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    • 49. 发明申请
    • METHOD AND APPARATUS TO CREATE OR JOIN GAMING SESSIONS BASED ON PROXIMITY
    • 基于接近度创建或加入游戏会话的方法和装置
    • WO2008103988A3
    • 2008-10-16
    • PCT/US2008054895
    • 2008-02-25
    • QUALCOMM INCMICHAELIS OLIVER
    • MICHAELIS OLIVER
    • A63F13/12
    • A63F13/31A63F13/12A63F13/327A63F13/34A63F2300/402A63F2300/406
    • Devices and methods use a close range communication link, such as a near field communication (NFC) protocol link, to enable users to establish multiplayer gaming sessions conducted over a second communication link different from the close range link. Once two or more gaming devices are brought close enough together to establish a close range peer-to-peer communications link, the devices exchange gaming information that allows the devices to synchronize or otherwise initiate or join the game session. The devices may also exchange communication information useful for establishing the second communications link or for further game synchronization. Embodiments enable users to initiate or join multiplayer gaming sessions merely by bringing two or more game devices into close proximity.
    • 设备和方法使用近距离通信链路,诸如近场通信(NFC)协议链路,以使用户能够建立通过不同于近距离链路的第二通信链路进行的多人游戏会话。 一旦两个或更多游戏设备足够靠近以建立近距离对等通信链路,设备交换允许设备同步或以其他方式启动或加入游戏会话的游戏信息。 这些设备还可以交换对建立第二通信链路有用的通信信息或用于进一步的游戏同步。 实施例使得用户仅通过将两个或更多个游戏装置靠近就可以发起或加入多人游戏会话。
    • 50. 发明申请
    • GAME SYSTEM AND METHOD IN COMBINATION WITH MOBILE PHONES AND A GAME CONSOLE
    • 与移动电话和游戏控制台组合的游戏系统和方法
    • WO2008084893A1
    • 2008-07-17
    • PCT/KR2007/000690
    • 2007-02-08
    • AruonGames Inc.KIM, Do-Sung
    • KIM, Do-Sung
    • G06Q30/00
    • A63F13/323A63F13/12A63F13/327A63F13/332A63F13/61A63F13/71A63F2300/403A63F2300/406A63F2300/407A63F2300/8023
    • A game system and method for enabling a mobile phone to interact with a user game console is disclosed. The game system enables a mobile phone and a user game console to interact with a game server, enables the user game console to interact with a video display, displays video data generated from the user game console on the video display in order to allow a user or gamer to play a desired game on a large screen, and allows a plurality of gamers to play the game using a single user game console over wireless communication for use of mobile phones. The game system can display different information on not only a common screen for all the game participants but also at least one screen for each gamer only, such that a plurality of gamers can participate in the game at the same time on a single screen image, resulting in the implementation of the simultaneous-participation games
    • 公开了一种用于使移动电话与用户游戏机交互的游戏系统和方法。 游戏系统使得移动电话和用户游戏控制台能够与游戏服务器交互,使得用户游戏控制台能够与视频显示器交互,在视频显示器上显示从用户游戏控制台产生的视频数据,以便允许用户 或游戏玩家在大屏幕上玩所需的游戏,并且允许多个游戏玩家通过无线通信使用单个用户游戏机玩移动电话玩游戏。 游戏系统不仅可以显示所有游戏参与者的普通屏幕上的不同信息,而且还可以在每个游戏者仅显示至少一个屏幕,使得多个玩家可以在单个屏幕图像上同时参与游戏, 导致同时参与游戏的实施