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    • 9. 发明授权
    • Intelligent wireless mobile device for use with casino gaming table systems
    • 用于赌场游戏桌系统的智能无线移动设备
    • US08287380B2
    • 2012-10-16
    • US11515183
    • 2006-09-01
    • Binh NguyenKevin GumChauncey Griswold
    • Binh NguyenKevin GumChauncey Griswold
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/32G07F17/3218G07F17/3223G07F17/3293
    • A technique is disclosed for facilitating play of a casino table game at a casino gaming table system which includes a casino gaming table and at least one handheld device. At least a portion of operations or activities relating to the casino game may be performed at a first handheld device. Examples of such operations may include electronically dealing a first card to a first player via the first handheld device, displaying a representation of the first card to the first player via a display at the first handheld device, etc. In at least one embodiment, an association between a selected handheld device and the first player station may be created and used for subsequent game play activities to enable the selected handheld device to be operable to display game play data relating to game play activities associated with the first player station. In some embodiments, at least a portion of the features of a selected handheld device may be enabled/disabled based on the detection of one or more conditions or events. According to specific embodiments, the handheld device may be adapted to provide various functionality for facilitating game play at a casino gaming table. Examples of such functionality may include, for example, allowing a player to select cards for discard/holding; allowing a player to perform wagering activities; retrieving and/or displaying player tracking data; retrieving and/or displaying player account data; displaying game play assistance information; displaying casino layout information; displaying promotional information; etc.
    • 公开了一种用于促进在娱乐场游戏桌系统中的娱乐场桌面游戏的播放的技术,其包括娱乐场游戏桌和至少一个手持设备。 与赌场游戏相关的操作或活动的至少一部分可以在第一手持设备上执行。 这种操作的示例可以包括经由第一手持设备将第一卡片电子交易给第一播放器,经由第一手持设备上的显示器将第一卡片的表示显示给第一播放器等。在至少一个实施例中, 可以创建所选择的手持设备和第一播放器站之间的关联并用于随后的游戏活动,以使所选择的手持设备可操作以显示与与第一玩家站相关联的游戏活动相关的游戏数据。 在一些实施例中,可以基于对一个或多个条件或事件的检测来启用/禁用所选手持设备的特征的至少一部分。 根据具体实施例,手持设备可以适于提供用于促进游戏机游戏桌面的游戏的各种功能。 这种功能的示例可以包括例如允许玩家选择用于丢弃/保持的卡; 允许玩家进行投注活动; 检索和/或显示玩家跟踪数据; 检索和/或显示玩家帐户数据; 显示游戏辅助信息; 展示赌场布局信息; 展示宣传资料; 等等
    • 10. 发明授权
    • Class II/Class III hybrid gaming machine, system and methods
    • II类/ III类混合游戏机,系统和方法
    • US08133113B2
    • 2012-03-13
    • US10995636
    • 2004-11-22
    • Binh NguyenJames StockdaleBryan Wolf
    • Binh NguyenJames StockdaleBryan Wolf
    • A63F13/00
    • G07F17/3225G07F17/32G07F17/3232G07F17/3262
    • The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available. Some such implementations grant higher priority to certain players according to their gaming history, e.g., as indicated by player tracking/player loyalty data. Alternative aspects of the invention allocate available Class III games in other ways, e.g., by playing a Class II game for a chance to play a Class III game, by lottery, or otherwise. Player tracking information may be shared and/or combined for Class II and Class III game play and may be used to determine gaming history.
    • 本发明提供一种可以玩II类和III类游戏的游戏机。 一些实施方案提供具有为III类播放启用并且对于II类播放禁用的某些特征(例如,真随机数生成器或“RNG”)的游戏机。 本发明的一些方面提供了用于确定何时可以使用III类游戏的方法。 本发明的其他方面允许玩家在同一游戏机上玩另一游戏(例如II类游戏或另一类III类游戏)时,对所需的III类游戏“排队”,直到所需的III类游戏可用。 一些这样的实现根据其游戏历史给予某些玩家更高的优先级,例如,如玩家跟踪/玩家忠诚度数据所示。 本发明的替代方面以其他方式分配可用的III类游戏,例如通过玩II类游戏机会玩彩票或其他类型的III类游戏。 玩家跟踪信息可以共享和/或组合用于II类和III类游戏,并可用于确定游戏历史。