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    • 3. 发明申请
    • A METHOD FOR PLAYING A GAME
    • 玩游戏的方法
    • WO2013066263A1
    • 2013-05-10
    • PCT/SG2012/000273
    • 2012-07-27
    • GALAXY CITY HOLDINGS LIMITEDHALIM, Yansen
    • HALIM, Yansen
    • A63F1/00A63F13/00
    • A63F9/20A63F3/00157A63F13/12A63F2009/205G07F17/3276G07F17/3293
    • The present invention relates to a new game. In particular, in a preferred embodiment, the present invention relates to a new game using the tiles played in the Chinese game of Mahjong. The method comprising: providing a deck of playing tiles, each tile having a character printed on it; determining the number of tiles as an initial hand for each player, the number of tiles comprising 4,7,10 or 13 tiles; providing each player with the initial hand of tiles; during a turn for a player, requiring the player to draw 1 tile from the deck, & playing the game until a player forms a winning hand, wherein the winning hand comprises 2 identical tiles, and the remaining tiles forming sets of 3 tiles selected from the group comprising: a set of 3 identical tiles or a set of 3 sequential tiles in a suit. A method for operating an online gaming environment for conducting the game is disclosed.
    • 本发明涉及一种新游戏。 特别地,在一个优选实施例中,本发明涉及一种使用在中国游戏中玩的瓦片的新游戏。 该方法包括:提供一层玩耍的瓦片,每个瓦片上印有一个字符; 确定作为每个玩家的初始手的瓦片的数量,包括4,7,10或13瓦片的瓦片的数量; 为每个玩家提供砖的初始手; 在玩家的转弯期间,要求玩家从甲板上画出1瓦,并玩游戏,直到玩家形成获胜的手,其中获胜的手包括2个相同的瓦片,并且剩余的瓦片形成从3个瓦片中选出的3个瓦片 该组包括:一套3个相同的瓦片或一套3个顺序的瓦片。 公开了一种用于操作在线游戏环境进行游戏的方法。
    • 4. 发明申请
    • WORD SCRAMBLE GAMES FOR STIMULATING BRAIN AND PHYSICAL HEALTH
    • 用于刺激脑和身体健康的WORD SCRAMBLE游戏
    • WO2004060508A2
    • 2004-07-22
    • PCT/US2003/041428
    • 2003-12-23
    • CHANG, Ifay
    • CHANG, Ifay
    • A63F
    • A63F3/0423A63F1/00A63F2001/005A63F2001/0466A63F2009/205A63F2250/64
    • A system and methods for playing word games is disclosed. The game system is based on the concept of challenging the players to dynamically scramble the alphabets to form words in a new game setting that the challenges go beyond language skills. By integrating and extending the playing skills in a number of time-tested popular games, such as Scrabble, Poker and Ma-Jong, a new game system, called Scrammble, is developed. A number of games based on the Scramble game system is developed which are called Scrammble (Word), Scrammble (Word) Poker and Scrammble (Word) Ma-Jong. Incorporating the positive elements of the time-tested games, namely strategy, memory, thinking, alertness and variety of playing methods, these games stimulate brain,therefore, offering health benefits to players. They integrate language skills, logic reasoning and math problem solving making these games extremely interesting and challenging for all ages.
    • 公开了一种玩单词游戏的系统和方法。 游戏系统是基于挑战玩家动态争夺字母在新的游戏设置中形成单词的概念,即挑战超越了语言技能。 通过整合和扩展一些经过时间考验的流行游戏(如拼字游戏,扑克和马戎)的演奏技巧,开发了一种称为Scrammble的新游戏系统。 开发了一系列基于Scramble游戏系统的游戏,称为Scrammble(Word),Scrammble(Word)扑克和Scrammble(Word)Ma-Jong。 这些游戏融入了经过时间考验的游戏的积极因素,即战略,记忆,思维,警觉性和各种各样的玩法,这些游戏刺激大脑,从而为玩家带来健康益处。 他们整合语言技能,逻辑推理和数学问题解决,使这些游戏对所有年龄段都非常有趣和具有挑战性。
    • 5. 发明申请
    • HEAD OF THE GAME LIGHTING AND AUDIO SYSTEM
    • 游戏照明和音频系统的头
    • WO00061246A1
    • 2000-10-19
    • PCT/US2000/008385
    • 2000-03-29
    • A63F1/06A63F9/20A63F9/00
    • A63F1/06A63F1/067A63F2009/205
    • A four sided table or table top (10) is provided that is used to play games in which the status of play of the game is important. The table or table top includes a playing surface in the middle (12) and has a series of lights and switches or buttons (26, 28, 38, 40) which are located in a relatively narrow strip along each of the edges of the table. Each of these strips along the edge of the table includes five lights: a starter light, an east light, a south light, a west light and a north light (30, 32, 34, 36). A forward switch (40) can be toggled to cause an illuminated light on one side of the table to be dimmed and for a light on an adjacent side of the table to be illuminated. The illuminated light (30, 32, 34, 36) indicates game status information, such as who has the "Head of the Game" title and what round of the game is currently being played. The resulting function of these components acts to provide verification to players regarding the current status of the game.
    • 提供了用于玩游戏状态重要的游戏的四面桌或桌面(10)。 桌子或台面包括在中间(12)的游戏表面,并且具有一系列的灯和开关或按钮(26,28,38,40),它们沿桌子的每个边缘位于相对窄的条带中 。 沿着桌子边缘的这些条带分别包括五个灯:启动灯,东灯,南光,西光和北灯(30,32,34,36)。 正向开关(40)可以被切换以使得桌子的一侧上的照明灯变暗,并且使桌子的相邻侧上的光照亮。 照亮的光(30,32,34,36)指示游戏状态信息,例如谁具有“游戏头”标题和当前正在播放的游戏的一轮。 这些组件的最终功能用于向玩家提供关于游戏当前状态的验证。