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    • 5. 发明公开
    • Method and system for playing an augmented reality game in a motor vehicle
    • 方法和系统,用于播放与增强现实游戏在机动车
    • EP2608153A1
    • 2013-06-26
    • EP11010066.6
    • 2011-12-21
    • Harman Becker Automotive Systems GmbH
    • Münch, TobiasSchmauderer, PhilippBenz, ChristophKörner, Andreas
    • G06T19/00G06T7/00A63F13/00
    • A63F13/655A63F13/52A63F13/803A63F2300/205A63F2300/6661A63F2300/69G06T19/006
    • A method and system for generating augmented reality in a motor vehicle,
      - wherein an image of the environment of the motor vehicle is recorded in the form of image data (11);
      - wherein a virtual space (31) is determined from the image data (11);
      - wherein a real object (24, 25, 26, 27, 28) is detected in the image data (11);
      - wherein a first coordinate range of the real object (24, 25, 26, 27, 28) in the virtual space (31) is determined;
      - wherein a virtual element (52, 53, 54) having a second coordinate range is added to the virtual space (31);
      - wherein the virtual element (52, 53, 54) is controlled on the basis of a user input (50);
      - wherein the environment and the controlled virtual element (52, 53, 54) are output in combined form in an output image (61, 62a, 62b);
      - wherein the output image (61, 62a, 62b) is modified when the first coordinate range of the real object (24, 25, 26, 27, 28) and the second coordinate range of the controlled virtual element (52, 53, 54) form an intersection area;
      - wherein the output image (61, 62a, 62b) is output by means of a display (71, 240) of the motor vehicle.
    • 一种用于在机动车辆产生增强现实,方法和系统 - worin机动车辆的周围环境的图像被记录在图像数据的形式(11); - worin的虚拟空间(31)从所述图像数据确定(11); - worin真实对象(24,25,26,27,28)在所述图像数据中检测(11); - worin在虚拟空间中的真实物体(24,25,26,27,28)(31)的第一坐标范围是确定性的开采; - worin虚拟元件(52,53,54)具有第二坐标范围被添加到虚拟空间(31); - worin虚拟元件(52,53,54)的用户输入(50)的基础上控制; - worin环境和虚拟控制元件(52,53,54)是结合形式输出到输出图像(61,62A,62B); - worin输出图像(61,62A,62B)被修改当第一坐标真实对象(24,25,26,27,28)的范围,并受控制的虚拟元件的第二坐标范围(52,53,54 )形式的交叉区域; - worin输出图像(61,62A,62B)是由机动车辆的显示器(71,240)的装置输出。
    • 10. 发明公开
    • Input position detection device and entertainment system
    • Eingabepositionserkennungsvorrichtung und Unterhaltungssystem
    • EP2103333A1
    • 2009-09-23
    • EP09008854.3
    • 1999-05-31
    • Sony Computer Entertainment Inc.
    • Sasaki, NobuoOhba, Akio
    • A63F13/06G06F3/033
    • A63F13/235A63F13/06A63F13/12A63F13/213A63F2300/1025A63F2300/1087A63F2300/403A63F2300/6661A63F2300/6676A63F2300/69G06F3/0304
    • An input position detection device for detecting an input position of an input device, and an entertainment system which can detect the position of a subunit and has a display which displays an image generated by execution of a program loaded into the entertainment system. The entertainment system has a portable game terminal 3 held by the operator 7. The portable game terminal 3 is equipped with an infrared input/output unit 8 which sends infrared signals corresponding to the commands of the operator 7 to an infrared input/output device 4 which is connected to a monitor device 6. The infrared input/output device and the CCD camera 5 are disposed adjacent each other and point in the direction of the operator 7 holding the portable game terminal 3.; A game machine main unit 2 detects the position of the portable game terminal 3 based on the difference between an input image from the CCD camera 5 taken immediately before the operator 7, sends an infrared signal from the infrared input/output unit 8 of the portable game terminal 3 toward the infrared input/output device 4, and the input image at the time that the infrared signal is sent.
    • 一种用于检测输入装置的输入位置的输入位置检测装置,以及可以检测子单元的位置并具有显示通过执行加载到娱乐系统中的程序而产生的图像的显示器的娱乐系统。 娱乐系统具有由操作者7保持的便携式游戏终端3.便携式游戏终端3配备有红外输入/输出单元8,该红外输入/输出单元8将与操作者7的命令相对应的红外信号发送到红外输入/输出设备4 其连接到监视器装置6.红外输入/输出装置和CCD照相机5彼此相邻设置并指向保持便携式游戏终端3的操作者7的方向。 游戏机主单元2基于来自操作员7之前拍摄的CCD摄像机5的输入图像之间的差异,检测便携式游戏终端3的位置,从便携式游戏终端3的红外线输入/输出单元8发送红外信号 游戏终端3朝向红外输入/输出装置4,以及红外信号发送时的输入图像。