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    • 2. 发明授权
    • Piston for an internal combustion engine
    • 内燃机活塞
    • US5195478A
    • 1993-03-23
    • US766379
    • 1991-09-27
    • Yasuhiro KawabataSoichi HaraHiroshi KageyamaToshiaki KonomiMotoichi Murakami
    • Yasuhiro KawabataSoichi HaraHiroshi KageyamaToshiaki KonomiMotoichi Murakami
    • F01M1/06F02F3/00F02F3/10F16H1/02
    • F02F3/10F05C2201/021Y10T29/49263
    • Disclosed is a piston for an internal combustion engine, which includes a land portion, and a skirt portion including a non-coated portion which is formed in an arbitrary shape on a sliding portion thereof and a coated portion which is formed on a sliding portion thereof other than the sliding portion on which the non-coated portion is formed. When the piston is descending, an oil which has adhered on a cylinder bore is introduced into the non-coated portion and accordingly an oil film is established in the non-coated portion. Since the advantageous effects of the coated portion and the oil film are combined in the piston, the sliding resistance can be reduced remarkably. Hence, the coated portion can be inhibited from wearing out, and its function of the sliding resistance reduction can be maintained for a long period of time. In addition, since the non-coated portion does not work as a sliding surface, there arises a reduced sliding surface area which also results in the reduction of the sliding resistance. The non-coated portion and the coated portion can be formed with a resin by printing. If such is the case, they can be formed with ease and at a less production cost.
    • 公开了一种用于内燃机的活塞,其包括陆部,以及裙部,其包括在其滑动部分上形成任意形状的未涂覆部分和形成在其滑动部分上的涂覆部分 除了形成有未涂覆部分的滑动部分之外。 当活塞下降时,附着在缸孔上的油被引入未涂覆部分,因此在未涂覆部分中建立油膜。 由于涂覆部分和油膜的有益效果组合在活塞中,因此可以显着降低滑动阻力。 因此,可以抑制涂布部分的磨损,并且可以长时间保持其滑动阻力降低的功能。 此外,由于未涂布部分不起滑动面的作用,因此滑动面积减小,滑动阻力降低。 未涂覆部分和涂覆部分可以通过印刷用树脂形成。 如果是这种情况,则可以容易地形成,并且以较少的生产成本。
    • 8. 发明授权
    • Photoelectric conversion apparatus and imaging system using the photoelectric conversion apparatus
    • 光电转换装置和使用光电转换装置的成像系统
    • US08466401B2
    • 2013-06-18
    • US12885683
    • 2010-09-20
    • Yu ArishimaYasuhiro KawabataHideaki TakadaSeiichirou SakaiToru Koizumi
    • Yu ArishimaYasuhiro KawabataHideaki TakadaSeiichirou SakaiToru Koizumi
    • H01L27/146
    • H01L27/14831H01L27/14603
    • A photoelectric conversion apparatus of the present invention includes: a plurality of photoelectric conversion elements arranged on a substrate; a transistor for transferring a signal charge; and a plurality of transistors for reading out the signal charge transferred. The plurality of photoelectric conversion elements include a first photoelectric conversion element and a second photoelectric conversion element adjacent to each other. The photoelectric conversion apparatus of the present invention includes: a first semiconductor region having a first conductivity type arranged between the first photoelectric conversion element and the second photoelectric conversion element; and a second semiconductor region having the first conductivity type that is arranged on a region where the plurality of transistors are arranged and that has a width larger than that of the first semiconductor region of the first conductivity type.
