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    • 3. 发明授权
    • Apparatus and method of playing a strategy game
    • 玩策略游戏的装置和方法
    • US06428003B1
    • 2002-08-06
    • US09700341
    • 2001-03-27
    • Gilles FondinCyrille Guillot
    • Gilles FondinCyrille Guillot
    • A63F300
    • A63F3/00094A63F2003/00287A63F2003/00406A63F2003/0041A63F2003/00416
    • Strategy game using at least two lots of game pieces with each lot being allocated to a player. The game includes a game grid forming rows and columns, and having a juxtaposition of parallel chutes. The parallel chutes include a first end and a second end. At least one of the first and second ends is adapted to receive the game pieces. At least one of the first and second ends is adapted to be blocked so as to prevent the game pieces from falling out. The game grid is movable between at least a position wherein a first end is substantially disposed above the second end and at least a position wherein a second end is substantially disposed above the first end. The game pieces are visible when disposed within the game grid.
    • 策略游戏使用至少两个游戏块,每个地段分配给玩家。 游戏包括形成行和列的游戏网格,并且具有平行滑槽的并置。 平行滑槽包括第一端和第二端。 第一和第二端中的至少一个适于接收游戏件。 第一和第二端中的至少一个适于被阻挡,以防止游戏件脱落。 游戏网格可以在至少一个位置之间移动,其中第一端基本上设置在第二端上方,并且至少一个位置,其中第二端基本上设置在第一端的上方。 当游戏网格中放置游戏时,它们是可见的。
    • 6. 发明授权
    • Multi-functional game board with rotating mechanism
    • 多功能游戏板与旋转机构
    • US06536766B1
    • 2003-03-25
    • US09872819
    • 2001-05-31
    • Donald T. DeitchBetty Lee Deitch
    • Donald T. DeitchBetty Lee Deitch
    • A63F300
    • A63F3/00088A63F3/00214A63F2003/00066A63F2003/00277A63F2003/00416A63F2011/0016
    • A novel game board comprises a base board (100) with rotating tiers (105, 405, 410, and 415) which rotate on a shaft (430) and bearings (402, 404, and 407) or a lazy susan (115), a pointer 120 or a rotating pointer knob (425) which points at numbers (305) and game fields (310) on a tier (300). Progress through the game is indicated by individual players' tokens (135). Game cards and play money (140, 320, 325, 330, and 335) are also provided. Multiple results can arise from the same players' moves. Hidden game fields (700) under the edges of square or rectangular tiers (405, 410, and 415) provide added excitement. Instructions in the game fields (300, 406, etc.) can apply to a single player or to all players simultaneously, resulting in advantages or disadvantages for one or all. No dice are used to play, only a rotating pointer knob (425) or a rotating tier 105 with a stationary pointer (120) are required to urge progress through the game. The same mechanical arrangement is applicable in a variety of games, resulting in an economy of scale for manufacturers.
    • 一种新颖的游戏板包括在轴(430)和轴承(402,404和407)上旋转的旋转层(105,405,410和415)的底板(100)或懒惰的苏珊(115), 指向层(300)上的数字(305)和游戏场(310)的指针120或旋转指针旋钮(425)。 游戏的进步由个别玩家的标记(135)表示。 还提供游戏卡和玩钱(140,320,325,330和335)。 多个结果可能来自同一玩家的动作。 隐藏的游戏场(700)在正方形或矩形层(405,410和415)的边缘下方提供了更多的兴奋。 游戏领域(300,406等)中的指令可以同时应用于单个玩家或所有玩家,导致一个或所有玩家的优点或缺点。 没有骰子被用来玩,只需要旋转的指针旋钮(425)或具有固定指针(120)的旋转层105来促使游戏进行。 相同的机械布置适用于各种游戏,导致制造商的规模经济。
    • 7. 发明授权
    • Image recognition game apparatus
    • 图像识别游戏机
    • US5288075A
    • 1994-02-22
    • US823627
    • 1992-01-21
    • Glen M. Kelley
    • Glen M. Kelley
    • A63F3/00A63F9/00A63F9/06A63F9/10A63F11/00
    • A63F3/00006A63F9/1011A63F2003/00416A63F2003/00996A63F2009/064A63F2011/0067A63F2250/1068
    • The game includes a gameboard, game pieces, image or face cards and a revealing device. The device includes a plurality of shutters, each slidable between open and closed positions. With a face card inserted in the device and the shutters closed, the face is covered, since each shutter covers a different portion of the face, and all portions are thereby covered. As the shutters are separately opened, the face is incrementally revealed. The opening of the shutters is determined by the movement of the game pieces on the gameboard, which can be determined by the roll of a pair of dice or by other random apparatus. Points are awarded to the player who first correctly identifies the face on the card as the shutters are slid to their open positions, and the face thereby incrementally revealed.
