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    • 1. 发明申请
    • A GAME APPARATUS
    • 一个游戏装置
    • WO2006089967A1
    • 2006-08-31
    • PCT/EP2006/060309
    • 2006-02-27
    • DONEGAN, NoelJAVA, Luz
    • DONEGAN, NoelJAVA, Luz
    • A63F9/00
    • A63F9/00A63F9/26
    • The gams apparatus (1) has a plurality of elongate coloured building blocks (2). During the course of a game a number of the blocks (2) are built up block (2) by block (2) in a desired orientation on an associated plinth (4) forming an upright stature (3) until this structure (3) collapses. Each building block (2) h of square section and is subdivided into five coloured engagement portions each of which has a different colour. When building up the structure (3) ths coloured building blocks (2) may only interengage where lhair touching engagement portions are the same colour.
    • 阻塞装置(1)具有多个细长的有色构造块(2)。 在游戏过程中,通过块(2)以块(2)的形式在相应的形成直立身材(3)的基座(4)上以期望的方向构建块(2),直到该结构(3) 崩溃。 每个构件块(2)h为方形截面,并分为五个着色接合部分,每个具有不同的颜色。 当构建(3)彩色构建块(2)的结构可能只是相互接触的地方接触接合部分是相同的颜色。
    • 2. 发明申请
    • APPARATUS AND METHOD FOR SPECTATOR AMUSEMENT AND DIRECT MARKETING OF GOODS AND/OR SERVICES
    • 装置和方法用于商品和商品的直接营销和/或服务
    • WO2010016945A2
    • 2010-02-11
    • PCT/US2009004561
    • 2009-08-09
    • GHD INC
    • ATTILA BALAZS DRAVICZKIBERTOK GYULA ZSOLT
    • G06Q30/00A63F9/00
    • A63F9/001A63F9/26A63F2009/0007A63F2009/0012A63F2250/024
    • An apparatus for spectator amusement and direct marketing of goods and/or services. The apparatus comprises a support; a plurality of first generally cylinder-like structures of a first size, each structure being open at one end and closed at another and opposite end, being arranged side-by-side in a selected series along the support, and in a first generally uniform plane relative to one another; and a plurality of second generally cylinder-like structures of a second size, each structure being open at one end and closed at another and opposite end, and being arranged side-by-side in a selected series, each structure bridging and balancing between adjacent cooperating edges of one of the first structures at the open end thereof, the second structures being in a second generally uniform plane relative to one another, and the first and second planes being in relatively parallel relation to one another. At least one of the first structures contains a predetermined volume of a first selected liquid composition, and at least one of the second structures contains a predetermined volume of a second selected liquid composition. Upon application of a selected force in proximity to an inbound portion of the upper half of the second structure's closed end, the first of the second structures slides along adjacent cooperating edges of the first structure until it no longer bridges and balances between such edges, and drops into the second of the adjacent first structures, the second structure being contained by the first structure and being immersed in the first liquid composition housed therein. Upon sliding and dropping of the second structure into the first structure, an outbound edge of the second structure's closed end strikes an inbound portion of the upper half of the adjacent second structure bridging and balancing between adjacent cooperating edges of the second of the first structures at the open end thereof. The magnitude of the force applied when the second structure closed end strikes the inbound portion of the upper half of the adjacent second structure is sufficient to cause the second of the second structures to slide along adjacent cooperating edges of the successive first structures until it no longer bridges and balances between such edges, and drops into the third of the adjacent first structures. The second of the second structures is contained by the third of the first structures and is immersed in the first liquid composition housed therein, such that the successive sliding, striking and falling movements create a spectacle for a user's amusement and fun, and encourages the user to purchase more of the beverage contained therein.
