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    • 1. 发明授权
    • Selective anisotropic reactive ion etching process for polysilicide
composite structures
    • 多晶硅复合结构的选择性各向异性反应离子蚀刻工艺
    • US4528066A
    • 1985-07-09
    • US628558
    • 1984-07-06
    • Robert M. Merkling, Jr.David Stanasolovich
    • Robert M. Merkling, Jr.David Stanasolovich
    • H01L21/302H01L21/28H01L21/3065H01L21/312H01L21/3213H01L21/306B44C1/22C03C15/00C03C25/06
    • H01L21/32137H01L21/312
    • A reactive ion etching technique is disclosed for etching a gate electrode out of layers of tungsten silicide and polycrystalline silicon without etching the underlying layer of silicon dioxide which serves as the gate dielectric and which covers the source and drain regions. The key feature of the invention, wherein the gate, which has been partially etched out of the tungsten silicide and polycrystalline silicon layers, is coated with poly tetra-fluoroethylene (teflon) to protect the sidewalls of the gate from being excessively etched in the lateral direction while the etching continues at the bottom on either side of the gate.The process is especially suitable for formation of tungsten silicide structures since no subsequent thermal steps are required which would otherwise cause a delamination of the tungsten silicide. In addition to eliminating undercutting, the process does not disturb the gate oxide over the source and drain areas, which would otherwise create a leaky device unsuitable for applications such as dynamic RAMs. The entire process can be carried out in a single pump down and therefore contamination levels can be minimized.
    • 公开了一种反应离子蚀刻技术,用于将栅极电极从硅化钨和多晶硅层之外蚀刻,而不会蚀刻用作栅极电介质并覆盖源极和漏极区域的二氧化硅的下层。 本发明的关键特征在于,已经部分地从硅化钨和多晶硅层中蚀刻出的栅极涂覆有聚四氟乙烯(聚四氟乙烯),以保护栅极的侧壁在侧面被过度蚀刻 而蚀刻在栅极的任一侧的底部继续蚀刻。 该方法特别适合于形成硅化钨结构,因为不需要随后的热步骤,否则会导致硅化钨的分层。 除了消除底切之外,该过程不会干扰源极和漏极区域上的栅极氧化物,否则将产生不适合于诸如动态RAM的应用的泄漏装置。 整个过程可以在单个泵中进行,因此污染水平可以最小化。
    • 4. 发明授权
    • Context-based automated/intelligent content management
    • 基于上下文的自动/智能内容管理
    • US09497148B2
    • 2016-11-15
    • US14580804
    • 2014-12-23
    • Jim S. BacaDavid StanasolovichTobias M. Kohlenberg
    • Jim S. BacaDavid StanasolovichTobias M. Kohlenberg
    • G06F15/16H04L12/58H04L29/08H04W4/02
    • H04L51/08H04L51/20H04L51/34H04L67/1095H04W4/02
    • Methods and systems to predictively determine to perform a computing activity based on contextual information. Context-based criteria are defined based relationships between user-computing activity and contextual information, and are evaluated based on updated contextual information to determine whether to perform the computing activity. Context-based criteria may be defined to predictively identify content to be transferred/synchronized/updated and/or deleted, and/or to select one or more of multiple devices to receive content. Content may be selectively synchronized across devices of a user and/or shared with another user(s). Context-based criteria may relate to, without limitation, location, activity, computer-usage patterns, motion, and/or schedule of a user, device location, user/device proximity, relationships amongst content, users, and/or devices. Context-based computing environment parameters may be provided to pre-loaded content on device (e.g., store, open, and/or configure an operating system, application, and/or resource), with little or no user interaction.
