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    • 1. 发明申请
    • Professor pop-up & method
    • 教授弹出和方法
    • US20040241633A1
    • 2004-12-02
    • US10446756
    • 2003-05-28
    • William P. Drozda
    • G09B003/00
    • G09B7/02
    • A software program for allowing students to gain time on the internet to communicate with their friends thereon by answering questions and problems which nullpop-upnull over time when they on on-line. The questions and problems are selected by the students parents to reinforce and/or initiate learning by the student in pre-selected areas which include mandatory achievement tests as well as normal course studies. There is included a look up data base for assisting the student when he or she does not know the answer. The student can accumulate earned internet time by answering questions correctly.
    • 一个软件程序,允许学生在互联网上获得时间与他们的朋友通过回答问题和问题,随着时间的推移在线上弹出。 学生家长选择了问题和问题,以加强和/或启动学生在预先选定领域的学习,其中包括强制性成就考试和正常课程研究。 包括查找数据库,以帮助学生在他或她不知道答案时。 学生可以通过正确回答问题积累上网时间。
    • 2. 发明申请
    • System and method for generating and providing educational exercises
    • 生成和提供教育活动的制度和方法
    • US20040234936A1
    • 2004-11-25
    • US10851920
    • 2004-05-21
    • Jeffrey D. UllmanRamana V. Yerneni
    • G09B003/00G09B007/00
    • G09B7/02
    • A system and method for generating and administering classroom exercises to a student. One or more root questions is generated, where each root question has a stem, a plurality of right answers, and a plurality of wrong answers. A multiple-choice question instance is created by combining the stem with a set of answer choices that are created from one of the right answers and one or more of the wrong answers. The questions are administered to a student. Preferably, the sets of questions based on the same root questions are administered one or more times to the studentnulle.g., a student may be required to work three sets of question instances based on the same set of root questions, or may be required to continue working new sets of question instances until all of the questions in one set are answered correctly.
    • 一种用于向学生生成和管理课堂练习的系统和方法。 产生一个或多个根本问题,其中每个根问题具有干,多个正确答案和多个错误答案。 通过将句柄与从一个正确答案和一个或多个错误答案创建的一组答案选项相结合,创建一个多选题问题实例。 这些问题被管理给学生。 优选地,基于相同的根本问题的问题集合被给予学生一次或多次 - 例如,可以要求学生基于相同的一组根本问题来工作三组问题实例,或者可能需要 继续工作新的问题实例集,直到一组中的所有问题得到正确答复。
    • 3. 发明申请
    • Electronic test answer record quality assurance system and method
    • 电子测试记录质量保证体系和方法
    • US20040202992A1
    • 2004-10-14
    • US10412863
    • 2003-04-14
    • Scott MoulthropLois L. BarthDaniel L. Pena
    • G09B003/00G09B007/00
    • G06K17/0032G06K9/033
    • A system, method, and software application performs a record-checking and -correcting procedure that is substantially contemporaneous with a test answer page scanning process. The accuracy of an electronic record containing data from the answer page is thereby improved. The method includes receiving a record containing digital image scan data on an answer page. Next the record is checked for a plurality of types of errors. If one or more errors are found, a predetermined list of automatically correctable errors is consulted. Any found errors that are the list are automatically corrected. If any of the found errors is not on the list, the record is flagged for manual correction.
    • 系统,方法和软件应用程序执行与测试应答页扫描过程基本同时的记录检查和校正过程。 因此,提供了包含来自答案页面的数据的电子记录的准确性。 该方法包括在答复页面上接收包含数字图像扫描数据的记录。 接下来,检查记录是否存在多种类型的错误。 如果发现一个或多个错误,则可以查询预定的自动校正错误列表。 任何发现的列表错误都会自动更正。 如果发现任何错误不在列表中,则记录将被标记为手动更正。
    • 5. 发明申请
    • Method and system for creating and maintaining assessments
    • 创建和维护评估的方法和系统
    • US20040185423A1
    • 2004-09-23
    • US10755939
    • 2004-01-13
    • Michael Vincent PearsonPaul Francis Christ
    • G09B007/00G09B003/00
    • G06Q30/02
    • The invention relates to a system for creating and maintaining assessments involving using an interface device, connected to an electronic and/or communications channel(s), to access an assessment control system in order to identify information related to information content and develop assessment items. User activity within an interface device occurs within an environment in which multiple components are present in a manner that produces a substantially continuous unified perceptual experience. Thus users can create and maintain assessment information while in the presence of the information content, which most likely represents, either directly or indirectly, the material or subject for which an assessment is being created. User activities within one component do not material affect or disturb information in other components unless the user intentionally chooses to alter other components. Maintenance to the information related to information content and to the assessment items also occur within the substantially unified perceptual experience.