    • 观众娱乐和直接营销商品和/或服务的设备。 该装置包括支架; 多个第一尺寸的第一大致圆筒状结构,每个结构在一端开放并在另一端和相对端封闭,沿着支撑件沿着选定的串联并排布置,并且以第一大体均匀的 相对于彼此; 以及第二尺寸的多个第二大致圆筒状结构,每个结构在一端开放并在另一端和相对端封闭,并且以选定的系列并排设置,每个结构在相邻 所述第一结构中的一个在其开口端处的配合边缘,所述第二结构相对于彼此处于第二大致均匀的平面中,并且所述第一和第二平面彼此相对平行。 第一结构中的至少一个包含预定体积的第一选定液体组合物,并且至少一个第二结构含有预定体积的第二选定液体组合物。 当所选择的力施加在第二结构的封闭端的上半部的入口部分附近时,第一结构的第一结构沿第一结构的相邻配合边缘滑动,直到其不再在这些边缘之间桥接和平衡,并且 滴入相邻的第一结构的第二结构中,第二结构被第一结构包含并浸没在容纳在其中的第一液体组合物中。 当第二结构滑动和掉落到第一结构中时,第二结构的封闭端的出站边缘撞击相邻第二结构的上半部分的入站部分,在第二结构的第二结构的相邻配合边缘之间桥接和平衡 其开口端。 当第二结构封闭端撞击相邻第二结构的上半部的入口部分时施加的力的大小足以使第二结构的第二结构沿着相继的第一结构的相邻配合边缘滑动,直到不再 这些边缘之间的桥梁和平衡,并且落入相邻第一结构的第三个中。 第二结构中的第二个被第一个结构中的第三个包含,并且被浸入容纳在其中的第一液体组合物中,使得连续的滑动,打击和下降运动为用户的娱乐和乐趣创造了一个景象,并且鼓励使用者 购买更多的饮料。
    • 3. 发明申请
    • A THIMBLE WARRIOR GAME
    • 一个THIMBER WARRIOR游戏
    • WO2009138991A2
    • 2009-11-19
    • PCT/IL2009/000670
    • 2009-07-05
    • BAR-HEN, Moshe
    • BAR-HEN, Moshe
    • A63H3/14
    • A63H3/14A63F9/26A63F2011/0062A63F2250/492A63H13/06
    • A toy for children comprising a thimble fitted to the thumb of the player with a shaped figure of a warrior on top of the thimble, enabling a method of new game. The game is played by two opponent players, each player places a thimble with a warrior on his thumb, both player holding their hands with the rest of the fingers so the thumb with the warrior is free to contest the other opponent warrior. The purpose of the game is to bring down the opponents' warriors and gaining the higher score. The game includes a serial of different warriors attached to a thimble, each warrior has a different score. The player chooses his warriors according to the theme they represent for him and according to the warrior score, the higher the score of the warrior, the higher possibility to gain a higher score and win the game.
    • 用于儿童的玩具,其包括安装在玩家的拇指上的套管,其具有在套管顶部的战士的形状图形,从而实现新游戏的方法。 这个游戏是由两个对手玩家进行的,每个玩家在他的拇指上放置一个战士的顶针,两个玩家都用手指握住其余的手指,所以拇指与战士可以自由地对抗另一个对手的战士。 比赛的目的是打败对手的战士,获得更高的分数。 该游戏包括一连串的不同的战士附加到一个套管,每个战士有不同的分数。 玩家按照他们所代表的主题选择战士,根据战士得分,战士的得分越高,得分越高,赢得比赛的可能性越大。
    • 4. 发明申请
    • CONSEQUENCE BASED STORY BLOCK LEARNING SYSTEM
    • 基于事件的故事块学习系统
    • WO2005015522A2
    • 2005-02-17
    • PCT/US2004/025495
    • 2004-08-06
    • LIFE'S BUILDING BLOCKS, INC.SANYAL, VikashSANYAL, Juli, L.
    • SANYAL, VikashSANYAL, Juli, L.
    • G09B
    • G09B1/34A63F9/1204A63F9/18A63F9/183A63F9/26A63F9/34A63F2003/00738A63F2003/00813A63F2003/00826A63F2009/0491A63F2009/1212
    • An educational system and method, which may incorporate features of a book, a block game, and/or a puzzle, with the purpose of teaching various principles or lessons. The inventive system includes a plurality of pieces of potentially different geometric shapes. The pieces are sequential in nature and each block is associated with a portion of the story. As part of the story, a participant is asked various questions, allowing the participant to test their instincts and/or knowledge. Based on the decisions that are made, different faces of the blocks are set down. If the correct decisions are made, the end result is a structure, which by its textual, graphical, and/or sculptural appearance, as a whole, communicates an idea or concept. In variations of the invention, each piece has an instability feature, and when the participant incorrectly answers a question, the participant is directed to orient the piece in such a way with respect to one or more other pieces that an unstable structure is created.
