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    • 1. 发明申请
    • DESIGN METHOD OF A RIG
    • RIG的设计方法
    • WO2016005541A1
    • 2016-01-14
    • PCT/EP2015/065780
    • 2015-07-09
    • EPISURF IP-MANAGEMENT AB
    • BAKE, NinaLILLIESTRÅLE, Richard
    • A61F2/38A61F2/36A61B17/15A61B17/17A61F2/30A61B19/00
    • A61F2/30A61B17/15A61B17/154A61B17/17A61B17/1767A61B34/10A61B2034/108A61F2/30756A61F2/36A61F2/38A61F2/4657A61F2002/3013A61F2002/30331A61F2002/30878A61F2002/30891A61F2002/30892A61F2002/30897
    • A design method for design of a rig is presented. The rig comprises a hollow tubular shell, and the interior of said shell defines at least first and second intersecting cylinders. The design method comprises identifying a damage area, presenting a 3D view of identified damage area and generating a 3D model of a virtual rig. The generating comprises virtually placing in 3D view a shape covering or partly covering damage area, and creating, based on the position of the virtually placed shape, a position of hollow tubular rig shell of the virtual rig. The method further comprises selecting the at least first and second intersecting cylinders of the virtual rig, based on the size and form of the virtually placed shape, and creating a positioning surface of the virtual rig which is a bone and/or cartilage-engaging end of hollow tubular shell. The positioning surface is adapted to follow the surface surrounding the virtually placed shape when the virtual rig is placed in a virtual model of the joint. The method comprises producing a rig according to the virtually created rig.
    • 介绍了一种设计钻机的设计方法。 钻机包括中空管状壳体,并且所述壳体的内部至少限定第一和第二相交圆柱体。 该设计方法包括识别损伤区域,呈现识别的损伤区域的3D视图并生成虚拟钻机的3D模型。 该产生器实际上将3D视图放置为覆盖或部分覆盖损伤区域的形状,并且基于虚拟放置形状的位置创建虚拟钻机的中空管状钻机壳体的位置。 该方法还包括基于虚拟放置的形状的大小和形式来选择虚拟钻机的至少第一和第二相交圆柱体,以及创建作为骨骼和/或软骨接合端的虚拟钻机的定位表面 的中空管状壳。 当虚拟钻机放置在接头的虚拟模型中时,定位表面适于跟随围绕虚拟放置形状的表面。 该方法包括根据虚拟产生的钻机生产钻机。
    • 2. 发明申请
    • CUSTOMIZED IMPLANT FOR CARTILAGE REPAIR AND CORRESPONDING METHOD OF DESIGN
    • 定制的植物修复和相关设计方法
    • WO2016004991A1
    • 2016-01-14
    • PCT/EP2014/064749
    • 2014-07-09
    • EPISURF IP-MANAGEMENT AB
    • BAKE, NinaLILLIESTRÅLE, RichardOTERO, Manuel
    • A61F2/30
    • A61F2/30942A61F2/30756A61F2/38A61F2002/3013A61F2002/30878A61F2002/30897A61F2002/30948A61F2002/30952
    • A design method (2) for design of an individually customized implant (1) according to the invention based on making a 3D computer plan of a virtual model of an implant wherein the design method comprises virtual digital representations of a position of the virtual model of the implant (42) in a virtual 3D view (9) of a joint of a patient, the design method (2) comprising steps; - A first damage identification step (101) comprising identifying a bone and or cartilage area (4) in a patient comprising a bone and or cartilage damage (5) and presentation of a 3D view (9) of said identified area using a software program - A second virtual model making step (14) comprising making a 3D model of a virtual implant (42) comprising a step of virtually placing in said 3D view (9) at least two circular shapes (303), wherein each circular shape (303) partly overlaps at least one other circular shape (303'), and wherein the combined area of the circular shapes (20) covers or partly covers said identified bone and or cartilage damage (5) - A third production step (34) comprising producing an implant (1) which is conformed to mimic the volume and shape according to said created virtual model of the implant (42)as well as implants produced by said method.
    • 一种用于根据本发明设计单独定制的植入物(1)的设计方法(2),其基于制作植入物的虚拟模型的3D计算机计划,其中所述设计方法包括虚拟模型的虚拟模型的位置的虚拟数字表示 所述植入物(42)在患者的关节的虚拟3D视图(9)中,所述设计方法(2)包括步骤; - 第一损伤识别步骤(101),包括识别患者中的骨和/或软骨区域(4),所述骨骼和/或软骨区域包括骨骼和/或软骨损伤(5),并使用软件程序呈现所述识别区域的3D视图(9) - 第二虚拟模型制作步骤(14),包括制作虚拟植入物(42)的3D模型,包括将至少两个圆形(303)虚拟地放置在所述3D视图(9)中的步骤,其中每个圆形(303) )部分地重叠至少一个其它圆形形状(303'),并且其中所述圆形(20)的组合面积覆盖或部分覆盖所述识别的骨和/或软骨损伤(5) - 第三生产步骤(34),包括产生 植入物(1),其符合根据所述所创建的植入物虚拟模型(42)的体积和形状以及由所述方法产生的植入物。