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    • 5. 发明申请
    • REGULATED GAMING TRUSTED ENERGY SAVING
    • 监管游戏有效节能
    • WO2009111356A1
    • 2009-09-11
    • PCT/US2009/035611
    • 2009-02-28
    • IGTBRUNET DE COURSSOU, ThierryPOPOVICH, AlexanderFILIPOUR, Cameron, AnthonySINGER, Adam
    • BRUNET DE COURSSOU, ThierryPOPOVICH, AlexanderFILIPOUR, Cameron, AnthonySINGER, Adam
    • A63F9/24
    • G07F17/3202F24F11/47G07F17/32
    • Trusted Energy Saving (TES) methods applied to server based distributed downloadable gaining for allowing casino operators to significantly reduce their energy bills by placing the main controller of selected unused gaining machines into low-power mode while retaining total control and trust. Trusted Energy Saving is accomplished by: (1) establishing a secure 'out-of-band' communication (or equivalent) between gaming machines and the casino 's management system such that full network security is maintained while the main controller is in low power standby mode. (2) employing intelligent strategies to wake-up and turn-off the main controller of selected gaming machines by anticipating player use, (3) waiving the lengthy security verification required by regulation upon every gaming machine start-up and optionally (4) by displaying video promotional content on each turned-off gaming machine to continue to attract prospective players and to use the timing of each player approach to intelligently structure game menus based on the promotional content that has successfully attracted the player. The mapping of the TES gaming machines that are turned-oil and in low-power mode may be periodically forwarded to the air-conditioning management system and/or to the lighting management system for energy optimization.
    • 可信赖的节能(TES)方法应用于基于服务器的分布式可下载,以允许赌场运营商通过将选定的未使用的获取机的主控制器置于低功率模式,同时保持完全的控制和信任来显着减少其能源费用。 可信赖的节能是通过以下方式实现的:(1)在游戏机和娱乐场管理系统之间建立安全的“带外”通信(或等同物),使得在主控制器处于低功率状态时保持完整的网络安全 待机模式。 (2)采用智能策略通过预期玩家使用来唤醒和关闭所选游戏机的主控制器,(3)放弃每个游戏机启动时规则所要求的漫长的安全验证,以及(4)由 在每个关闭的游戏机上显示视频促销内容,以继续吸引潜在玩家,并且使用每个玩家方法的时间基于已经成功吸引玩家的促销内容智能地构建游戏菜单。 可以将打开油和低功率模式的TES游戏机的映射周期性地转发到空调管理系统和/或照明管理系统以进行能量优化。
    • 7. 发明申请
    • METHODS AND SYSTEMS FOR ANONYMOUS PLAYER PROFILE STORAGE AND RETRIEVAL
    • 无人机播放器配置文件存储和检索的方法和系统
    • WO2008127775A1
    • 2008-10-23
    • PCT/US2008/053875
    • 2008-02-13
    • CYBERVIEW TECHNOLOGY, INC.BRUNET DE COURSSOU, ThierryFILIPOUR, Cameron, Anthony
    • BRUNET DE COURSSOU, ThierryFILIPOUR, Cameron, Anthony
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/323G07F17/3234G07F17/3237
    • A method and personal instrument for players to store and retrieve their game and player preference profile without registering for a named personal player account therefore retaining their anonymity. When playing multilevel games, the described embodiments allow storing and retrieving the game level and/or other player or game information such that the game may be subsequently resumed at the same or a different gaming machine. Gaming machines may be configured to offer Anonymous Player Profile Storage and Retrieval using personal readable storage instruments such as machine readable Player Profile Tickets, personal memory devices, PIN-based keypad or modalities. Active anonymous players may be monitored while retaining their anonymity and consequently may earn loyalty bonuses and be prompted with promotional offers. Monitored active anonymous players may even be invited to join a conventional named player tracking scheme for additional benefits, if they wish to reveal their identity.