    • 本发明涉及一种用于创建和维护评估的系统,涉及使用连接到电子和/或通信信道的接口设备来访问评估控制系统,以便识别与信息内容相关的信息并开发评估项目。 接口设备内的用户活动发生在以产生基本上连续的统一感知体验的方式存在多个组件的环境中。 因此,用户可以在信息内容的存在下创建和维护评估信息,这些信息内容最有可能直接或间接地表示正在创建评估的材料或主题。 一个组件内的用户活动不会对其他组件中的信息造成重大影响或干扰,除非用户有意选择更改其他组件。 与信息内容和评估项目相关的信息的维护也发生在大体上统一的知觉体验之内。
    • 6. 发明申请
    • System and method for analysis and feedback of student performance
    • 用于分析和反馈学生表现的系统和方法
    • US20040180317A1
    • 2004-09-16
    • US10675232
    • 2003-09-29
    • Mark BodnerGordon L. ShawMatthew R. Peterson
    • G09B007/00G09B003/00
    • G09B7/00
    • Embodiments of systems and methods are disclosed that analyze student performance and provide feedback regarding the student performance, for example, to an instructor, other school official, parent or directly to the student. In certain embodiments, the methods and systems communicate in real time with the educational program, for example, math or science games, lessons, quizzes or tests, to provide contemporaneous feedback or recommendations to the instructor regarding student performance. In addition, embodiments of the systems and methods evaluate and provide feedback of the effectiveness of the educational program itself, and track progress at different levels, for example, a student, class, school or district level, over a multitude of different durations and time periods. Still further, embodiments of the systems and methods perform comprehensive data analysis and statistical computations.
    • 公开了系统和方法的实施例,其分析学生的表现并提供关于学生表现的反馈,例如,向教师,其他学校官员,家长或直接向学生提供反馈。 在某些实施例中,方法和系统实时地与教育程序(例如数学或科学游戏,课程,测验或测试)进行通信,以向教师提供关于学生表现的同时反馈或建议。 此外,系统和方法的实施例评估和提供教育计划本身的有效性的反馈,并且在多个不同的持续时间和时间内跟踪不同层次的进展,例如学生,阶层,学校或地区级别 时期。 此外,系统和方法的实施例执行综合数据分析和统计计算。
    • 7. 发明申请
    • Classroom productivity index
    • 课堂生产力指数
    • US20040157201A1
    • 2004-08-12
    • US10360110
    • 2003-02-07
    • John HollingsworthSylvia Ybarra
    • G09B003/00
    • G06Q10/10G09B7/00
    • Disclosed is a system and method for evaluating educational effectiveness and establishing an index for comparison. The index is called the Classroom Productivity Index and is determined from four factors multiplied together. Two of the factors come from a Curriculum Calibration of student assignments process: (1) Alignment to Standards and (2) Breadth of Coverage. The two other factors come from a School Wide Instructional Practices Summary (classroom observations) process: (3) Time on Task, and (4) Instructional Effectiveness. The Index is used to quantifiably measure the educational institution's overall effectiveness and to identify areas for improvement in the school's instructional processes that will result in improved student learning and improved student achievement on state assessments. A repeat determination of the Classroom Productivity Index at a future time can measure a school's progress, or lack of progress, in improving its educational processes. The usefulness of the Index is based on the premise that improved teaching results in improved student learning.
    • 披露了一种评估教育效能并建立比较指标的系统和方法。 该指数被称为“课堂生产率指数”,由四个因素相乘确定。 两个因素来自于学生任务过程的课程校准:(1)与标准的对准和(2)覆盖面宽度。 另外两个因素来自学校宽泛的教学实践总结(课堂观察)过程:(3)任务时间和(4)教学效果。 该指数用于量化衡量教育机构的整体效能,并确定学校教学过程中有待改进的领域,从而改善学生学习,提高学生在国家评估方面的成就。 未来时间,对课堂生产率指数的重复确定,可以衡量学校在改进教学过程方面的进展情况或进展情况。 指数的有用性是基于改进教学结果改善学生学习的前提。
    • 8. 发明申请
    • Learning system and related methods particularly suitable for an organization's supply chain
    • 学习系统和相关方法特别适合组织的供应链
    • US20040132000A1
    • 2004-07-08
    • US10653344
    • 2003-09-03
    • Accenture Global Services GmbH
    • Dwight DowdellMichael G. MikurakChristopher Jepson
    • G06F017/60G09B003/00
    • G06Q10/10G09B5/00
    • The invention disclosed relates to a learning system and related methods for providing training and continuing education to members of an organization's supply-chain workforce. A learning system utilizes a blended learning approach that matches various educational delivery techniques to the appropriate learning materials, time constraints, and skill level of the end user. The system is simultaneously accessible to multiple organizations in order to provide uniformity of learning among a wide variety of participants within the supply-chain workforce, while remaining adaptable to the unique learning needs of each organization. Thus, the invention captures the benefits of distance learning techniques while minimizing the isolationist learning environment typically associated with those leaning delivery methods. Furthermore, the invention seeks to capture the benefits associated with traditional learning delivery methods such as team-oriented learning and personal instructor feedback.