    • 基于上下文信息来预测性地确定执行计算活动的方法和系统。 基于上下文的标准是基于用户计算活动和上下文信息之间的关系进行定义的,并且基于更新的上下文信息进行评估,以确定是否执行计算活动。 可以定义基于上下文的准则以预测地识别要传送/同步/更新和/或删除的内容,和/或选择多个设备中的一个或多个以接收内容。 可以在用户的​​设备和/或与另一个用户共享内容之间选择性地同步内容。 基于上下文的标准可以涉及但不限于用户的位置,活动,计算机使用模式,运动和/或时间表,设备位置,用户/设备接近度,内容,用户和/或设备之间的关系。 基于上下文的计算环境参数可以在很少或没有用户交互的情况下被提供给设备上的预加载内容(例如,存储,打开和/或配置操作系统,应用和/或资源)。
    • 5. 发明申请
    • CONTEXT-BASED AUTOMATED/INTELLIGENT CONTENT MANAGEMENT
    • 基于语境的自动/智能内容管理
    • US20160094500A1
    • 2016-03-31
    • US14580804
    • 2014-12-23
    • Jim S. BacaDavid StanasolovichTobias M. Kohlenberg
    • Jim S. BacaDavid StanasolovichTobias M. Kohlenberg
    • H04L12/58H04L29/08
    • H04L51/08H04L51/20H04L51/34H04L67/1095H04W4/02
    • Methods and systems to predictively determine to perform a computing activity based on contextual information. Context-based criteria are defined based relationships between user-computing activity and contextual information, and are evaluated based on updated contextual information to determine whether to perform the computing activity. Context-based criteria may be defined to predictively identify content to be transferred/synchronized/updated and/or deleted, and/or to select one or more of multiple devices to receive content. Content may be selectively synchronized across devices of a user and/or shared with another user(s). Context-based criteria may relate to, without limitation, location, activity, computer-usage patterns, motion, and/or schedule of a user, device location, user/device proximity, relationships amongst content, users, and/or devices. Context-based computing environment parameters may be provided to pre-loaded content on device (e.g., store, open, and/or configure an operating system, application, and/or resource), with little or no user interaction.
    • 基于上下文信息来预测性地确定执行计算活动的方法和系统。 基于上下文的标准是基于用户计算活动和上下文信息之间的关系进行定义的,并且基于更新的上下文信息进行评估,以确定是否执行计算活动。 可以定义基于上下文的准则以预测地识别要传送/同步/更新和/或删除的内容,和/或选择多个设备中的一个或多个以接收内容。 可以在用户的​​设备和/或与另一个用户共享内容之间选择性地同步内容。 基于上下文的标准可以涉及但不限于用户的位置,活动,计算机使用模式,运动和/或时间表,设备位置,用户/设备接近度,内容,用户和/或设备之间的关系。 基于上下文的计算环境参数可以在很少或没有用户交互的情况下被提供给设备上的预加载内容(例如,存储,打开和/或配置操作系统,应用和/或资源)。
    • 7. 发明申请
    • DEVICE AND METHOD FOR MODIFYING RENDERING BASED ON VIEWER FOCUS AREA FROM EYE TRACKING
    • 基于眼睛跟踪的视力聚焦区域修改渲染的设备和方法
    • US20140092006A1
    • 2014-04-03
    • US13631476
    • 2012-09-28
    • Joshua BoelterDon G. MeyersDavid StanasolovichSudip S. Chahal
    • Joshua BoelterDon G. MeyersDavid StanasolovichSudip S. Chahal
    • G06F3/01
    • G06F3/013G09G5/363G09G2330/021
    • Devices and methods for modifying content rendered on the display of a computing device as a function of eye focus area include receiving sensor data from one or more eye tracking sensors, determining an eye focus area on the display screen as a function of the sensor data, and adjusting one or more visual characteristics of the rendered content as a function of the eye focus area. Perceived quality of the rendered content may be improved by improving the visual characteristics of the content displayed within the eye focus area. Rendering efficiency may be improved by degrading the visual characteristics of the content displayed outside of the eye focus area. Adjustable visual characteristics include the level of detail used to render the content, the color saturation or brightness of the content, and rendering effects such as anti-aliasing, shading, anisotropic filtering, focusing, blurring, lighting, and/or shadowing.
    • 用于修改作为眼睛聚焦区域的函数的在计算设备的显示器上呈现的内容的设备和方法包括从一个或多个眼睛跟踪传感器接收传感器数据,根据传感器数据确定显示屏幕上的眼睛对焦区域, 以及调整作为眼睛对焦区域的函数的所渲染内容的一个或多个视觉特征。 可以通过改善在眼睛对焦区域内显示的内容的视觉特征来改善呈现内容的感知质量。 可以通过降低在眼睛对焦区域之外显示的内容的视觉特征来提高渲染效率。 可调整的视觉特征包括用于呈现内容的细节水平,内容的色彩饱和度或亮度,以及诸如抗锯齿,阴影,各向异性过滤,聚焦,模糊,照明和/或阴影之类的渲染效果。