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    • 1. 发明申请
    • METHOD, SYSTEM, AND APPARATUS FOR PROCESSING VIDEO AND/OR GRAPHICS DATA USING MULTIPLE PROCESSORS WITHOUT LOSING STATE INFORMATION
    • 使用多个处理器而不丢失状态信息处理视频和/或图形数据的方法,系统和设备
    • WO2011109613A2
    • 2011-09-09
    • PCT/US2011/027019
    • 2011-03-03
    • ATI TECHNOLOGIES ULCBLINZER, Paul
    • BLINZER, Paul
    • G06F9/48
    • G06F9/5011G06F1/3203G06F2209/507G06T1/20G09G5/363G09G2330/021G09G2360/06
    • Method, system, and apparatus provides for the processing of video and/or graphics data using a combination of first graphics processing circuitry and second graphics processing circuitry without losing state information while transferring the processing between the first and second graphics processing circuitry. The video and/or graphics data to be processed may be, for example, supplied by an application running on a processor such as host processor. In one example, an apparatus includes at least one GPU that includes a plurality of single instruction multiple data (SEVID) execution units. The GPU is operative to execute a native function code module. The apparatus also includes at least a second GPU that includes a plurality of SEVID execution units having a same programming model as the plurality of SEVID execution units on the first GPU. Furthermore, the first and second GPUs are operative to execute the same native function code module. The native code function module causes the first GPU to provide state information for the at least second GPU in response to a notification from a first processor, such as a host processor, that a transition from a current operational mode to a desired operational mode is desired (e.g., one GPU is stopped and the other GPU is started). The second GPU is operative to obtain the state information provided by the first GPU and use the state information via the same native function code module to continue processing where the first GPU left off. The first processor is operatively coupled to the at least first and at least second GPUs.
    • 方法,系统和设备使用第一图形处理电路和第二图形处理电路的组合来提供对视频和/或图形数据的处理,而不丢失状态信息,同时在第一和第二图形处理电路之间传送处理 第二图形处理电路。 待处理的视频和/或图形数据可以例如由运行在诸如主机处理器之类的处理器上的应用来提供。 在一个示例中,装置包括至少一个GPU,其包括多个单指令多数据(SEVID)执行单元。 GPU可操作来执行本地功能代码模块。 该装置还包括至少第二GPU,其包括具有与第一GPU上的多个SEVID执行单元相同的编程模型的多个SEVID执行单元。 此外,第一和第二GPU可操作来执行相同的本地功能代码模块。 响应于来自诸如主机处理器的第一处理器的通知,本机代码功能模块使得第一GPU为至少第二GPU提供状态信息,即期望从当前操作模式到期望操作模式的转变 (例如,一个GPU停止,另一个GPU启动)。 第二GPU可操作以获得由第一GPU提供的状态信息并且经由相同的本地功能代码模块使用状态信息来继续处理第一GPU停止的地方。 第一处理器可操作地耦合到至少第一和至少第二GPU。
    • 6. 发明申请
    • DRIVER ARCHITECTURE FOR COMPUTING DEVICE HAVING MULTIPLE GRAPHICS SUBSYSTEMS, REDUCED POWER CONSUMPTION MODES, SOFTWARE AND METHODS
    • 具有多个图形子系统的计算设备的驱动器架构,降低功耗模式,软件和方法
    • WO2009076671A2
    • 2009-06-18
    • PCT/US2008/086835
    • 2008-12-15
    • ADVANCED MICRO DEVICES, INC.MUMMAH, PhilBLINZER, Paul
    • BLINZER, Paul
    • G06F3/038G06F15/16
    • G06F1/3203G06F1/3265G06F1/3293G09G5/12G09G5/363G09G2330/022G09G2340/0435G09G2360/06G09G2370/04Y02D10/122Y02D10/153
    • Many computing devices may now include two or more graphics subsystems. The multiple graphics subsystems may have different abilities and may, for example, consume differing amounts of electrical power, with one subsystem consuming more average power than the others. The higher power consuming graphics subsystem may be coupled to the device and used instead of, or in addition to, the lower power consuming graphics subsystem, resulting in higher performance or additional capabilities, but increased overall power consumption. By transitioning from the use of the higher power consuming graphics subsystem to the lower power consuming graphics subsystem, while placing the higher power consuming graphics subsystem in a lower power consumption mode, overall power consumption is reduced. A processor executes application software and driver software. The driver software includes first and second driver components for respectively controlling operation of the first and second graphics subsystems. A further proxy driver component routes calls (e.g. API/DDI calls) to one of said first and second driver components, in dependence on which of the first and second graphics system is in use.
    • 许多计算设备现在可以包括两个或更多个图形子系统。 多个图形子系统可以具有不同的能力,并且可以例如消耗不同量的电功率,一个子系统比其他子系统消耗更多的平均功率。 较高功率消耗的图形子系统可以耦合到该设备,并且被代替或者除了低功耗的图形子系统之外使用,导致更高的性能或附加能力,但增加了整体功耗。 通过从使用较高功耗的图形子系统转换到较低功耗的图形子系统,在将较高功率消耗的图形子系统置于较低功耗模式的同时,总体功耗降低。 处理器执行应用软件和驱动程序软件。 驱动器软件包括用于分别控制第一和第二图形子系统的操作的第一和第二驱动器组件。 根据第一和第二图形系统中的哪一个在使用中,另外的代理驱动器组件将呼叫(例如,API / DDI呼叫)​​路由到所述第一和第二驱动器组件之一。