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    • 1. 发明授权
    • Game board
    • 游戏板
    • US07237776B1
    • 2007-07-03
    • US11124893
    • 2005-05-09
    • Yeme Ngoto
    • Yeme Ngoto
    • A63F3/00
    • A63F3/02A63F2003/00233A63F2003/004A63F2003/00798A63F2003/0094A63F2003/046
    • Apparatus 10 discloses a mathematically-based game comprising a game board 12 having four parallel rows of eight depressions 14 for retaining game pieces 24 such as marbles. Game pieces 24 are arranged by each player 26 in the depressions 14 which are disposed within their area of play. The players 26 then sequentially manipulate the game pieces 24 around the game board 12 according to mathematical calculations with the objective of eliminating all of the opponent's game pieces. The apparatus 10 requires the user 26 to apply addition, subtraction, thinking and reasoning thereby promoting the concentration, creativity and problem-solving abilities of the players.
    • 装置10公开了一种基于数学的游戏,其包括游戏板12,游戏板12具有四个平行的八个凹陷部分14,用于保留诸如弹珠之类的游戏件24。 游戏件24由设置在其游戏区域内的凹部14中的每个玩家26排列。 玩家26然后根据数学计算顺序地操纵游戏板12周围的游戏件24,目的是消除所有对手的游戏件。 装置10要求用户26应用加法,减法,思考和推理,从而促进玩家的集中,创造力和解决问题的能力。
    • 3. 发明申请
    • Game board having a base for uneven surfaces
    • 游戏板具有不平坦表面的基座
    • US20030227135A1
    • 2003-12-11
    • US10167605
    • 2002-06-05
    • Fred A. Melchiorri
    • A63F003/00
    • A63F3/00895A63F2003/0094A63F2003/00977
    • A game device includes a housing defining an interior chamber and the housing has a top surface. The game device also includes a gaming surface integral to the top surface. A leg is slidably connected to the housing and the leg is moveable between a first position interior to the housing and a second position, at least partially exterior to the housing. Also, a base element is selectively disposed within the interior chamber of the housing. The base element has a portion extending exterior to the housing and engages with the variable surface to support the housing. The base element may further include a flexible container. The container defines a second interior chamber and the container may conform to the interior chamber of the housing. The second interior chamber of the container may be filled with a stabilizing material. The selection of a stabilizing material may determine the range of variable surfaces the game device can be placed on.
    • 游戏装置包括限定内部室的壳体,并且壳体具有顶面。 游戏装置还包括与顶面整体的游戏表面。 腿可滑动地连接到壳体,并且腿可以在壳体的第一位置内部和至少部分地在壳体外部的第二位置之间移动。 此外,基体元件选择性地设置在壳体的内部腔室内。 基座元件具有一部分延伸到壳体的外部并与可变表面接合以支撑壳体。 基座元件还可以包括柔性容器。 容器限定第二内部室,并且容器可以符合壳体的内部室。 容器的第二内部室可以填充稳定材料。 稳定材料的选择可以确定可放置游戏装置的可变表面的范围。
    • 5. 发明授权
    • Portable parlor game
    • 便携式客厅游戏
    • US06276688B1
    • 2001-08-21
    • US09308999
    • 1999-06-01
    • Ingo UllerichOliver Hehemann
    • Ingo UllerichOliver Hehemann
    • A63F300
    • A63F3/0023A63F9/0402A63F2003/0094
    • Portable parlor game (10) comprising a central dice area (17), an upward extending side wall (20) surrounding the dice area (17) and a game course (16) for game figures (15) with the game course (16) surrounding the dice area (17) and being adjacent to the upper end of the side wall (20). The upward extending side wall (20) is essentially outward inclined so that the dice (31) hitting the side wall (20) is rebounced slighty upwards and the dice first describes a short trajectory after hitting the side wall (20) and is not immediately decelerated.
