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    • 1. 发明授权
    • Method and apparatus for preserving packet squencing in a packet
transmission system
    • 用于在分组传输系统中保持分组排序的方法和装置
    • US5337313A
    • 1994-08-09
    • US975360
    • 1992-11-12
    • Dale R. BuchholzWilliam K. DossKaren E. RobbinsMark A. YednakR. Lee Hamilton, Jr.
    • Dale R. BuchholzWilliam K. DossKaren E. RobbinsMark A. YednakR. Lee Hamilton, Jr.
    • H04L12/28H04L12/46H04L12/56H04L29/08H04Q11/04H04W28/04
    • H04Q11/0478H04L2012/5616H04L2012/565
    • A method and apparatus for preserving the sequential relationship of a plurality of data packets 310 generated by separate source devices 14 and ordered as a data stream 300, despite transmission over radio channels which introduce ordering errors comprises method steps and apparatus structure for identifying at a first terminal, data packets from within the data stream as a function of source, generating data packet sequence information for identified data packets, storing values corresponding to data packet sequence numbers as a function of source and transmitting data packets, source device identity and packet sequence information to a second terminal having first terminal source device and data packet sequence information. Upon receipt of a first terminal transmission, the second terminal retrieves from second terminal memory, first terminal data packet sequence information and compares the stored data packet sequence information with received data packet sequence information. As a function of the comparison, received data packets are forwarded to an appropriate application for further processing when sequence information sequence numbers compare and stored in an order determined by the sequence information when the sequence numbers do not compare.
    • 尽管通过引入排序误差的无线电信道进行的传输,尽管通过无线电信道进行传输,用于保持由单独的源设备14生成并排序为数据流300的多个数据分组310的顺序关系的方法和装置包括方法步骤和装置结构, 终端,作为源的数据流内的数据分组,生成用于识别的数据分组的数据分组序列信息,存储与数据分组序列号对应的值作为源和发送数据分组的函数,源设备标识和分组序列信息 具有第一终端源设备和数据分组序列信息的第二终端。 在接收到第一终端传输时,第二终端从第二终端存储器检索第一终端数据分组序列信息,并将存储的数据分组序列信息与接收到的数据分组序列信息进行比较。 作为比较的功能,当序列号不比较时,当序列信息序列号按照序列信息确定的顺序进行比较和存储时,接收到的数据分组被转发到适当的应用以进一步处理。
    • 2. 发明授权
    • Method for reducing transmission delays in a packet transmission system
    • 一种用于减少分组传输系统中的传输延迟的方法
    • US5555266A
    • 1996-09-10
    • US131358
    • 1993-10-04
    • Dale R. BuchholzKaren E. RobbinsR. Lee Hamilton, Jr.William K. Doss
    • Dale R. BuchholzKaren E. RobbinsR. Lee Hamilton, Jr.William K. Doss
    • H04L1/16H04L12/28H04L12/56H04J3/16
    • H04L47/10H04L1/1614H04W72/044H04W28/14H04W72/042H04W74/004
    • A packet transmission system (100) with reduced transmission delays includes a communications controller (110) and a plurality of remote requesting units (112) requesting packet transmission services. Each remote unit (112) sequentially stores transmitted access requests (302) in a memory queue (500) and awaits a resource grant (306) from the communications controller (110). Upon receipt of a granted resource the remote unit (112) will apply the granted resource to the oldest request (502) stored in the queue (500) in order to transmit data (310) to the communications controller (110). A separate and distinct aspect of the transmission system (100) resides within the communications controller (110). In response to the receipt of a data packet (310) from a remote unit (112), the communications controller (110) identifies missing data within the data packet transmission, determines whether communication resources are available to support retransmission of the missing data, and if so, transmits a response to the requesting remote unit identifying the missing data and simultaneously granting sufficient resources for retransmission of the missing data.
    • 具有减少的传输延迟的分组传输系统(100)包括通信控制器(110)和请求分组传输服务的多个远程请求单元(112)。 每个远程单元(112)顺序地将发送的访问请求(302)存储在存储器队列(500)中,并且等待来自通信控制器(110)的资源准许(306)。 在接收到授权资源之后,远程单元(112)将所授予的资源应用于存储在队列(500)中的最早的请求(502),以便将数据(310)发送到通信控制器(110)。 传输系统(100)的单独和不同的方面位于通信控制器(110)内。 响应于从远程单元(112)接收到数据分组(310),通信控制器(110)识别数据分组传输中的丢失数据,确定通信资源是否可用于支持丢失数据的重传,以及 如果是,则向请求的远程单元发送识别丢失的数据的响应,并同时授予足够的资源用于重传丢失的数据。
    • 3. 发明授权
    • Method and apparatus for reducing the likelihood of contention and
resource misallocation in a packet transmission system
    • 用于降低分组传输系统中竞争和资源错位的可能性的方法和装置
    • US5493569A
    • 1996-02-20
    • US394939
    • 1995-02-27
    • Dale R. BuchholzWilliam K. DossKaren E. RobbinsR. Lee Hamilton, Jr.
    • Dale R. BuchholzWilliam K. DossKaren E. RobbinsR. Lee Hamilton, Jr.
