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    • 11. 发明授权
    • Reduced-memory early reflection and reverberation simulator and method
    • 减少记忆早期反射和混响模拟器和方法
    • US6091824A
    • 2000-07-18
    • US938813
    • 1997-09-26
    • Kun LinJames Martin Nohrden
    • Kun LinJames Martin Nohrden
    • G10H1/00G10K15/12H03G3/00
    • G10K15/12G10H1/0091G10H2210/285G10H2250/115G10H2250/531G10H2250/611G10H2250/621
    • Early reflection and reverberation processing using a decimating filter simulates the high frequency attenuation of an actual physical and acoustical environment and advantageously reduces the memory storage and computational burden of the early reflection and reverberation processing method. A method of generating a reverberation effect in a sound signal includes decimating the sound signal in the sound signal path and forming an early reflection sound signal from the decimated sound signal. The early reflection sound signal has a reduced sample rate an attenuated high frequency components in comparison to the sound signal. The method further includes decimating the early reflection sound signal, recirculating the decimated early reflection sound signal in a plurality of iterations with a delay and a gain imposed between the iterations to form a reverberated sound signal, interpolating the early reflection sound signal and the reverberated sound signal, and accumulating the reverberated sound signal, the early reflection sound signal, and the sound signal to form a reflection and reverberation-enhanced sound signal. An audio signal processor processes a sound signal supplied to a sound signal path. The audio signal processor includes an early reflection processor connected to the sound signal path to receive the sound signal and simulate an early reflection signal, a reverberator connected to the early reflection processor to receive the early reflection signal and simulate a reverberation signal, and a summer connected to the sound signal path, the early reflection processor, and the reverberator. The early reflection processor and reverberator include a decimator for decimating the incoming signal.
    • 使用抽取滤波器的早期反射和混响处理模拟实际物理和声学环境的高频衰减,有利地降低了早期反射和混响处理方法的存储器存储和计算负担。 在声音信号中产生混响效果的方法包括对声音信号路径中的声音信号进行抽取,并从抽取的声音信号形成早期的反射声音信号。 与声音信号相比,早期反射声音信号具有降低的采样率,衰减的高频分量。 该方法还包括对早期反射声音信号进行抽取,将多次迭代中的抽取的早期反射声音信号以延迟和施加在迭代之间的增益进行再循环以形成混响的声音信号,内插早期反射声音信号和混响声音 信号,并累积混响的声音信号,早期反射声音信号和声音信号,以形成反射和混响增强的声音信号。 音频信号处理器处理提​​供给声音信号路径的声音信号。 音频信号处理器包括连接到声音信号路径以接收声音信号并模拟早期反射信号的早期反射处理器,连接到早期反射处理器以接收早期反射信号并模拟混响信号的混响器,以及夏季 连接到声音信号路径,早期反射处理器和混响器。 早期反射处理器和混响器包括用于抽取输入信号的抽取器。
    • 17. 发明授权
    • Wavetable audio synthesizer with low frequency oscillators for tremolo
and vibrato effects
    • 具有低频振荡器的波音音频合成器,用于颤音和颤音效果
    • US5668338A
    • 1997-09-16
    • US333564
    • 1994-11-02
    • Larry D. HewittDavid N. SuggsDavid Norris
    • Larry D. HewittDavid N. SuggsDavid Norris
    • G06F3/16G10H1/00G10H1/12G10H7/00H03K23/68G10H1/02
    • H03K23/68G06F3/162G10H1/0066G10H1/125G10H7/002G10H2230/035G10H2240/311G10H2250/191G10H2250/545G10H2250/571G10H2250/611
    • A digital wavetable audio synthesizer with an LFO generator is described. The synthesizer can generate up to 32 high-quality audio digital signals or voices, including delay-based effects. The synthesizer includes an address generator which has several modes of addressing wavetable data. The address generator's addressing rate controls the pitch of the synthesizer's output signal. A synthesizer volume generator, which has several modes of controlling the volume, adds envelope, right offset, left offset, and effects volume to the data. The synthesizer LFO generator can add LFO variation to: (i) the wavetable data addressing rate, for creating a vibrato effect; and (ii) a voice's volume, for creating a tremolo effect. The LFO generator assigns two triangular-wave LFOs to each of the 32 possible voices. One LFO is dedicated to vibrato (frequency modulation) effects and the other to tremolo (amplitude modulation) effects. It is possible to ramp the depth of each LFO into and out of a programmable maximum. The parameters for each LFO are stored in local memory. When creating delay-based effects, data is stored in one of several effects accumulators. This data is then written to a wavetable. The difference between the wavetable write and read addresses for this data provides a delay for echo and reverb effects. LFO variations can be added to the read address to create chorus and flange effects.
    • 描述了具有LFO发生器的数字波表音频合成器。 合成器可以生成多达32个高质量的音频数字信号或声音,包括基于延迟的效果。 合成器包括地址发生器,其具有寻址波形数据的几种模式。 地址发生器的寻址速率控制合成器输出信号的间距。 合成器音量发生器具有多种控制音量的模式,为数据添加了包络,右偏移,左偏移和效果音量。 合成器LFO发生器可以添加LFO变化:(i)波形数据寻址速率,​​用于产生颤音效果; 和(ii)声音的音量,用于产生颤音效果。 LFO发生器为32个可能的声音中的每一个分配两个三角波LFO。 一个LFO专用于颤音(调频)效果,另一个用于颤音(振幅调制)效果。 可以将每个LFO的深度倾斜到可编程最大值之外。 每个LFO的参数存储在本地存储器中。 当创建基于延迟的效果时,数据存储在几个效果累加器之一中。 然后将此数据写入波表。 该数据的波形写入和读取地址之间的差异提供了回声和混响效应的延迟。 LFO变体可以添加到读取地址以创建合唱和法兰效果。