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    • 5. 发明授权
    • Dual-mode fuel gauge for display in battery-powered equipment
    • 双模式燃油表可显示在电池供电设备中
    • US06191557B1
    • 2001-02-20
    • US09435164
    • 1999-11-05
    • James M. GrayDavid L. Schieble
    • James M. GrayDavid L. Schieble
    • H02J700
    • G01R31/3682H01M2/1022H01M10/4257H01M10/488H02J7/0047
    • A method and an apparatus for informing a system user of the remaining battery terminal voltage as the battery approaches the fully discharged condition. One horizontal fuel gauge icon for each battery is displayed on the host system display panel. The fuel gauge is displayed as two overlapping rectangles which are left justified. The first layer is a solid outline, always the same width, representing the full charge capacity of the battery. The second layer is a filled-in rectangle representing the present (actual) charge capacity as a percentage of the full charge capacity in a charge depletion mode and representing the battery terminal voltage in a voltage mode. The fuel gauging switches from the charge depletion mode to the voltage mode is response to detection of a battery terminal voltage threshold greater than a shutdown voltage threshold.
    • 一种用于在电池接近完全放电状态时向系统用户通知剩余电池端电压的方法和装置。 主机系统显示面板上显示每个电池的一个水平电量计图标。 燃油表显示为两个重叠的矩形,左对齐。 第一层是固体轮廓,总是相同的宽度,代表电池的完全充电容量。 第二层是表示当前(实际)充电容量的填充矩形,其占电荷耗尽模式下的完全充电容量的百分比,并且表示电压模式下的电池端子电压。 燃料测量从电荷耗尽模式切换到电压模式响应于检测到大于关断电压阈值的电池端子电压阈值。
    • 9. 发明授权
    • Gaming device having multiple transverse rotating displays
    • 具有多个横向旋转显示器的游戏装置
    • US07488253B2
    • 2009-02-10
    • US11957058
    • 2007-12-14
    • Dennis NordmanJames M. Gray
    • Dennis NordmanJames M. Gray
    • G06F17/00G06F19/00
    • G07F17/32
    • A gaming device including a mechanical display device including a main housing and a plurality of movable symbol displays mounted in the main housing, wherein each of the symbol displays includes at least one symbol. The main housing includes a substantially horizontal first axis which extends from the rear of the housing to the front of the housing. Each of the symbol displays are positioned on a separate second axis, which each intersect and are transverse to the first axis. Upon a triggering event in a game, each of the symbol displays move about its second axis and then stop and display at least one symbol to a player. The gaming device indicates one of the displays symbols and provides the indicated symbol to the player.
    • 一种包括机械显示装置的游戏装置,包括主壳体和安装在主壳体中的多个可移动符号显示器,其中每个符号显示器包括至少一个符号。 主壳体包括从壳体的后部延伸到壳体的前部的基本上水平的第一轴线。 符号显示器中的每一个位于分开的第二轴线上,每个轴线与第一轴线相交并横切。 在游戏中的触发事件中,每个符号显示器围绕其第二轴移动,然后停止并向玩家显示至少一个符号。 游戏装置指示显示符号之一,并将指示的符号提供给播放器。