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    • 1. 发明公开
    • 게임 영상 디스플레이 방법
    • 游戏图像显示方法
    • KR1020130015914A
    • 2013-02-14
    • KR1020110078250
    • 2011-08-05
    • 주식회사 네오위즈
    • 이기혁
    • G06Q50/10
    • A63F13/5252A63F13/332A63F13/5378A63F13/79A63F2300/301A63F2300/307
    • PURPOSE: A game image display method is provided to supply game images of various angles, thereby supplying a game with a sense of reality to a gamer. CONSTITUTION: A game server(130) provides information for a game including a plurality of icons to a second terminal(120) related to user information of a first terminal(110). When one or more icons are selected, the game server searches one or more angle information related to one or more icons. The game server generates one or more side game images related to a basic game image. The game server provides the basic game image to the first terminal. The game server provides one or more side game images to the second terminal. [Reference numerals] (110) First terminal; (120) Second terminal; (130) Game server; (S301) User information; (S302) User authentication; (S303) Game access request; (S304) Second terminal search; (S305) Notification message; (S306) Access authorization; (S307) Game information provision; (S308) At least one selection among a plurality of icons; (S309) Visual information search; (S310) Basic game image and side game image generation; (S311) Basic game image provision; (S312) Side game image provision
    • 目的:提供游戏图像显示方法来提供各种角度的游戏图像,从而向玩家提供具有现实感的游戏。 构成:游戏服务器(130)向与第一终端(110)的用户信息相关的第二终端(120)提供包括多个图标的游戏的信息。 当选择一个或多个图标时,游戏服务器搜索与一个或多个图标相关的一个或多个角度信息。 游戏服务器生成与基本游戏图像相关的一个或多个侧面游戏图像。 游戏服务器向第一终端提供基本游戏图像。 游戏服务器向第二终端提供一个或多个侧面游戏图像。 (附图标记)(110)第一端子; (120)第二终端; (130)游戏服务器; (S301)用户信息; (S302)用户认证; (S303)游戏访问请求; (S304)第二终端搜索; (S305)通知消息; (S306)访问授权; (S307)游戏信息提供; (S308)多个图标中的至少一个选择; (S309)视觉信息搜索; (S310)基本游戏图像和侧面游戏图像生成; (S311)基本游戏图像提供; (S312)侧面游戏图像提供
    • 2. 发明公开
    • 인터넷 스타크레프트게임 채팅시스템
    • 互联网STARCRAFT游戏的教学系统
    • KR1020020036436A
    • 2002-05-16
    • KR1020000066597
    • 2000-11-09
    • 주식회사 프리눅스
    • 김희봉
    • G06Q50/10G06Q50/30
    • A63F13/87A63F13/335A63F13/5252A63F13/822
    • PURPOSE: A chatting system for an Internet Starcraft game is provided to offer the friendly and effective cyber meeting space applying the video chatting on the Internet by making a user use the Starcraft game as a connection medium while talking with each other. CONSTITUTION: The user can use a video chatting system including the Starcraft game by connecting to a home site with a user computer and accessing with an assigned ID. The user makes a meeting or joins in the meeting and plays the Starcraft game with a partner selecting from the participants. A screen for the Starcraft game and the video chatting comprises a video realization part displaying a figure of the users connecting to a selecting room and displaying a character in case of refusing to display a real figure of the user, a Starcraft game screen displaying the progress status of the Starcraft game and enabling the user to play the Starcraft game, and a chatting screenmaking the user feel face to face with the partner by playing the Starcraft game and chatting with the partner simultaneously.
    • 目的:提供用于互联网星际争霸游戏的聊天系统,通过使用户使用星际争霸游戏作为连接媒体,提供友好有效的网络会议空间,在互联网上应用视频聊天。 规定:用户可以使用包括星际争霸游戏的视频聊天系统,通过用户计算机连接到家庭网站并使用分配的ID进行访问。 用户在会议中进行会议或加入,并与参与者选择合作伙伴进行星际争霸游戏。 星际争霸游戏和视频聊天的屏幕包括:视频实现部分,显示连接到选择室的用户的图形,并且在拒绝显示用户的真实图形的情况下显示角色;显示进度的星际争霸游戏屏幕 星际争霸游戏的状态,使玩家能够玩“星际争霸”游戏,并通过玩游戏和与对方同时与对方聊天,与用户感觉与对方面对面的聊天屏幕。
    • 3. 发明授权
    • 3차원 비디오게임 시스템
    • 3D视频系统
    • KR101101570B1
    • 2012-01-02
    • KR1020117002821
    • 2003-12-19
    • 티디비전 코포레이션 에스.에이. 데 씨.브이.
    • 구티에레즈노벨로,마누엘라파엘
    • G06T17/00H04N13/00
    • A63F13/40A63F13/10A63F13/21A63F13/52A63F13/5252A63F2300/66A63F2300/8082G06T15/00G06T15/005G06T15/205H04N13/383H04N13/398
    • 본 발명은 이머스 방식으로 메모리를 공유하는 디스플레이 장치를 갖는, 상이한 독립적인 VGA 또는 비디오 채널을 통해 좌측 시컨스를 디스플레이할 수 있는 3D 비디오게임 시스템을 제공한다.
      상기 시스템은 영상 원근법을 제어 및 실행시키며; 게임에 참여하고 있는 각각의 물체와 연관된 텍스쳐와 조명과 위치와 운동 및 특징을 할당하는 비디오게임 엔진을 가지며; 좌측 및 우측 후방버퍼를 생성시키며, 영상을 생성하고, 전방버퍼에 정보를 제공한다.
