会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 51. 发明授权
    • Fast generation of holograms
    • 快速生成全息图
    • US08890931B2
    • 2014-11-18
    • US13185473
    • 2011-07-18
    • Peter Wai Ming TsangKayton Wai Keung Cheung
    • Peter Wai Ming TsangKayton Wai Keung Cheung
    • H04N5/89H04N13/00G03H1/08
    • G03H1/0808G03H2001/0825G03H2210/30G03H2210/42G03H2210/441G03H2210/454
    • Systems, methods, and devices that generate and display a holographic image(s) of a 3-D real or synthetic object scene are presented. A holographic generator component (HGC) partitions a 3-D object scene into a horizontal stack of regularly spaced vertical sub-planes that are each contributed to a respective sub-line. The HGC converts the sequence of sub-lines into a collection of diffraction patterns, which are summed up and interfered with a reference beam to generate the complete hologram, which can be or can approximate a Fresnel hologram. A multi-rate filter is employed to facilitate converting sub-lines to diffraction patterns more quickly. The multi-rate filtering can be realized using convolution in the spatial domain, realized in the frequency domain using a fast Fourier transform, and/or realized in the frequency domain using a graphic processing unit.
    • 提出了生成和显示3-D真实或合成对象场景的全息图像的系统,方法和设备。 全息产生器部件(HGC)将3-D物体场景分成水平堆叠的规则间隔的垂直子平面,每个垂直子平面各自被贡献到相应的子线。 HGC将子线序列转换为衍射图案的集合,其被总结并干扰参考光束以产生完全全息图,其可以是或可以近似于菲涅耳全息图。 使用多速率滤波器以便于更快地将子线转换成衍射图。 可以使用在频域中使用快速傅立叶变换实现的空间域中的卷积和/或在频域中使用图形处理单元实现多速率滤波。
    • 56. 发明授权
    • Method and device for reconstructing a three-dimensional scene with corrected visibility
    • 用于重建具有校正可见度的三维场景的方法和装置
    • US08384973B2
    • 2013-02-26
    • US12531328
    • 2008-03-12
    • Norbert Leister
    • Norbert Leister
    • G03H1/08G03H1/26G03H1/22G02B5/32
    • G03H1/0808G03H1/22G03H1/2294G03H2001/0825G03H2210/30G03H2210/36G03H2210/441G03H2210/452G03H2210/454
    • A method is disclosed for reconstructing a 3D scene made of object points in a holographic display, wherein the reconstruction is visible from a visibility region. Visibility and/or covering of parts of the 3D scene corresponding to the real parameters is realized, with the reconstruction, for a viewer from every place of the visibility region. Processor means generate a spatial point matrix for defining the positions of individual object points, which are assigned predetermined intensity and phase values. Within the visibility region, a complex-value wave front for each single object point is calculated. The intensity values of the object points are multiplied with the associated visibility function, to determine a common modified wave front of the object points, transformed into the plane of a light modulator to calculate modified control values for the object points.
    • 公开了一种用于重建由全息显示器中的对象点构成的3D场景的方法,其中重建从可见性区域可见。 通过重建,可见性和/或覆盖对应于实际参数的3D场景的部分,对于来自可见性区域的每个地方的观看者来实现。 处理器意味着生成用于定义分配给预定强度和相位值的各个对象点的位置的空间点矩阵。 在可见性区域内,计算每个单个对象点的复值波前。 对象点的强度值与相关的可见度函数相乘,以确定对象点的公共修改波前,转换为光调制器的平面,以计算对象点的修改控制值。