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    • 2. 发明申请
    • USER GESTURE DRIVEN AVATAR APPARATUS AND METHOD
    • 用户手册驱动的AVATAR装置和方法
    • WO2016045005A1
    • 2016-03-31
    • PCT/CN2014/087248
    • 2014-09-24
    • INTEL CORPORATIONLI, QiangTONG, XiaofengDU, YangzhouLI, WenlongOZER, Caleb J.LORENZO, Jose Elmer S.
    • LI, QiangTONG, XiaofengDU, YangzhouLI, WenlongOZER, Caleb J.LORENZO, Jose Elmer S.
    • G06T13/40
    • G06T13/40A63F13/2145A63F13/428A63F2300/6607G06F3/011G06F3/04883G06T15/005G06T15/503
    • Apparatuses, methods and storage medium associated with animating and rendering an avatar are disclosed herein. In embodiments, the apparatus may include a gesture tracker and an animation engine. The gesture tracker may be configured to detect and track a user gesture that corresponds to a canned facial expression, the user gesture including a duration component corresponding to a duration the canned facial expression is to be animated. Further, the gesture tracker may be configured to respond to a detection and tracking of the user gesture, and output one or more animation messages that describe the detected/tracked user gesture or identify the canned facial expression, and the duration. The animation engine may be configured to receive the one or more animation messages, and drive an avatar model, in accordance with the one or more animation messages, to animate the avatar with animation of the canned facial expressions for the duration. Other embodiments may be described and/or claimed.
    • 本文公开了与动画和呈现化身相关联的装置,方法和存储介质。 在实施例中,设备可以包括手势跟踪器和动画引擎。 手势跟踪器可以被配置为检测和跟踪对应于罐头面部表情的用户手势,所述用户手势包括对应于罐头面部表情将被动画化的持续时间的持续时间分量。 此外,手势跟踪器可以被配置为响应用户手势的检测和跟踪,并且输出描述所检测/跟踪的用户手势或识别罐头面部表情以及持续时间的一个或多个动画消息。 动画引擎可以被配置为接收一个或多个动画消息,并且根据一个或多个动画消息来驱动头像模型,以在持续时间内用罐头的面部表情的动画来动画化身。 可以描述和/或要求保护其他实施例。
    • 5. 发明申请
    • METHOD, APPARATUS AND SYSTEM OF VIDEO AND AUDIO SHARING AMONG COMMUNICATION DEVICES
    • 通信设备中视频和音频共享的方法,装置和系统
    • WO2014089732A1
    • 2014-06-19
    • PCT/CN2012/086260
    • 2012-12-10
    • INTEL CORPORATIONLI, QiangDU, YangzhouLI, WenlongTONG, XiaofengHU, WeiXU, LinZHANG, Yimin
    • LI, QiangDU, YangzhouLI, WenlongTONG, XiaofengHU, WeiXU, LinZHANG, Yimin
    • H04N7/52
    • H04L65/607G10L19/04H04N21/235H04N21/2368H04N21/242H04N21/4307H04N21/4341H04N21/435
    • A device, method and system of video and audio sharing among communication devices, may comprise a communication device for generating and sending a packet containing information related to the video and audio, and another communication device for receiving the packet and rendering the information related to the audio and video. In some embodiments, the communication device may comprise: an audio encoding module to encode a piece of audio into an audio bit stream; an avatar data extraction module to extract avatar data from a piece of video and generate an avatar data bit stream; and a synchronization module to generate synchronization information for synchronizing the audio bit stream with the avatar parameter stream. In some embodiments, the another communication device may comprise: an audio decoding module to decode an audio bit stream into decoded audio data; an Avatar animation module to animate an Avatar model based on an Avatar data bit stream to generate an animated Avatar model; and a synchronizing and rendering module to synchronize and render the decoded audio data and the animated Avatar model by utilizing the synchronization information.
