会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明申请
    • USER GESTURE DRIVEN AVATAR APPARATUS AND METHOD
    • 用户手册驱动的AVATAR装置和方法
    • WO2016045005A1
    • 2016-03-31
    • PCT/CN2014/087248
    • 2014-09-24
    • INTEL CORPORATIONLI, QiangTONG, XiaofengDU, YangzhouLI, WenlongOZER, Caleb J.LORENZO, Jose Elmer S.
    • LI, QiangTONG, XiaofengDU, YangzhouLI, WenlongOZER, Caleb J.LORENZO, Jose Elmer S.
    • G06T13/40
    • G06T13/40A63F13/2145A63F13/428A63F2300/6607G06F3/011G06F3/04883G06T15/005G06T15/503
    • Apparatuses, methods and storage medium associated with animating and rendering an avatar are disclosed herein. In embodiments, the apparatus may include a gesture tracker and an animation engine. The gesture tracker may be configured to detect and track a user gesture that corresponds to a canned facial expression, the user gesture including a duration component corresponding to a duration the canned facial expression is to be animated. Further, the gesture tracker may be configured to respond to a detection and tracking of the user gesture, and output one or more animation messages that describe the detected/tracked user gesture or identify the canned facial expression, and the duration. The animation engine may be configured to receive the one or more animation messages, and drive an avatar model, in accordance with the one or more animation messages, to animate the avatar with animation of the canned facial expressions for the duration. Other embodiments may be described and/or claimed.
    • 本文公开了与动画和呈现化身相关联的装置,方法和存储介质。 在实施例中,设备可以包括手势跟踪器和动画引擎。 手势跟踪器可以被配置为检测和跟踪对应于罐头面部表情的用户手势,所述用户手势包括对应于罐头面部表情将被动画化的持续时间的持续时间分量。 此外,手势跟踪器可以被配置为响应用户手势的检测和跟踪,并且输出描述所检测/跟踪的用户手势或识别罐头面部表情以及持续时间的一个或多个动画消息。 动画引擎可以被配置为接收一个或多个动画消息,并且根据一个或多个动画消息来驱动头像模型,以在持续时间内用罐头的面部表情的动画来动画化身。 可以描述和/或要求保护其他实施例。
    • 6. 发明申请
    • AVATAR VIDEO APPARATUS AND METHOD
    • AVATAR视频设备和方法
    • WO2016070354A1
    • 2016-05-12
    • PCT/CN2014/090327
    • 2014-11-05
    • INTEL CORPORATIONDU, YangzhouLI, WenlongLI, QiangTONG, XiaofengKIM, Tae-HoonPARK, Minje
    • DU, YangzhouLI, WenlongLI, QiangTONG, XiaofengKIM, Tae-HoonPARK, Minje
    • G06T13/40
    • G06T13/40G06F17/2785G06K9/00248G06K9/00281G06K9/00308G06T13/205G10L25/48
    • Apparatuses, methods and storage medium associated with creating an avatar video are disclosed herein. In embodiments, the apparatus may one or more facial expression engines, an animation-rendering engine, and a video generator. The one or more facial expression engines may be configured to receive video, voice and/or text inputs, and, in response, generate a plurality of animation messages having facial expression parameters that depict facial expressions for a plurality of avatars based at least in part on the video, voice and/or text inputs received. The animation-rendering engine may be configured to receive the one or more animation messages, and drive a plurality of avatar models, to animate and render the plurality of avatars with the facial expression depicted. The video generator may be configured to capture the animation and rendering of the plurality of avatars, to generate a video. Other embodiments may be described and/or claimed.
    • 本文公开了与创建头像视频相关联的装置,方法和存储介质。 在实施例中,该装置可以是一个或多个面部表情引擎,动画呈现引擎和视频生成器。 一个或多个面部表情引擎可以被配置为接收视频,语音和/或文本输入,并且作为响应,至少部分地生成具有描绘多个化身的面部表情的面部表情参数的多个动画消息 接收的视频,语音和/或文本输入。 动画呈现引擎可以被配置为接收一个或多个动画消息,并且驱动多个化身模型,用所描绘的面部表情来动画化和呈现多个化身。 视频发生器可以被配置为捕获多个化身的动画和渲染,以生成视频。 可以描述和/或要求保护其他实施例。