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    • 3. 发明公开
    • Video game system and storage medium for storing program for use in the video game system
    • Videospielsystem und Programmspeicherfürein Videospielsystem
    • EP1703429A2
    • 2006-09-20
    • EP06013875.7
    • 1997-11-21
    • Konami Co., Ltd.
    • Yamazaki, ToruKatakami, FumimasaOkuda, YasuoNakagawa, EijiKuri, Koji
    • G06F19/00
    • A63F13/5372A63F13/005A63F13/10A63F13/42A63F13/5375A63F13/812A63F2300/303A63F2300/306A63F2300/307A63F2300/636A63F2300/64A63F2300/6676A63F2300/8011A63F2300/8052A63F2300/807
    • A video game system such as a soccer vide game employs a couple of teams each having a plurality of player characters displayed on a monitor screen. At least one of said teams is under the control of a game player through a controller, while the other team is commanded by the system CPU or another game player. The video game system incorporates a device for setting commands. The device has a registration picture displaying function for enabling, prior to the start of the same, the monitor screen to display a registration picture including a plurality of commands of different contents which can be given to the team under the control through an operation of a controller, together with signs of command inputting members which belongs to the controller and which are to be used for inputting the commands to the video game system. The device also has a command setting function which registers, by means of the controller, the commands displayed in the registration picture in relation to the signs of the command inputting members so that the video game system executes each registered command in response to an operation of the associated command inputting member by the game player after the start of the game. Disclosed also is a method of setting commands, as well as a storage medium storing a program for setting the commands. Further disclosed are devices and methods for displaying guides for the game players, replaying a scoring scene, setting player character data and displaying kicker and goalkeeper cursors in a PK match mode of the game, as well as storage mediums storing programs implementing these functions.
    • 诸如足球视频游戏的视频游戏系统使用在监视器屏幕上显示多个玩家角色的几队。 至少有一个队伍由控制员控制,而另一队由系统CPU或其他玩家指挥。 视频游戏系统包含用于设置命令的设备。 该装置具有登记图像显示功能,用于在其开始之前使监视器屏幕能够显示包括不同内容的多个命令的登记图像,该登记图像可以通过操作在控制下给予团队 控制器,以及属于控制器的命令输入构件的标志,并且用于将命令输入到视频游戏系统。 该设备还具有命令设置功能,其通过控制器登记与登录图像的符号相关的登记图像中显示的命令,使得视频游戏系统响应于 游戏开始后由游戏者输入关联的命令。 还公开了一种设置命令的方法,以及存储用于设置命令的程序的存储介质。 进一步公开了用于显示游戏玩家的指南,重放评分场景,设置玩家角色数据以及在游戏的PK匹配模式中显示踢球者和守门员游标的装置和方法,以及存储实现这些功能的程序的存储介质。