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    • 5. 发明公开
    • 리듬 게임 장치, 리듬 게임 방법 및 판독 가능 기록 매체, 및 조작 장치
    • 用于RHYTHM游戏的系统和方法,用于记录并记录其操作的手段
    • KR1020000006749A
    • 2000-02-07
    • KR1019990047682
    • 1999-10-30
    • 코나미 호루딩구스 가부시키가이샤
    • 도오야마모또끼무까사시게히또오꾸보도오루야마노도모야
    • A63F9/00
    • A63F13/814A63F13/005A63F13/245A63F13/44A63F13/53A63F2300/8047G10H1/0008G10H1/40G10H2220/141G10H2220/151
    • PURPOSE: A system for rhythm game is provided which can make a player of a rhythm game look like playing on a musical instrument(e.g. a guitar) since the player uses his left hand to select a rhythm sound and his right hand to decide an output time. CONSTITUTION: A system for rhythm game comprises:rhythm sound recording means to record selected rhythm sound data from the neck part of an imitation guitar and output timing data from picking input device of the imitation guitar; a display means; a display control means; a sound generating means; a sound output control means which output the background music in controlling the sound generating means; an operating means which comprises a sub-operating device for selecting rhythm sound and a sub-operating device for deciding a sound generating time; an evaluating means; and judging means. A method for rhythm game comprises the steps of:showing an operating time of indicating a selected rhythm sound and output time in the display means; outputting a background music of a musical program; evaluating the selected rhythm sound and indicated output time comparing with the ones in the display means; generating the sound selected when the sub-operating device for deciding a sound generating time is operated.
    • 目的:提供一种用于节奏游戏的系统,其可以使节奏游戏的玩家看起来像在乐器(例如吉他)上玩,因为玩家使用他的左手选择节奏声,并且他的右手来决定输出 时间。 构成:节奏游戏系统包括:节奏声音记录装置,用于记录来自仿吉他琴颈部的选定节奏声音数据,并输出来自仿吉他拾音输入装置的定时数据; 显示装置; 显示控制装置; 发声装置; 声音输出控制装置,其在控制声音产生装置时输出背景音乐; 操作装置,包括用于选择节奏声音的子操作装置和用于决定声音产生时间的子操作装置; 评估手段 和判断手段。 一种用于节奏游戏的方法包括以下步骤:在显示装置中显示指示所选择的节奏声音和输出时间的操作时间; 输出音乐节目的背景音乐; 评估所选择的节奏声音并且与显示装置中的节奏声音相比指示输出时间; 产生当用于决定声音产生时间的子操作装置时所选择的声音。