    • 教学系统和方法,其可以包含书籍,块游戏和/或谜题的特征,目的在于教导各种原理或教训。 本发明的系统包括多个潜在不同的几何形状的片段。 这些片段本质上是顺序的,每个片段与故事的一部分相关联。 作为故事的一部分,参与者被问到各种问题,允许参与者测试他们的本能和/或知识。 根据作出的决定,块的不同面孔被放下。 如果做出正确的决定,最终的结果就是结构,它的文本,图形和/或雕塑的外观,整体上传达一个想法或概念。 在本发明的变型中,每个片段具有不稳定性特征,并且当参与者不正确地回答问题时,参与者被引导以相对于创建不稳定结构的一个或多个其他片段的方式定向片段。
    • 5. 发明申请
    • PIVOTING BOARD GAME
    • 登门板游戏
    • WO2003026755A1
    • 2003-04-03
    • PCT/CA2001/001372
    • 2001-09-27
    • NICHOLLS, Paul, Kenneth
    • NICHOLLS, Paul, Kenneth
    • A63F9/00
    • A63F9/26A63F7/00A63F7/0017A63F7/0076
    • A game apparatus, comprising a body, having a rotational axis and a non-planar surface, and a support, is disclosed. The support supports the body in a starting position, whereat the axis is horizontal, a center of gravity of the body is below the axis and the surface presents upwardly, and enables the body to rotate about the axis through a range of rotation. Playing pieces are provided. The surface includes playing positions, a socket being provided at each playing position, for releasably retaining selected ones of the playing pieces in fixed position relative to the surface upon selective distribution of said selected ones of the playing pieces to respective ones of the playing positions. The body is adapted for variable pivotal displacement about the axis relative to the starting position by effect of gravity responsive to said selective distribution. A scale for measuring said variable pivotal displacement is also provided.
    • 公开了一种包括具有旋转轴线和非平面表面的主体和支撑件的游戏装置。 支撑件支撑身体处于起始位置,其中轴线是水平的,身体的重心在轴线之下,并且表面向上,并且使得身体能够绕轴线旋转一定的旋转范围。 提供玩具。 表面包括播放位置,在每个播放位置设置插座,用于在将所选择的播放片选择性地分配到相应的播放位置时,相对于表面可释放地将所选择的播放片保持在固定位置。 主体适于通过响应于所述选择性分布的重力的影响而相对于起始位置围绕轴线的可变的枢转位移。 还提供了用于测量所述可变枢转位移的标尺。
    • 6. 发明申请
    • ASSEMBLY FOR A GAME
    • 组装游戏
    • WO2018078345A1
    • 2018-05-03
    • PCT/GB2017/053192
    • 2017-10-24
    • DUFORT, FrancisWAXKIRSH, Gavin
    • DUFORT, FrancisWAXKIRSH, GavinHORT, Alex
    • A63F9/00A63F9/26
    • A63F9/0073A63F9/26A63F2009/1248A63F2009/1292A63F2011/0039
    • An assembly for playing a game of manual manipulation is provided, the assembly comprising a base assembly having a first support surface; optionally a support member having a second support surface; and a plurality of blocks, the blocks being in an arrangement for commencing the game, wherein the blocks are arranged in a plurality of rows with a first row of blocks contacting the first support surface and wherein each block is in contact with the second support surface; wherein the arrangement of the blocks is self-supporting when all blocks are present in the arrangement and the support member is removed, the arrangement being able to collapse under the action of gravity when a number m of blocks are removed from the arrangement, the number m being less than the total number of blocks. A kit of parts for forming the aforementioned assembly is also provided. The kit optionally comprises a tool for removing blocks from the arrangement.
    • 提供了用于玩手动操作游戏的组件,该组件包括具有第一支撑表面的基座组件; 任选地具有第二支撑表面的支撑构件; 以及多个块,所述块处于用于开始所述游戏的布置中,其中所述块布置成多行,并且第一排块接触所述第一支撑表面,并且其中每个块与所述第二支撑表面接触 ; 其中当所述块存在于所述布置中并且所述支撑构件被移除时,所述块的布置是自支撑的,当从所述布置移除数量为m的块时,所述布置能够在重力的作用下塌缩, m小于块的总数。 还提供了用于形成上述组件的成套部件。 该工具包可以选择包含一个工具,用于从排列中移除块。
    • 9. 发明申请
    • STACKING BRICK TOWER GAME
    • 堆积砖塔游戏
    • WO1997019735A1
    • 1997-06-05
    • PCT/US1996019367
    • 1996-11-25
    • POKONOBE ASSOCIATESGREBLER, Robert, K.EVELOFF, PaulSHEFTEL, James, E.