    • 该游戏包括游戏板,游戏片,图像或者面孔卡和显示装置。 该装置包括多个快门,每个快门可在打开位置和关闭位置之间滑动。 当面卡插入设备中并且快门关闭时,由于每个遮板覆盖面部的不同部分,因此覆盖了所有部分。 随着百叶窗分开打开,脸部逐渐露出。 百叶窗的打开由游戏棋盘上的游戏棋子的移动决定,这可以通过一对骰子的滚动或其他随机装置确定。 积分被授予首先正确识别卡片上的脸部的玩家,因为快门被滑动到他们的开放位置,并且脸部逐渐显露出来。
    • 8. 发明授权
    • Pyramid game
    • 金字塔游戏
    • US06588755B1
    • 2003-07-08
    • US10091198
    • 2002-03-05
    • Arvind Nigale
    • Arvind Nigale
    • A63F300
    • A63F3/00176A63F3/00154A63F2003/00179A63F2003/00416A63F2003/00716A63F2003/00804A63F2003/00807A63F2003/00883
    • The present invention is a game. The game board used is shaped like a triangle. The board has three sides with at least four primary interlocking base pieces and three secondary interlocking angle pieces connecting the sides, creating a triangular board. The game also uses a plurality of tetrahedra, where four tetrahedron pieces form a pyramid with square base. Each tetrahedron piece has a centralized hole on its face that is showing when a pyramid is formed. The game also includes symbols that can be fixedly attached and removed from the faces of the tetrahedron pieces. At the vertex of the triangular board is a primary base piece which holds one player's chosen combination to be guessed by the other player. The other player tries to guess the combination of symbols, colors, and directions that the player has chosen and hidden behind a shield.
    • 本发明是游戏。 使用的游戏板形状像三角形。 该板具有三个侧面,其中至少有四个主要互锁基件和三个连接两侧的辅助互锁角件,形成三角形板。 该游戏还使用多个四面体,其中四个四面体片形成具有方形基底的金字塔。 每个四面体件在其表面上具有集中的孔,当形成金字塔时显示。 游戏还包括可以从四面体片的表面固定地附接和移除的符号。 在三角形板的顶点是主要的基本部分,其保持一个玩家选择的组合以被另一个玩家猜到。 另一个玩家试图猜测玩家选择并隐藏在盾牌后面的符号,颜色和方向的组合。
    • 10. 发明授权
    • Betting and wagering game board
    • 投注和投注游戏板
    • US5775697A
    • 1998-07-07
    • US836393
    • 1997-06-23
    • Roger Sten Snarli
    • Roger Sten Snarli
    • A63F3/00A63F7/00A63F9/06
    • A63F3/00157A63F7/0076A63F2003/00287A63F2003/00416A63F2003/00454A63F2003/00949A63F2009/064
    • A game consists of a playing board (1) divided into a central section (2) and several playing sections (3), one for each player. The playing sections have a series of marker rings (4), preferentially figures and symbols, as well as colours, and devices to enable each player to make his move by means of counters (17, 18) and which move is hidden from the other players. For this purpose each playing section (3) includes a part (5) which can be raised to give access to a service area (6). This contains spaces (15, 16) for holding the counters balls, and for openings (9, 20, 21) to a central space (8) and adjoining service area (6), respectively, which are used when making the desired moves.
    • PCT No.PCT / NO95 / 00194 Sec。 371日期:1997年6月23日 102(e)日期1997年6月23日PCT提交1995年10月25日PCT公布。 公开号WO96 / 14116 PCT 日期1996年5月17日游戏包括分为中央部分(2)和多个游戏部分(3)的游戏板(1),每个玩家一个。 演奏部分具有一系列标记环(4),优先图形和符号,以及颜色和设备,以使每个玩家能够通过计数器(17,18)进行移动,并且哪个移动被隐藏到另一个 玩家 为此,每个播放部分(3)包括可被升高以允许访问服务区域(6)的部分(5)。 这包括用于保持计数器球的空间(15,16),以及用于在进行所需移动时使用的中心空间(8)和邻接服务区(6)的开口(9,20,21)。