会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明公开
    • METHOD AND BOARD GAME FOR TEACHING VOCABULARY
    • 词的方法和棋盘游戏教学
    • EP1469921A4
    • 2008-01-23
    • EP02798625
    • 2002-12-31
    • BURROWES SHERWIN D
    • BURROWES SHERWIN D
    • A63F1/04A63F3/04A63F9/18A63F3/00
    • A63F3/0423A63F9/18A63F2001/045A63F2001/0483
    • A game for teaching vocabulary playable as a competition between two or more players having comparable or disproportionate vocabulary skills, the game comprising a game board (60) with a play surface including a start point space (62), an end point space (64) and a plurality of movement spaces (1-57) arranged linearly to form a sequentially predetermined play path, select ones of the plurality of movement spaces (1-57) including a first indicia for indicating a play command to a player, a set of game cards (76), each of the game cards (76) including at least one vocabulary clue and a corresponding answer, a select one of the vocabulary clue of a select game card corresponding to a difficulty level which matches a vocabulary skill level assigned to a player, a set of PASS cards (82), each of the PASS cards (82) being distributable to at least one opposing player when a player passes a turn, and redeemable by a passing player possessing a PASS card (82), a plurality of play pieces configured for marking movement on the play path between the start point space (62) and the end point space (64), each of the plurality of play pieces being assignable to a player, and means for randomly generating a number to determine the number of movement spaces to move a current player's play piece along the play path.
    • 6. 发明公开
    • ENTERTAINMENT APPARATUS
    • 娱乐设备
    • EP1169099A1
    • 2002-01-09
    • EP00919070.3
    • 2000-04-13
    • Belitha Press Limited
    • YOUNG, Jay
    • A63F9/18A63F3/00
    • G09B3/06
    • Entertainment apparatus comprising a book and a mechanical indicaor; wherein the book comprises a plurality of bound pages, a first mounting means having a reference means provided in a first predetermined relative position thereto, and a second mounting means having a first magnet provided in a second predetermined relative position thereto, and the mechanical indicator comprises a rotatable member attached to an indicating member and which is selectively rotatable with respect to the indicating member, and a second magnet, and wherein the reference means restricts relative rotation of the rotatable member when the mechanical indicator is mounted on the first mounting member and the indicating member is rotated with respect to the rotatable member, the first and second magnets can interact to rotate the mechanical indicator when the mechanical indicator is mounted on the second mounting means, and the rotatable member does not rotate with respect to the indicating member when the mechanical indicator is rotated by the first and second magnets.
    • 7. 发明公开
    • A GAME
    • 一个游戏
    • EP1009501A1
    • 2000-06-21
    • EP98907770.6
    • 1998-03-19
    • Halverson, Lesley Kay
    • Halverson, Lesley Kay
    • A63F9/18
    • A63F9/183A63F3/00097A63F2009/0007A63F2250/1073
    • An apparatus (10) for playing a game between two or more players, said apparatus including (i) a playing field (11) comprising a commencement zone (13) and a plurality of continuous pathways (14) each having a multiplicity of zones (15) a number of which have a first indicium (20) associated therewith, (ii) a plurality of tokens corresponding to the number of players playing the game, said tokens movable along said pathways from said commencement zone (13), (iii) means for generating a random number for indicating a number of zones (15) said tokens can be moved along said continuous pathways (14), (iv) a series of first instructions (17) selectable when a token of a player, upon completion of a move, is placed on a zone (15) associated with the first indicium (20), said first instructions (17) comprising questions answerable by the player, and (v) a series of ancillary instructions (18) selectable when the player selects a question (17B) from said first instructions, said ancillary instructions (18) comprising philosophical texts and/or symbols (18A) usable by the player in generation of a response to said question, said game characterized in that said question (17B) and said response must be communicated by said player to other player(s) playing the game whereby said player's response to said question (17B) is positively influenced and reinforced by said philosophical texts and/or symbols (18A), a player's score from said response being arbitrarily selected by the other player(s) from a predetermined point score range, said player's score accumulating towards a nominated target score.
    • 一种用于在两个或多个玩家之间玩游戏的装置(10),所述装置包括(i)包括开始区(13)和多个连续路径(14)的游戏区(11),每个连续路都具有多个区域 15)中的一些具有与其相关联的第一标记(20),(ii)与玩游戏的玩家的数量相对应的多个令牌,所述令牌可从所述开始区域(13)沿所述路径移动,(iii) 用于产生随机数的装置,所述随机数用于指示所述令牌可沿着所述连续路径(14)移动的区域的数量(15),(iv)当完成玩家的令牌时可选择的一系列第一指令 (20)的区域(15)上放置一个移动,所述第一指令(17)包括由玩家可回答的问题,以及(v)当玩家选择时可选择的一系列辅助指令(18) 来自所述第一指令的问题(17B),所述辅助插件 (18),其包括玩家可用于产生对所述问题的响应的哲学文本和/或符号(18A),所述游戏的特征在于所述问题(17B)和所述响应必须由所述玩家传达给其他玩家( s)玩游戏,由此所述玩家对所述问题(17B)的回应受到所述哲学文本和/或符号(18A)的正面影响和加强,来自所述回答的玩家得分由其他玩家任意选择 预定点分数范围,所述玩家分数朝向指定目标分数积累。
    • 8. 发明公开
    • Dispositif électronique de jeu
    • ElektronischesSpielgerät。
    • EP0659455A1
    • 1995-06-28
    • EP94402926.3
    • 1994-12-19
    • INFO JEUX JOUETS
    • Bailly, Anne
    • A63F9/18
    • A63F9/183A63F2009/241A63F2250/1063
    • Le dispositif comprend une interface-joueur capable de communiquer au joueur au moins une information de jeu et de recevoir du joueur au moins une information-réponse, et des moyens de sélection (14), aptes à sélectionner au moins une information de jeu prise parmi un ensemble prédéterminé d'informations de jeu. Des moyens de comptage temporel contiennent une valeur de comptage ajustable correspondant à une durée élémentaire de jeu, cette valeur de comptage étant initialisée à une valeur initiale à la réception d'une indication de début de jeu. Des moyens de traitement (11, 13), sont aptes, en présence de l'indication de début de jeu, a) à activer les moyens de sélection (14), et les moyens de comptage temporel après indication de l'information de jeu sélectionnée, puis à comparer, au plus tard à l'expiration de la durée élémentaire de jeu, l'information de jeu et l'information-réponse, b) à modifier la durée élémentaire de jeu contenue dans les moyens de comptage temporel en fonction du résultat de la comparaison et de limites temporelles prédéterminées, et c) à répéter automatiquement et cycliquement les étapes a) et b) jusqu'à réception d'une indication de fin de jeu.
    • 该装置包括能够向玩家传达至少一个游戏信息项目并从播放器接收至少一个响应信息项目的播放器接口,以及选择装置,其可以选择从预定的游戏信息项目中取出的至少一个游戏信息项目 游戏信息集。 时间计数装置包含对应于初级游戏持续时间的可调计数值,该计数值在接收游戏开始指示时被初始化为初始值。 处理装置(11,13)能够在开始游戏指示的情况下,a)在所选择的游戏信息项目的指示之后激活选择装置(14)和时间计数装置,然后比较, 最近当基本游戏持续时间过去时,游戏信息项目和响应信息项目b)根据比较结果和预定时间限制来修改时间计数装置中包含的基本游戏持续时间,以及b) c)自动并循环地重复步骤a)和b),直到已经接收到游戏结束指示。