    • 便携式客厅游戏(10)包括中心骰子区域(17),围绕骰子区域(17)的向上延伸侧壁(20)和游戏路线(16)的游戏人物(15)游戏路线(16) 围绕模具区域(17)并且邻近侧壁(20)的上端。 向上延伸的侧壁(20)基本上向外倾斜,使得撞击侧壁(20)的骰子(31)向上轻微反弹,并且骰子首先在撞击侧壁(20)之后描绘短轨迹,并且不立即 减速
    • 6. 发明授权
    • Vectorial and Mancala-like games, apparatus and methods
    • 矢量和曼卡拉式的游戏,设备和方法
    • US4569526A
    • 1986-02-11
    • US165373
    • 1980-07-02
    • Clarence Q. Hamilton
    • Clarence Q. Hamilton
    • A63F3/00A63F3/02
    • A63F3/00643A63F3/00176A63F3/00697A63F3/02A63F2003/00066A63F2003/00526A63F2003/0094A63F2003/00965A63F2250/1063A63F3/0449
    • Disclosed are two interrelated sets of adult skill-oriented games derived from Vectorial and Mancala-like intelligence. In respect to their structural elements and behavioral dimensions these games evidence numerous improvements over the state of the art. The essential, linking feature common to all games of the invention is the rapid qualitative and quantitative transference of pieces, as defined, within a restricted, vectorial field or matrix with a view toward establishing certain winning formations, values or results. Speed - the Mach Factor - accounts for up to 50% of the total values in the games. Part I of the games of the invention declares what I call Vectorial games and game-systems. This group is divided into three categories: miniature Mancala-like games, pyramidic games and tangramatic games. Part II relates to games which evidence new and improved formats, apparatus and methods for making and playing traditional Mancala type games. Several examples illustrate a variety of simulated scenarios, utility functions, methods of play and commercially feasible embodiments e.g. boards, encasements, video-cartridges, hand-held computers and the like. Finally, a new and improved notation system is disclosed. All in all, the various aspects of the invention, together with the standardization of play at professional levels, should lead to the local and international re-vitalization of interest in Vectorial and Mancala-like games.
    • 披露的是两个相互关联的成人技能导向游戏,源于Vectorial和Mancala般的智慧。 关于他们的结构元素和行为方面,这些游戏证明了与现有技术相比有许多改进。 本发明的所有游戏共同的基本的连接特征是在有限的,向量的领域或矩阵中定义的,快速的定性和定量的转移,以建立某些获胜的形式,价值或结果。 速度 - 马赫因子 - 占游戏总价值的50%。 本发明游戏的第一部分声明了我所谓的矢量游戏和游戏系统。 这个小组分为三类:微型曼卡拉式游戏,金字塔游戏和七巧板游戏。 第二部分涉及游戏,证明新的和改进的格式,设备和方法来制作和播放传统的曼卡拉型游戏。 几个例子说明了各种模拟场景,效用函数,游戏方法和商业上可行的实施例。 电路板,外壳,录像带,手持电脑等。 最后,公开了一种新的改进的符号系统。 总而言之,发明的各个方面,加上职业水平的标准化,都应导致当地和国际上对“矢量”和“马卡拉式”游戏的兴趣重新激化。
    • 9. 发明授权
    • Bingo carrying case for providing privacy during game play
    • 宾果手提箱在游戏中提供隐私
    • US07287647B1
    • 2007-10-30
    • US10979035
    • 2004-11-02
    • Lisa M. Licciardi
    • Lisa M. Licciardi
    • B65D71/00
    • A63F3/065A63F3/00895A63F2003/0094
    • An apparatus for transporting a player's bingo paraphernalia includes a carrying case including pivotally connected first and second members selectively movable between open and closed positions. The present invention preferably includes a mechanism for maintaining the carrying case at a substantially vertical position when the first and second members are adapted to the open position. The carrying case further includes a latching member having male and female portions secured to the first and second member respectively such that the carrying case can be effectively maintained at a closed position during transportation thereof. A storing mechanism includes a plurality of fold-out stands pivotally connected to the first and second members such that the fold-out stands can be respectively swiveled along selected arcuate paths between operating and non-operating positions.
    • 用于运送玩家的宾果用具的装置包括:便携箱,包括可枢转地连接的第一和第二构件,其可选择性地在打开位置和关闭位置之间移动。 本发明优选地包括一种机构,用于当第一和第二构件适于打开位置时,将手提箱保持在基本垂直的位置。 所述手提箱还包括一个具有分别固定到第一和第二构件的阳和阴部分的闩锁构件,使得便携箱在运输过程中可以有效地保持在关闭位置。 存储机构包括可枢转地连接到第一和第二构件的多个折叠架,使得折叠架可以分别在操作位置和非操作位置之间沿着选定的弧形路径旋转。