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    • 1. 发明申请
    • VIEW INDEPENDENT 3D SCENE TEXTURING
    • 查看独立的3D场景纹理
    • WO2015127246A1
    • 2015-08-27
    • PCT/US2015/016875
    • 2015-02-20
    • QUALCOMM INCORPORATED
    • KNOBLAUCH, DanielMULLONI, AlessandroWAGNER, Daniel
    • G06T11/00G06T15/04
    • G06T15/04G06T5/003G06T11/001G06T17/10G06T17/205G06T2200/04G06T2200/28G06T2210/61
    • One disclosed example method for view independent color equalized 3D scene texturing includes capturing a plurality of keyframes of an object; accessing a 3D representation of the object comprising a surface mesh model for the object, the surface mesh model comprising a plurality of polygons; for each polygon, assigning one of the plurality of keyframes to the polygon based on one or more image quality characteristics associated with a portion of the keyframe corresponding to the polygon; reducing a number of assigned keyframes by changing associations between assigned keyframes; and for each polygon of the surface mesh model having an assigned keyframe: equalizing a texture color of at least a portion of the polygon based at least in part on one or more image quality characteristics of the plurality of keyframes associated with the polygon; and assigning the equalized texture color to the 3D representation of the object.
    • 用于查看独立颜色均衡的3D场景纹理的一个公开的示例性方法包括捕获对象的多个关键帧; 访问包括用于对象的表面网格模型的对象的3D表示,所述表面网格模型包括多个多边形; 对于每个多边形,基于与所述多边形对应的关键帧的一部分相关联的一个或多个图像质量特征,将所述多个关键帧中的一个分配给所述多边形; 通过改变分配的关键帧之间的关联来减少多个分配的关键帧; 并且对于具有分配关键帧的表面网格模型的每个多边形:至少部分地基于与多边形相关联的多个关键帧的一个或多个图像质量特性来均衡多边形的至少一部分的纹理颜色; 并将均衡的纹理颜色分配给对象的3D表示。
    • 7. 发明申请
    • SENSOR-AIDED WIDE-AREA LOCALIZATION ON MOBILE DEVICES
    • 传感器辅助移动设备上的宽域定位
    • WO2014011346A1
    • 2014-01-16
    • PCT/US2013/045468
    • 2013-06-12
    • QUALCOMM INCORPORATED
    • ARTH, ClemensMULLONI, AlessandroREITMAYR, GerhardSCHMALSTIEG, Dieter
    • G06T17/05G06T7/00H04N5/32
    • G06K9/00671G06T7/75G06T7/80G06T2207/10016G06T2207/30244H04N5/23238
    • A mobile device uses vision and orientation sensor data jointly for six degree of freedom localization, e.g., in wide-area environments. An image or video stream is captured while receiving geographic orientation data and may be used to generate a panoramic cylindrical map of an environment. A bin of model features stored in a database is accessed based on the geographic orientation data. The model features are from a pre-generated reconstruction of the environment produced from extracted features from a plurality of images of the environment. The reconstruction is registered to a global orientation and the model features are stored in bins based on similar geographic orientations. Features from the panoramic cylindrical map are matched to model features in the bin to produce a set of corresponding features, which are used to determine a position and an orientation of the camera.
    • 移动设备使用视觉和姿态传感器数据联合进行六自由度定位,例如在广域环境中。 捕获图像或视频流,同时接收地理取向数据,并且可以用于生成环境的全景圆柱图。 基于地理位置数据访问存储在数据库中的模型特征的一个bin。 模型特征来自从环境的多个图像的提取特征产生的环境的预先生成的重建。 重建被注册到全局方向,并且基于类似的地理位置将模型特征存储在箱中。 全景圆柱形地图的特征与仓中的模型特征相匹配,以产生一组相应的特征,用于确定相机的位置和方向。