    • 所公开的发明涉及向组织的供应链劳动力的成员提供培训和继续教育的学习系统和相关方法。 学习系统利用混合学习方法,将各种教育递送技术与适当的学习材料,时间限制和最终用户的技能水平相匹配。 该系统可以同时访问多个组织,以便在供应链劳动力范围内的各种参与者中提供一致的学习,同时仍然适应每个组织的独特学习需求。 因此,本发明捕获远程学习技术的优点,同时最小化通常与倾斜递送方法相关联的孤立学习环境。 此外,本发明寻求获取与传统学习传递方法相关的益处,例如面向团队的学习和个人导师反馈。
    • 9. 发明申请
    • Learning method and system based on questioning
    • 基于问题的学习方法和系统
    • US20040110120A1
    • 2004-06-10
    • US10727701
    • 2003-12-03
    • Mindfabric, Inc.
    • Chi Fai HoPeter P. Tong
    • G09B003/00
    • G09B5/00G09B7/00G09B7/04Y10S706/927Y10S707/99933
    • An apparatus and a system to teach a user a subject based on his questions. The system allows the user to control his learning process, and helps to fill in gaps of misunderstanding in the subject. In one embodiment, the system, including a database, presents study materials on the subject to the user. After working on the presented materials, the user enters his question into the system, which generates an answer to the question, and presents it to him. Then the system compares the question with one or more questions previously entered by the user to determine his understanding level in the subject. Based on the determination, the system may present to the user appropriate study materials. The user typically asks more than one question, and the process of answering his question by the system repeats.
    • 基于他的问题向用户教授主题的装置和系统。 该系统允许用户控制他的学习过程,并有助于填补主题中误区的差距。 在一个实施例中,包括数据库的系统向用户呈现关于该主题的研究材料。 在处理所提交的材料后,用户将问题输入系统,从而产生问题的答案,并将其呈现给他。 然后系统将问题与用户先前输入的一个或多个问题进行比较,以确定其在主题中的理解水平。 根据确定,系统可向用户呈现适当的学习材料。 用户通常会询问多个问题,并重复系统回答他的问题的过程。
    • 10. 发明申请
    • Method for verifying answers input into a quiz computer
    • 用于验证输入到测验计算机的答案的方法
    • US20040072135A1
    • 2004-04-15
    • US10399917
    • 2003-10-14
    • Andreas Unsicker
    • G09B003/00
    • G06F15/02
    • The invention relates to a method for verifying answers of a quiz game that are input into a quiz computer, which comprises an input keyboard (1), an OK key (8), a display (12) and a computer unit (13) that is equipped with a read-only memory unit (14) containing an operating program, said operating program coding for a method for evaluating answers input by means of the input keyboard (1) during a quiz game, said operating program coding for the generation of control and/or confirmation data from input answers, said operating program coding for at least one security feature from the group consisting of nullthe generation of a device time initialized by the actuation of a key, the generation of a random data word upon actuation of a key, and the combinations of the prominent security featuresnull, and said security feature in addition to the control and/or confirmation data being transmitted to a game organizer and verified at that location, and a program coding for such a method and a quiz computer for carrying-out such a method.
    • 本发明涉及一种用于验证输入到测验计算机的测验游戏的答案的方法,该测验计算机包括输入键盘(1),OK键(8),显示器(12)和计算机单元(13) 配备有包含操作程序的只读存储器单元(14),所述操作程序编码用于在测验游戏期间通过输入键盘(1)输入的答案的方法,所述操作程序编码用于生成 来自输入答案的控制和/或确认数据,所述操作程序编码来自以下的组中的至少一个安全特征:“通过致动键来生成初始化的设备时间,在致动时生成随机数据字 密钥和突出安全特征的组合“,以及所述安全特征,以及控制和/或确认数据被传送到游戏组织者并在该位置进行验证,以及编码这种方法和测验的程序 计算机执行这种方法。