    • 在通信设备之间的视频和音频共享的设备,方法和系统可以包括用于生成和发送包含与视频和音频有关的信息的分组的通信设备,以及用于接收分组并呈现与 音频和视频。 在一些实施例中,通信设备可以包括:音频编码模块,用于将音频片段编码成音频比特流; 一种化身数据提取模块,用于从一条视频中提取头像数据并生成化身数据比特流; 以及同步模块,用于生成用于使音频比特流与化身参数流同步的同步信息。 在一些实施例中,另一通信设备可以包括:音频解码模块,用于将音频比特流解码为解码的音频数据; Avatar动画模块,用于基于Avatar数据位流为Avatar模型生成动画Avatar模型; 以及同步和渲染模块,通过利用同步信息来同步和渲染解码的音频数据和动画化身模型。
    • 7. 发明申请
    • AVATAR VIDEO APPARATUS AND METHOD
    • AVATAR视频设备和方法
    • WO2016070354A1
    • 2016-05-12
    • PCT/CN2014/090327
    • 2014-11-05
    • INTEL CORPORATIONDU, YangzhouLI, WenlongLI, QiangTONG, XiaofengKIM, Tae-HoonPARK, Minje
    • DU, YangzhouLI, WenlongLI, QiangTONG, XiaofengKIM, Tae-HoonPARK, Minje
    • G06T13/40
    • G06T13/40G06F17/2785G06K9/00248G06K9/00281G06K9/00308G06T13/205G10L25/48
    • Apparatuses, methods and storage medium associated with creating an avatar video are disclosed herein. In embodiments, the apparatus may one or more facial expression engines, an animation-rendering engine, and a video generator. The one or more facial expression engines may be configured to receive video, voice and/or text inputs, and, in response, generate a plurality of animation messages having facial expression parameters that depict facial expressions for a plurality of avatars based at least in part on the video, voice and/or text inputs received. The animation-rendering engine may be configured to receive the one or more animation messages, and drive a plurality of avatar models, to animate and render the plurality of avatars with the facial expression depicted. The video generator may be configured to capture the animation and rendering of the plurality of avatars, to generate a video. Other embodiments may be described and/or claimed.
    • 本文公开了与创建头像视频相关联的装置,方法和存储介质。 在实施例中,该装置可以是一个或多个面部表情引擎,动画呈现引擎和视频生成器。 一个或多个面部表情引擎可以被配置为接收视频,语音和/或文本输入,并且作为响应,至少部分地生成具有描绘多个化身的面部表情的面部表情参数的多个动画消息 接收的视频,语音和/或文本输入。 动画呈现引擎可以被配置为接收一个或多个动画消息,并且驱动多个化身模型,用所描绘的面部表情来动画化和呈现多个化身。 视频发生器可以被配置为捕获多个化身的动画和渲染,以生成视频。 可以描述和/或要求保护其他实施例。
    • 9. 发明申请
    • AVATAR GENERATION AND ANIMATIONS
    • AVATAR生成和动画
    • WO2016161553A1
    • 2016-10-13
    • PCT/CN2015/075988
    • 2015-04-07
    • INTEL CORPORATIONTONG, XiaofengLI, WenlongSHEN, XiaoluZHANG, LidanLI, Qiang
    • TONG, XiaofengLI, WenlongSHEN, XiaoluZHANG, LidanLI, Qiang
    • H04N7/14
    • G06T13/40G06F17/30259G06T17/20H04N7/157
    • Apparatuses, methods and storage medium associated with generating and animating avatars are disclosed. The apparatus may comprise an avatar generator to receive an image having a face of a user; analyze the image to identify various facial and related components of the user; access an avatar database to identify corresponding artistic renditions for the various facial and related components stored in the database; and combine the corresponding artistic renditions for the various facial and related components to form an avatar, without user intervention. The apparatus may further comprise an avatar animation engine to animate the avatar in accordance with a plurality of animation messages having facial expression or head pose parameters that describe facial expressions or head poses of a user determined from an image of the user.
    • 公开了与生成和动画化身相关的装置,方法和存储介质。 该装置可以包括用于接收具有用户面部的图像的化身发生器; 分析图像以识别用户的各种面部和相关组件; 访问头像数据库以识别存储在数据库中的各种面部和相关组件的相应艺术表现; 并结合各种面部和相关组件的相应艺术表现形成化身,无需用户干预。 该装置还可以包括头像动画引擎,以根据具有描述从用户的图像确定的用户的面部表情或头部姿势的面部表情或头部姿势参数的多个动画消息来动画化身。