元(103)包括CPU(中央处理单元),ROM(只读存储器)等。 控制单元执行存储在HDD(硬盘驱动器)(107)或记录介质中的程序,并控制主体。 图形处理单元根据从控制单元输出的绘制命令将图像数据扩展到帧存储器(112),并在显示装置的显示屏幕上输出用于显示图像的视频信号。 图形处理单元通过使用虚拟摄像机生成对虚拟三维空间中存在的对象进行透视变换处理而获取的二维图像的图像数据,并将图像数据记录在帧存储器中。 虚拟摄像机的观察轴的方向配置为始终向前对齐播放器角色。 DVD / CD-ROM驱动器从记录介质读出程序和数据。 通信接口连接到网络,并与其他计算机进行通信。 输入单元包括箭头键和多个操作按钮。 根据通过使用输入单元的箭头键输入的方向来移动虚拟三维空间中的玩家角色的位置。