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    • 2. 发明申请
    • SURFACESCAPE FOR MULTI-DIMENSIONAL PLAY AND DISPLAY
    • 多维播放和显示的表面
    • WO2015195462A1
    • 2015-12-23
    • PCT/US2015/035374
    • 2015-06-11
    • KOSMO, Jennifer, Lynn
    • KOSMO, Jennifer, Lynn
    • A63H33/04
    • A63H33/42A63H18/00A63H18/02A63H19/30A63H21/00A63H33/082A63H33/086A63H33/088Y10T29/49828
    • A multi-purpose surface covering for interactive play and display is disclosed. The play or display environment, or surfacescape, is created by the user by combining the various components of the invention. The components interact so that they may be scaled to various sizes for use on floors, walls, table or counter tops, or other surfaces, and can be assembled outward as well as upward for play or display in multi-dimensional settings. As a play environment, it provides a set of easily interchangeable components that allow an unlimited number of colors, textures, shapes, and articles to be incorporated into the system. When displayed horizontally or vertically, this invention provides the capacity for interchangeable display of inserts, which may include but is not limited to artwork, advertising indicia, educational material (numbers, letters, etc.), instructional information, notices, or an infinite number of other materials which can be readily and changeably viewed.
    • 公开了用于交互式播放和显示的多用途表面覆盖物。 播放或显示环境或表面形状由用户通过组合本发明的各种组件来创建。 组件相互作用,使得它们可以被缩放到用于地板,墙壁,桌子或台面或其他表面上的各种尺寸,并且可以向外组装并向上组装以用于多维设置中的播放或显示。 作为一个游戏环境,它提供了一组易于互换的组件,可以将无限数量的颜色,纹理,形状和文章合并到系统中。 当水平或垂直显示时,本发明提供了插入物的可互换显示的能力,其可以包括但不限于艺术品,广告标记,教育材料(数字,字母等),教学信息,通知或无限数量 的其他材料可以容易地和可变地观看。
    • 5. 发明申请
    • POP-UP PLAY SET
    • 弹出播放集
    • WO2008151157A2
    • 2008-12-11
    • PCT/US2008065572
    • 2008-06-02
    • MATTEL INCPAYNE JULIAN R
    • PAYNE JULIAN R
    • A63H33/42A63H33/00
    • A63H33/42A63H18/00
    • A play set having a main panel section and a pair of side panel sections, each of which is pivotably connected to tile side lateral edges of the main panel section. When the play set is in a first orientation, the main panel section and the pair of side panel sections are oriented generally co-planar to each other such that the upper main surface and upper side surfaces define a play surface having a perimeter, and when the play set is in a second orientation, the side panel sections are adjacent each other and in a plane parallel to the main panel section to define a play set case. When in the first orientation, one of the panel sections includes an elongated member extendable therefrom in a telescoping manner to define an additional play surface outside the perimeter of the main panel sections and side panel sections.
    • 一种具有主面板部分和一对侧板部分的播放组件,每个侧板部分可枢转地连接到主面板部分的瓦片侧面边缘。 当游戏组处于第一方向时,主面板部分和一对侧板部分彼此大致共面定向,使得上主表面和上侧表面限定具有周边的游戏表面,并且当 游戏组处于第二方向,侧板部分彼此相邻并且在平行于主面板部分的平面中以限定播放组合壳体。 当处于第一方向时,其中一个面板部分包括一个细长构件,该细长构件以可伸缩的方式从其延伸,以在主面板部分和侧面板部分的周边外侧限定另外的游戏面。
    • 7. 发明申请
    • TEST TUBE ALIEN TOY
    • 测试管二郎玩具
    • WO2007139743A2
    • 2007-12-06
    • PCT/US2007/012044
    • 2007-05-18
    • 4 KIDZ, INC.BICKERTON, MatthewSIMPSON, Mike
    • BICKERTON, MatthewSIMPSON, Mike
    • A63H13/02A63H3/001A63H3/26A63H23/10A63H33/42
    • An interactive alien toy assembly (10) includes a chrysalis (20) that is placed in a test tube (22) along with water that dissolves the chrysalis (20) to expose an alien toy (12) whose super absorbent body portion (18) swells to simulate growth. Control circuitry (16) activates when an upper liquid sensor (32) and a lower liquid sensor (34) are exposed to the water. A light assembly (39) displays a simulated heartbeat in orange if both sensors (32, 34) are immersed to simulate overfeeding, in green if both sensors (32, 34) are exposed to simulate underfeeding, and in red if only the upper liquid sensor (32) to simulate correct feeding. A photo sensor (26) detects time spent in light and dark that is tracked to change the heartbeat, unless overfed. A computer display interrogation pattern (162) causes output of tracked age/neglect information or to go into an excited or coma mode.
    • 一种交互式外来玩具组件(10)包括与溶解蛹(20)的水一起放置在试管(22)中以暴露其超吸收体部分(18)的外来玩具(12)的蛹(20) 膨胀来模拟增长。 当上液体传感器(32)和下液体传感器(34)暴露于水时,控制电路(16)激活。 如果两个传感器(32,34)浸没以模拟过量供给,则两个传感器(32,34)暴露于模拟未进料的情况下,如果两个传感器(32,34)都以绿色显示,则灯组件(39)将以橙色显示模拟心跳,如果只有上液体 传感器(32)来模拟正确进给。 照片传感器(26)检测被跟踪的光和黑暗时间,以改变心跳,除非过度。 计算机显示询问模式(162)导致跟踪的年龄/忽视信息的输出或进入兴奋或昏迷模式。
    • 9. 发明申请
    • MODULAR BUILDINGS FOR A TOY BUILDING SET
    • 用于玩具建筑的模块化建筑
    • WO99016525A1
    • 1999-04-08
    • PCT/US1998/018078
    • 1998-08-31
    • A63H33/04A63H33/08A63H33/10A63H33/42G09B25/04G09B25/08
    • A63H33/42A63H33/04A63H33/044A63H33/086A63H33/10G09B25/04
    • A modular building (122) for a toy building set (2) includes a planar member (124), or foundation, having raised ribs (136) on its top (130) and a wall member (126) having a wall portion (154) and a base portion (156). The wall portion of the wall member is substantially orthogonal to the base portion of the wall member. The base portion of the wall member has a cleft (160) therein sized to receive one of the ribs (136) of the foundation (124) to removably attach the wall member to the foundations. A substantially planar coupler (128) connects at least two or more of the foundations. The coupler has at least two clefts (160) therein. The clefts are sized to receive the ribs (136) on each of the two foundations for removable attachment of the foundation of the coupler.
    • 用于玩具建筑物组件(2)的模块化建筑物(122)包括在其顶部(130)上具有凸肋(136)的平面构件(124)或基座,以及具有壁部分(154)的壁构件 )和基部(156)。 壁构件的壁部基本上垂直于壁构件的基部。 壁构件的基部具有其中的间隙(160),其大小适于容纳基座(124)的肋(136)中的一个,以将壁构件可移除地附接到基座。 基本上平面的耦合器(128)连接至少两个或更多个基座。 耦合器在其中具有至少两个间隙(160)。 缝隙的尺寸被设计成可容纳两个基座的每一个上的肋(136),用于可拆卸地连接联接器的底座。