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    • 55. 发明申请
    • POINT CLOUD SYSTEMS AND METHODS
    • 点云系统和方法
    • WO2015179695A1
    • 2015-11-26
    • PCT/US2015/032049
    • 2015-05-21
    • SMART MULTIMEDIA, INC.
    • LASATER, Richard, L.
    • G06K9/00
    • G01B11/24G06F17/3028G06F17/30312G06T7/004G06T7/70G06T2207/10024G06T2207/10028H04N7/183
    • A system and method for generating a database representative of a physical structure having a plurality of components may include a computer, a memory in communication with the computer, and a laser scanner in communication with the computer. The laser scanner may be configured to capture spatial data representative of points on the structure, wherein each of the points is part of one of the plurality of components. The computer may be programmed with instructions executable by the computer for receiving the spatial data, storing the spatial data in a database in the memory, receiving non-spatial data representative of each of the plurality of components, and, for each of the points, associating a portion of the non-spatial data with each respective point in the database based on a respective one of the plurality of components of which each respective point is a part. The data may include color data.
    • 用于生成代表具有多个组件的物理结构的数据库的系统和方法可以包括计算机,与计算机通信的存储器以及与计算机通信的激光扫描器。 激光扫描器可以被配置为捕获表示结构上的点的空间数据,其中每个点是多个分量之一的一部分。 计算机可以用可由计算机执行的指令进行编程,用于接收空间数据,将空间数据存储在存储器中的数据库中,接收表示多个部件中的每一个的非空间数据,并且对于每个点, 基于每个相应点是其一部分的多个分量中的相应一个,将非空间数据的一部分与数据库中的每个相应点相关联。 数据可以包括颜色数据。
    • 57. 发明申请
    • METHOD AND SYSTEM FOR DETERMINING IF A SPHERICAL ELEMENT STRIKES A COMPONENT OF A PLAYING FIELD, OR ON OR CLOSE TO SAME
    • 用于确定如果球面元素击球是击球场的组成部分或与其相邻或相近的方法和系统
    • WO2014170527A4
    • 2014-11-20
    • PCT/ES2014070326
    • 2014-04-16
    • FOXTENN BGREEN S L
    • SIMÓN VILAR JAVIER
    • G06T7/00G06T7/20
    • G06T7/004A63B71/0605A63B2071/0611G06T7/20G06T7/70G06T2207/10016G06T2207/30224G06T2207/30228H04N7/18
    • The intention relates to a method and system for determining if a spherical element strikes a component forming part a playing field, or on or close to same. The method comprises: a) acquiring images of a monitored area of the playing field, covering at least part of the component, such as a side line (L) delimiting a playing area (Z1-Z10) or a target (A1-A8); b) performing an approximate detection of an impact of a spherical element in relation to the component or close to same, using an object-detection and -recognition system that can determine when the detected object is really a spherical element; c) automatically selecting one of the images acquired for the same point in time, including the area where the impact occurred; and d) analysing the selected image in order to verify whether or not the spherical element struck the component. The system has been adapted to carry out the method of the invention.
    • 本发明涉及一种用于确定球形元件是否撞击构成比赛场地的构件,或者在其上或附近的方法和系统。 该方法包括:a)获取比赛场的监视区域的图像,该图像覆盖至少一部分比如限定比赛区域(Z1-Z10)或目标(A1-A8)的边线(L) ; b)使用能够确定何时所检测到的物体实际上是球形元件的物体检测和识别系统来近似检测球形元件相对于所述部件或与其接近的撞击; c)自动选择为同一时间点采集的图像之一,包括发生碰撞的区域; 和d)分析选定的图像以验证球形元件是否撞击组件。 该系统已经适用于执行本发明的方法。