      상기 시스템은 대응의 후방버퍼를 판별하고 이를 취할 수 있는 가능성과 함께, 물체의 영상의 xyz 좌표와 연관된 데이터의 정보를 실시간으로 취급할 수 있게 하며, 좌측-우측 후방버퍼를 위한 RAM을 증가시키며; 그 정보는 이머스 방식으로 메모리를 공유하는 부가의 독립적인 디스플레이 장치 또는 전방버퍼에 전송된다.
    • 一种能够通过不同的,独立的VGA或视频通道显示左右序列的3D视频游戏系统,其中显示设备以沉浸的方式共享存储器。 该系统具有控制和验证图像视角,分配与参与游戏的每个对象相关联的纹理,照明,位置,运动和方面的视频游戏引擎。 创建左右后缓冲区,在前缓冲区中创建图像和呈现信息。 该系统允许实时处理与对象图像的xyz坐标相关联的数据的信息,增加左右后缓冲区的RAM,可以区分并取出相应的后缓冲区,该缓冲区的信息被发送到前缓冲区 或附加的独立显示设备以沉浸的方式共享存储器。
    • 7. 发明公开
    • 인터넷 축구게임 채팅시스템
    • 互联网足球游戏教学系统
    • KR1020020036438A
    • 2002-05-16
    • KR1020000066599
    • 2000-11-09
    • 주식회사 프리눅스
    • 김희봉
    • G06Q50/10G06Q50/30
    • A63F13/87A63F13/335A63F13/5252A63F13/812
    • PURPOSE: A chatting system for an Internet Football game is provided to offer the friendly and effective cyber meeting space applying the video chatting on the Internet by making a user use the Football game as a connection medium while talking with each other. CONSTITUTION: The user can use a video chatting system including the Football game by connecting to a home site with a user computer and accessing with an assigned ID. The user makes a meeting or joins in the meeting and plays the Football game with a partner selecting from the participants. A screen for the Football game and the video chatting comprises a video realization part(10) displaying a figure of the users connecting to a selecting room and displaying a character(2) in case of refusing to display a real figure of the user, a Football game screen(11) displaying the progress status of the Football game and enabling the user to play the Football game, and a chatting screen(12) making the user feel face to face with the partner by playing the Football game and chatting with the partner simultaneously.
    • 目的:提供一种互联网足球游戏的聊天系统,通过使用户在使用足球游戏作为连接媒体进行交谈的同时,在互联网上应用视频聊天,提供友好而有效的网络会议空间。 规定:用户可以使用包含足球游戏的视频聊天系统,通过用户计算机连接到家庭网站并使用分配的ID进行访问。 用户在会议中进行会议或加入,并与参与者选择合作伙伴进行足球比赛。 用于足球游戏和视频聊天的屏幕包括视频实现部分(10),其在拒绝显示用户的真实图形的情况下显示连接到选择室的用户的图形并显示字符(2), 足球游戏画面(11)显示足球游戏的进度状态,使用户能够玩足球游戏;以及聊天屏幕(12),通过播放足球游戏和与对方聊天来使用户与对方感觉到面对面 伙伴同时。
    • 8. 发明公开
    • 인터넷 삼국지게임 채팅시스템
    • 互联网SAMKUKCHI游戏的交换系统
    • KR1020020036435A
    • 2002-05-16
    • KR1020000066596
    • 2000-11-09
    • 주식회사 프리눅스
    • 김희봉
    • G06Q50/10G06Q50/30
    • A63F13/87A63F13/335A63F13/5252A63F13/822
    • PURPOSE: A chatting system for an Internet Samkukchi game is provided to offer the friendly and effective cyber meeting space applying the video chatting on the Internet by making a user use the Samkukchi game as a connection medium while talking with each other. CONSTITUTION: The user can use a video chatting system including the Samkukchi game by connecting to a home site with a user computer and accessing with an assigned ID. The user makes a meeting or joins in the meeting and plays the Samkukchi game with a partner selecting from the participants. A screen for the Samkukchi game and the video chatting comprises a video realization part(10) displaying a figure of the users connecting to a selecting room and displaying a character(2) in case of refusing to display a real figure of the user, a Samkukchi game screen(11) displaying the progress status of the Samkukchi game and enabling the user to play the Samkukchi game, and a chatting screen(12) making the user feel face to face with the partner by playing the Samkukchi game and chatting with the partner simultaneously.
    • 目的:提供用于互联网Samkukchi游戏的聊天系统,通过使用户在使用Samkukchi游戏作为连接媒体之间进行互相交谈,提供友好和有效的网络会议空间,以应用互联网上的视频聊天。 规定:用户可以使用包含Samkukchi游戏的视频聊天系统,通过用户计算机连接到家庭网站,并使用分配的ID进行访问。 用户在会议中加入会议,并与参与者选择合作伙伴进行Samkukchi游戏。 用于Samkukchi游戏和视频聊天的屏幕包括视频实现部分(10),其显示连接到选择室的用户的图形,并且在拒绝显示用户的真实图形的情况下显示字符(2), Samkukchi游戏画面(11)显示Samkukchi游戏的进度状态,并使用户能够玩Samkukchi游戏;以及聊天屏幕(12),通过播放Samkukchi游戏和与对方聊天来使用户与对方感到面对面 伙伴同时。