    • 本发明的光电转换装置包括:布置在基板上的多个光电转换元件; 用于传送信号电荷的晶体管; 以及用于读出传送的信号电荷的多个晶体管。 多个光电转换元件包括彼此相邻的第一光电转换元件和第二光电转换元件。 本发明的光电转换装置包括:具有布置在第一光电转换元件和第二光电转换元件之间的具有第一导电类型的第一半导体区域; 以及具有第一导电类型的第二半导体区域,其布置在多个晶体管布置的区域上,并且其宽度大于第一导电类型的第一半导体区域的宽度。
    • 9. 发明授权
    • Video game with player directed discrete and free camera modes
    • 视频游戏与播放器定向离散和免费的相机模式
    • US08246455B2
    • 2012-08-21
    • US12064736
    • 2006-03-29
    • Yasuhiro Kawabata
    • Yasuhiro Kawabata
    • A63F13/00
    • A63F13/5255A63F13/10A63F13/5252A63F2300/6669A63F2300/6676
    • A game machine includes a first virtual camera control unit which determines a change direction in which a posture of the virtual camera is changed, based on a state of operation of an operation unit, and changes a posture of the virtual camera such that the virtual camera is directed in a direction displaced from a current direction in the change direction by a predetermined angle; a second virtual camera control unit which determines a direction in the virtual three dimensional space based on the state of operation of the operation unit, and changes the posture of the virtual camera such that the virtual camera is directed in the determined direction; and a virtual camera control switching unit which switches between a state in which the first virtual camera control unit controls the virtual camera and a state in which the second virtual camera control unit controls the virtual camera.
    • 游戏机包括:第一虚拟摄像机控制单元,其基于操作单元的操作状态确定虚拟摄像机的姿势的改变方向,并且改变虚拟摄像机的姿势,使得虚拟摄像机 沿着改变方向从当前方向移位预定角度的方向; 第二虚拟相机控制单元,其基于操作单元的操作状态来确定虚拟三维空间中的方向,并且改变虚拟相机的姿态,使得虚拟相机沿所确定的方向指向; 以及虚拟摄像机控制切换单元,其在第一虚拟摄像机控制单元控制虚拟摄像机的状态与第二虚拟摄像机控制单元控制虚拟摄像机的状态之间切换。
    • 10. 发明申请
    • GAME MACHINE, CONTROL METHOD OF GAME MACHINE AND INFORMATION STORAGE MEDIUM
    • 游戏机,游戏机和信息存储媒体的控制方法
    • US20090131167A1
    • 2009-05-21
    • US12064736
    • 2006-03-29
    • Yasuhiro Kawabata
    • Yasuhiro Kawabata
    • A63F13/00
    • A63F13/5255A63F13/10A63F13/5252A63F2300/6669A63F2300/6676
    • To provide a game machine for enabling the game player to direct the virtual camera in their desired direction in a virtual three dimensional space, through a relatively simple operation. The present invention relates to a game machine for showing a picture obtained by viewing a virtual three dimensional space from a virtual camera placed in the virtual three dimensional space. A first virtual camera control unit (60) determines a change direction in which a posture of the virtual camera is changed, based on a state of operation of an operation unit, and changing a posture of the virtual camera such that the virtual camera is directed in a direction displaced from a current direction in the change direction by a predetermined angle. A second virtual camera control unit (62) determines a direction in the virtual three dimensional space based on the state of operation of the operation unit, and changes the posture of the virtual camera such that the virtual camera is directed in the determined direction. A virtual camera control switching unit (64) switches states, according to a predetermined switching operation, between a state in which the first virtual camera control unit (60) controls the virtual camera and a state in which the second virtual camera control unit (62) controls the virtual camera.
    • 通过相对简单的操作,提供一种游戏机,用于使游戏玩家能够在虚拟三维空间中将虚拟照相机引导到所需方向。 本发明涉及一种用于显示通过从放置在虚拟三维空间中的虚拟照相机观看虚拟三维空间而获得的图片的游戏机。 第一虚拟摄像机控制单元(60)基于操作单元的操作状态来确定改变虚拟摄像机的姿势的改变方向,并且改变虚拟摄像机的姿态使得虚拟摄像机被定向 在沿着改变方向的当前方向偏移预定角度的方向上。 第二虚拟摄像机控制单元(62)基于操作单元的操作状态来确定虚拟三维空间中的方向,并且改变虚拟摄像机的姿势使得虚拟摄像机在确定的方向上被定向。 虚拟摄像机控制切换单元(64)根据预定的切换操作,在第一虚拟摄像机控制单元(60)控制虚拟摄像机的状态和第二虚拟摄像机控制单元(62)的状态之间切换状态 )控制虚拟摄像机。