    • 一种方法和个人乐器,用于存储和检索他们的游戏和玩家偏好配置文件,而不注册指定的个人玩家帐户,因此保留其匿名性。 当进行多级游戏时,所描述的实施例允许存储和检索游戏级别和/或其他玩家或游戏信息,使得游戏可以在相同或不同的游戏机上随后恢复。 游戏机可以被配置为使用诸如机器可读的播放器简档门票,个人存储设备,基于PIN的键盘或模式之类的个人可读存储器具来提供匿名播放器简档存储和检索。 活跃的匿名玩家可能会被监控,同时保留其匿名性,因此可能会获得忠诚奖金,并被提供促销优惠。 监测的活跃匿名玩家甚至可能被邀请加入传统的命名玩家追踪计划,以获得额外的好处,如果他们希望揭示他们的身份。
    • 8. 发明申请
    • METHODS AND REGULATED GAMING MACHINES INCLUDING GAME GADGETS CONFIGURED FOR PLAYER INTERACTION USING SERVICE ORIENTED SUBSCRIBERS AND PROVIDERS
    • 方法和监管的游戏机,包括使用面向服务的订阅者和提供者配置为玩家交互的游戏机
    • WO2010101591A1
    • 2010-09-10
    • PCT/US2009/060331
    • 2009-10-12
    • IGTBRUNET DE COURSSOU, ThierryFILIPOUR, Cameron, Anthony
    • BRUNET DE COURSSOU, ThierryFILIPOUR, Cameron, Anthony
    • A63F13/00
    • G07F17/32G07F17/3209G07F17/3211G07F17/3227
    • A regulated gaming machine including a touch-screen display is provided in a gaming system that includes a plurality of distributed computer nodes communicating over a network using a service oriented communication protocol. A plurality of game gadgets are provided, each enabling player interaction via respective predetermined interaction zones of the touch-screen display, and at least one of which is associated with a game that is selectable and playable on the gaming machine. A service oriented subscriber executes in a predetermined one of the plurality of computer nodes and a service oriented provider is associated with each of the plurality of game gadgets, each being configured to control its associated game gadget. Each of the provided game gadgets is configured to allow interaction between the player and the service oriented subscriber. At least some of the game gadgets are displayed on the touch-screen display, and a player selection of one of the game gadgets is detected on the touch-screen. Responsive to detecting the plaver selection, a selected interaction is carried out between the player and the service oriented subscriber with respect to the selected game gadget.
    • 在包括通过使用面向服务的通信协议的网络上通信的多个分布式计算机节点的游戏系统中提供了包括触摸屏显示器的经调节的游戏机。 提供了多个游戏小配件,每个游戏小配件使玩家能够通过触摸屏显示器的各个预定交互区进行交互,并且其中的至少一个与在游戏机上可选择和可玩的游戏相关联。 面向服务的订户在多个计算机节点中的预定的一个中执行,并且面向服务的提供商与多个游戏小配件中的每一个相关联,每个游戏小配件被配置为控制其相关联的游戏小配件。 每个所提供的游戏小配件被配置为允许玩家和面向服务的订户之间的交互。 至少一些游戏小配件被显示在触摸屏显示器上,并且在触摸屏上检测到其中一个游戏小配件的玩家选择。 响应于检测平铺器选择,相对于所选择的游戏小配件,在玩家和面向服务的订阅者之间执行所选择的交互。
    • 9. 发明申请
    • REGULATED GAMING- AGILE MEDIA PLAYER FOR CONTROLLING GAMES
    • 管制游戏的游戏机媒体播放器
    • WO2008131278A1
    • 2008-10-30
    • PCT/US2008/060899
    • 2008-04-18
    • CYBERVIEW TECHNOLOGY, INC.BRUNET DE COURSSOU, ThierryFILIPOUR, Cameron, Anthony
    • BRUNET DE COURSSOU, ThierryFILIPOUR, Cameron, Anthony
    • A63F9/24
    • H04L9/006G07F17/32G07F17/3223G07F17/323H04L9/3247H04L9/3263H04L63/0823H04L63/102H04L2209/56H04L2209/603H04L2209/805
    • A method for agile downloading and controlling regulated games in a distributed gaming system, the games being selected from a large library of certified games. A preferred embodiment of the method is a plug-in for the ubiquitous personal media player whereby the regulated games distributed on CD-ROM are catalogued in the media library through a "rip-like" operation and are downloaded to the gaming machines through a "sync-like" operation much like for downloading music, photos and movies to an iPod®. Preventing execution of non authorized games is enforced in the gaming machine through software restriction policy (SRP) much like digital right media (DRM) prevents listening or viewing illegal media files. Other media content such as promotional photos, videos and audio may be downloaded and controlled through the same casino media player. A free-text entry selection accelerator enables rapid selection of media titles, game titles and target gaming machines according to a wide range of indexed embedded information and metadata. Operators already acquainted with downloading media content to portable media player such as the Apple iPod®, Microsoft Zune® and other digital music players will feel immediately at ease with downloading regulated gaming content to gaming machines via the same paradigm, from a control workstation in the central computer room or directly at any location on the floor using a mobile PC.
    • 一种用于在分布式游戏系统中敏捷下载和控制调节游戏的方法,游戏从大型认证游戏库中选择。 该方法的优选实施例是无处不在的个人媒体播放器的插件,其中分布在CD-ROM上的调节游戏通过“类似”操作被编入媒体库中,并通过“ 类似于“同步”的操作非常喜欢将音乐,照片和电影下载到iPod®。 防止非授权游戏的执行通过软件限制策略(SRP)在游戏机中实施,非常类似于数字权利媒体(DRM)阻止收听或查看非法媒体文件。 可以通过相同的娱乐场媒体播放器来下载和控制诸如促销照片,视频和音频的其他媒体内容。 自由文本输入选择加速器可以根据广泛的索引嵌入信息和元数据快速选择媒体标题,游戏标题和目标游戏机。 已经熟悉将媒体内容下载到诸如AppleiPod®,MicrosoftZune®和其他数字音乐播放器之类的便携式媒体播放器的操作员将会通过相同的范例将控制游戏内容通过相同的范例从控制工作站 中央电脑室或使用移动PC直接在地板上的任何位置。