    • H04J3/16H04L12/28
    • H04W72/0406H04J3/1694H04L1/188H04L1/1854H04L1/1877H04W72/0413H04W72/042H04W74/08
    • A packet transmission system (100) for reducing request traffic contention and the likelihood of resource misallocation includes a communications controller (110) and a plurality of remote requesting units (112) requesting packet transmission services. In response to receipt of a request (302), the controller (110) transmits a grant (306) to a requesting unit (112) when packet transmission resources (304 & 310) are available or a request acknowledgment (306) when packet transmission resources (304 & 310) are unavailable. Each remote unit (112) comprise apparatus structure and method steps for transmitting requests (302) to the controller (110) and starting a first timer having an interval (T) determined as a function of a number (Q) of outstanding requests (302). Upon receipt of an acknowledgement (306), the remote unit (112) starts a second timer having an interval (T.sub.1) longer than the interval (T). Upon expiration of either the first timer or the second timer, the remote unit (112) will then and only then transmit a duplicate request (302). By limiting the number of duplicate requests transmitted by a remote unit (112), the present invention operates to reduce request traffic contention and the likelihood of resource misallocation.
    • 用于减少请求业务争用和资源错位的可能性的分组传输系统(100)包括:请求分组传输服务的通信控制器(110)和多个远程请求单元(112)。 响应于接收到请求(302),当分组传输资源(304和310)可用时,控制器(110)向请求单元(112)发送许可(306),或者当分组传输 资源(304和310)不可用。 每个远程单元(112)包括用于向控制器(110)发送请求(302)并启动具有根据未完成请求的数量(Q)确定的间隔(T)的第一定时器的装置结构和方法步骤(302) )。 在接收到确认(306)时,远程单元(112)启动具有比间隔(T)更长的间隔(T1)的第二定时器。 当第一定时器或第二定时器到期时,远程单元(112)然后将仅发送重复请求(302)。 通过限制由远程单元(112)发送的重复请求的数量,本发明操作以减少请求流量争用和资源错位的可能性。
    • 7. 发明授权
    • Broadcasting of packets in an RF system
    • 在RF系统中广播数据包
    • US5321696A
    • 1994-06-14
    • US000832
    • 1993-01-05
    • Dale R. BuchholzHungkun J. ChangWilliam K. DossBrian J. Wesselman
    • Dale R. BuchholzHungkun J. ChangWilliam K. DossBrian J. Wesselman
    • H04H20/00H04B7/26H04L12/18H04L12/28H04B7/04
    • H04L12/189H04W4/06
    • An RF communication system contains a control module which communicates with a plurality of user modules that are each connected to at least one user device. The system provides a method for packet communications in which traditional destination addressed packets are communicated to the specified destination point or user module while also permitting information intended for a plurality of user modules to be broadcast simultaneously to all user modules using a broadcast protocol. The probability of each UM receiving the broadcast packet is enhanced by the transmission by the control module of each broadcast packet over at least several of its directional antennas and preferably repeated over each antenna a number of times. Packets of data which are longer than a predetermined number of bytes are broken into packet fragments.
    • RF通信系统包含与多个用户模块进行通信的控制模块,每个用户模块各自连接到至少一个用户设备。 该系统提供了一种用于分组通信的方法,其中传统的目的地寻址分组被传送到指定的目的地点或用户模块,同时还允许使用广播协议同时广播用于多个用户模块的信息到所有用户模块。 每个UM接收广播分组的概率通过控制模块在其至少几个定向天线上的每个广播分组的传输被增强,并且优选地在每个天线上重复多次。 比预定数量的字节长的数据包被分解成分组片段。
    • 10. 发明授权
    • Managing gaming data rule sets and communications
    • 管理游戏数据规则集和通信
    • US09489792B1
    • 2016-11-08
    • US13289562
    • 2011-11-04
    • Dale R. BuchholzMagesh GangadharanJamie W. VannMatthew J. Ward
    • Dale R. BuchholzMagesh GangadharanJamie W. VannMatthew J. Ward
    • A63F13/00G07F17/32
    • G07F17/32G07F17/3232
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include accumulating data for a plurality of events that a first application generates during a wagering game session from a plurality of wagering game sessions associated with a wagering game player account. The operations can further include detecting that occurrence of at least one of the plurality of events would cause a second application to award a level of progress in a persistent-state game. A state of the persistent-state game is persisted across the plurality of the wagering game sessions for the wagering game player account. The operations can further include providing the data to the second application, after the occurrence of a trigger, such as in response to determining the at least one of the plurality of events would cause the second application to award the level of progress in the persistent-state game.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括为与投注游戏玩家帐户相关联的多个投注游戏会话期间的第一应用程序在投注游戏会话期间生成的多个事件累积数据。 操作可以进一步包括检测多个事件中的至少一个事件的发生将导致第二应用程序在持久状态游戏中授予一定程度的进展。 持续状态游戏的状态被持续在用于投注游戏玩家帐户的多个投注游戏会话中。 这些操作可以进一步包括在发生触发之后将数据提供给第二应用,例如响应于确定多个事件中的至少一个事件将导致第二应用程序将持续执行中的进度级别, 状态游戏。