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    • 2. 发明申请
    • EXERCISE GAMING DEVICE AND METHOD OF FACILITATING USER EXERCISE DURING VIDEO GAME PLAY
    • 练习游戏设备和在游戏播放过程中促进用户练习的方法
    • WO2009029568A1
    • 2009-03-05
    • PCT/US2008/074175
    • 2008-08-25
    • POWERGRID FITNESS, INC.FELDMAN, PhilipMERRIL, GregGRIMM, Jason
    • FELDMAN, PhilipMERRIL, GregGRIMM, Jason
    • G06F3/01
    • A63F13/02A63F2300/1006A63F2300/1043A63F2300/1062
    • The present invention embodiments promote performance of exercise by users during a video or computer game by enabling a user to perform exercises to interact with the game. An embodiment of the present invention includes an exercise gaming device with a plurality of effector or gripping members in the form of handles to be manipulated by a user. The exercise gaming device further includes additional input devices to interact with a simulation or gaming scenario. The user applies forces to the handles to interact with the gaming scenario, thereby requiring the user to perform exercises during game play. The exercise gaming device may employ various damping mechanisms to provide resistance to the handles for the user. Alternatively, the handles may be fixedly attached to the exercise gaming device to resist the applied forces and provide isometric exercises for the user.
    • 本发明的实施例通过使用户能够进行与游戏交互的练习来促进用户在视频或计算机游戏中的运动性能。 本发明的一个实施例包括具有多个效应器或夹持构件的运动游戏装置,其以使用者操纵的手柄的形式。 锻炼游戏装置还包括与模拟或游戏场景交互的附加输入装置。 用户将力量施加到手柄以与游戏场景交互,从而要求用户在游戏过程中执行练习。 锻炼游戏装置可以采用各种阻尼机构来为用户提供对手柄的阻力。 或者,手柄可以固定地附接到运动游戏装置以抵抗所施加的力并且为用户提供等距运动。