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    • 5. 发明申请
    • TRANSPORT SIMULATION IN A LOCATION-BASED MIXED-REALITY GAME SYSTEM
    • WO2018206605A1
    • 2018-11-15
    • PCT/EP2018/061927
    • 2018-05-08
    • TRIMOO IP EUROPE B.V.
    • MAKDESSI, Riad
    • A63F13/216A63F13/52A63F13/45A63F13/92A63F13/327A63F13/352A63F13/30A63F13/323
    • A63F13/352A63F13/216A63F13/30A63F13/323A63F13/327A63F13/45A63F13/52A63F13/92
    • A method of controlling a transporter simulator used in a location-based mixed-reality game system is described. The game system may comprise a physical game space divided in game rooms and at least one transporter simulator, the game rooms and the at least one transport simulator comprising sensors, actuators and/or media players controlled by the server system, the server system and mobile client devices worn by players in the game system being configured to determine the location of the client devices in the physical game space; the method may comprise: the server system retrieving media content and motion information associated with a transport simulation process of a transport from the first game room via a virtual world to a second game room; and, starting execution of the transport simulation process if the server system determines that the mobile client device is located in the transport simulator; during the execution of the simulation process, the server system receiving input information, including interaction information of a player using user interface (UI) of the transporter simulator; and/or, status information associated with one or more client devices located in one or more game rooms of the plurality of game rooms; and/or, in the transporter simulator; and, the server system using the input information to determine continuation of the transport simulation process via the virtual world to the second game room or to determine selection of a third game room from the plurality of game rooms, the third game room being different the first and the second game room; and, continuing execution of the transport simulation process via the virtual world to the third game room.