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    • 1. 发明授权
    • Motor control circuit for a simulated weight stack
    • 用于模拟重量堆叠的电机控制电路
    • US5117170A
    • 1992-05-26
    • US511830
    • 1990-04-20
    • Martin A. KeaneWilliam H. Englehardt
    • Martin A. KeaneWilliam H. Englehardt
    • A63B21/005A63B24/00G05D15/01
    • G05D15/01A63B21/0058A63B2220/13Y10S482/90
    • A control for a DC motor coupled to a user interface to provide a counterforce which simulates a weight stack in an exercise machine. The control includes a position transducer coupled to the motor to provide a signal proportional to the displacement of the user interface. In one embodiment a circuit is provided to generate a control signal which follows the displacement signal when it is less than a maximum torque signal, the control voltage following maximum torque signal when it is less than the displacement signal. In a second embodiment a microprocessor control unit is responsive to the displacement signal to provide a control signal for the motor which starts increasing from a first value when the user interface is displaced an initial amount and which continues gradually increasing to a maximum value as the user interface is moved through a given displacement from the initial displacement. The control signal is used to soft start the motor such that the counterforce provided by the motor simulates a weight stack supported by a spring over small displacements of the user interface.
    • 用于连接到用户界面的DC马达的控制,以提供模拟运动机器中的重量堆叠的反作用力。 控制器包括耦合到电机的位置传感器以提供与用户接口的位移成比例的信号。 在一个实施例中,提供一个电路来产生一个控制信号,当它小于一个最大转矩信号时跟随该位移信号的控制信号,该最小转矩信号是小于该位移信号时的最大转矩信号之后的控制电压。 在第二实施例中,微处理器控制单元响应于位移信号以提供用于马达的控制信号,该控制信号在用户接口移位初始量时开始从第一值增加,并且随着使用者继续逐渐增加到最大值 界面从初始位移移动到给定的位移。 控制信号用于软启动电动机,使得由电动机提供的反作用力在由用户界面的小位移模拟由弹簧支撑的重量堆叠。
    • 3. 发明授权
    • Bingo apparatus
    • 宾果装置
    • US09135773B2
    • 2015-09-15
    • US13507344
    • 2012-06-21
    • Gordon T. GravesMartin A. Keane
    • Gordon T. GravesMartin A. Keane
    • A63F9/24G07F17/32
    • G07F17/32G07F17/3225G07F17/3244G07F17/329G07F17/3293
    • Described is a method of constructing prize structures that are particularly useful in gaming systems which can be used to implement various games such as bingo and poker. In particular the described pay structures and game systems can have sufficient granularity such that the outcome or payoff of the game being played can be expanded to provide higher payout amounts as well as closely replicate the payoff of a second game. Included are methods and apparatus for playing bingo games and determining which bingo cards are winners. In addition, methods and apparatus for evaluating or checking each card in a bingo game using a bit marked card technique and vector operations are described.
    • 描述了一种在游戏系统中特别有用的构建奖励结构的方法,该游戏系统可用于实现诸如宾果和扑克之类的各种游戏。 特别地,所描述的薪酬结构和游戏系统可以具有足够的粒度,使得可以扩展正在玩的游戏的结果或收益以提供更高的支付量,并且紧密地复制第二游戏的回报。 包括玩宾果游戏和确定哪些宾果牌是赢家的方法和设备。 此外,描述了使用位标记卡技术和向量操作来评估或检查宾果游戏中的每张卡的方法和装置。
    • 7. 发明申请
    • Bingo Apparatus
    • 宾果装置
    • US20120270631A1
    • 2012-10-25
    • US13507344
    • 2012-06-21
    • Gordon T. GravesMartin A. Keane
    • Gordon T. GravesMartin A. Keane
    • G06F17/00
    • G07F17/32G07F17/3225G07F17/3244G07F17/329G07F17/3293
    • Described is a method of constructing prize structures that are particularly useful in gaming systems which can be used to implement various games such as bingo and poker. In particular the described pay structures and game systems can have sufficient granularity such that the outcome or payoff of the game being played can be expanded to provide higher payout amounts as well as closely replicate the payoff of a second game. Included are methods and apparatus for playing bingo games and determining which bingo cards are winners. In addition, methods and apparatus for evaluating or checking each card in a bingo game using a bit marked card technique and vector operations are described.
    • 描述了一种在游戏系统中特别有用的构建奖励结构的方法,该游戏系统可用于实现诸如宾果和扑克之类的各种游戏。 特别地,所描述的薪酬结构和游戏系统可以具有足够的粒度,使得可以扩展正在玩的游戏的结果或收益以提供更高的支付量,并且紧密地复制第二游戏的回报。 包括玩宾果游戏和确定哪些宾果牌是赢家的方法和设备。 此外,描述了使用位标记卡技术和向量操作来评估或检查宾果游戏中的每个卡的方法和装置。