    • POKONOBE ASSOCIATES
    • A63F09/00
    • A63F9/0073A63F9/26
    • One or more players build a collapsible tower from individual bricks. At least two types of bricks are used to build the tower, with the two types of bricks (for example square bricks and rectangular bricks) having different physical characteristics which interact to affect the stability of the tower and/or the ease with which a particular brick can be removed. Each layer of the tower may be formed from bricks having possibly similar physical properties, but with at least two adjacent layers of the tower being formed from different shapes, sizes and/or numbers of bricks. The different physical properties may also include weight, surface configuration and/or coefficient of friction, thereby rendering it easier or more difficult to remove certain types of bricks having a particular spatial relationship in the tower with respect to other types of bricks. Two or more types of tower building bricks may be packaged as a self-contained tower building game, or a set of non-rectangular bricks may be used to supplement an existing set of conventional rectangular tower-building bricks, thereby providing enhanced play appeal at a minimal expense. The tower of bricks may be built on a revolving turntable to enhance each player's access to all sides of the tower and/or to limit the time for each player to make his move, and the turntable is preferably provided with a level to provide a level base for the construction of the tower.
    • 一个或多个玩家从单独的砖块建立一个可折叠的塔。 使用至少两种类型的砖来建造塔,两种类型的砖(例如方砖和矩形砖)具有不同的物理特性,其相互作用以影响塔的稳定性和/或特定的 砖可以去除。 塔的每个层可以由具有可能相似的物理性质的砖形成,但塔的至少两个相邻层由不同形状,尺寸和/或数量的砖形成。 不同的物理特性还可以包括重量,表面构型和/或摩擦系数,从而使其更容易或更难以去除在塔中相对于其它类型的砖具有特定空间关系的某些类型的砖。 可以将两种或更多种类型的塔式建筑砖包装为独立的塔式建筑游戏,或者可以使用一组非矩形砖来补充现有的一组常规矩形塔式建筑砖,从而在 最低的费用。 砖塔可以建在旋转的转台上,以增强每个玩家进入塔的各个方面,和/或限制每个玩家移动的时间,并且转台最好设置一个水平以提供一个水平 塔的建设基地。
    • 10. 发明申请
    • TOY MAKING ACQUAINTED - WHILE ENTERTAINING - WITH THE PHYSICAL ESSENCE OF THE GROUP OF DRIVING MOMENTS ARISING AROUND A HORIZONTAL AXIS AND THE COMBINED INFLUENCE
    • 玩具制作 - 休闲娱乐 - 伴随着水平轴驱动的人物的物理意义和组合的影响
    • WO1984001652A1
    • 1984-04-26
    • PCT/HU1982000052
    • 1982-10-15
    • KELLE, AntalMAJERCSIK, KrisztinaMONOSTORI, Vladimir
    • G09B23/08
    • A63F9/26G09B23/10
    • The main advantage lies in that both children and adults enjoy the game, the fluent course of the play excludes any tedious feature. The toy is of small size, it is easy to carry, the construction is simple, productional costs are low. The toy can be easily manipulated, the rules can be easily learnt. The main characteristic of the toy according to the invention lies in that on the carrier plate, on both sides of the vertical plane containing the horizontal axis of rotation, symmetrically therewith and arranged in equal mutual distances a series each of indentations are formed for receiving the bodies, furtheron the toy comprises bodies - serving as weights - of different sizes and weights, each group of weights containing even-numbered bodies. The toy is provided with a base supporting said carrier plate. Beside the axis of rotation, practically horizontally on both sides, there is a supporting edge or a supporting surface each for positioning and keeping the carrier plate in a horizontal and swinging-free position.
    • 主要的优点在于,无论是儿童还是成年人,都可以享受游戏,流畅的游戏不包括繁琐的功能。 玩具尺寸小,携带方便,施工简单,生产成本低。 玩具可以轻松操作,规则可以轻松学习。 根据本发明的玩具的主要特征在于,在承载板上,在垂直平面的包含水平旋转轴线的两侧上对称地并且以相等的相互距离布置,形成一系列每个凹口以接收 玩具的身体包含不同尺寸和重量的身体 - 重量,每组重量包含偶数身体。 玩具设置有支撑所述承载板的基座。 除了两侧实际上水平的旋转轴线之外,还有支撑边缘或支撑表面,用于将承载板定位并保持在水平和无摆动位置。