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    • 3. 发明授权
    • Magnifying glass computer input device
    • 放大镜电脑输入设备
    • US06373464B1
    • 2002-04-16
    • US09497501
    • 2000-02-04
    • Roni RavivWarren E. BoschScott E. BalabanFrank D. VenturaOmri Rothschild
    • Roni RavivWarren E. BoschScott E. BalabanFrank D. VenturaOmri Rothschild
    • G09G500
    • A63F13/245A63F13/06A63F13/213A63F2300/1062G06F3/0321G06F3/0346G06F3/042
    • A computer input device includes a housing in the shape of a magnifying glass having a lens portion and a handle portion extending from the lens portion. The device also includes a detector mounted in the housing and operable to detect an element displayed on a computer display and to generate a corresponding detection signal and an actuator mounted on the housing. Circuitry mounted in the housing is operable to receive the detection signal, generate an actuation signal in response to actuation of the actuator, and transmit the detection signal and the actuation signal to a computer. The housing may include a partially reflective, angularly disposed beam splitter such that a user can observe an image on a computer screen through the beam splitter, and the image can be reflected to the detector. The computer may have software operable to control an image displayed on the computer monitor in response to the detection signal.
    • 计算机输入装置包括具有透镜部分的放大镜形状的壳体和从透镜部分延伸的手柄部分。 该装置还包括安装在壳体中并可操作以检测显示在计算机显示器上的元件并产生相应检测信号的检测器和安装在壳体上的致动器。 安装在壳体中的电路可操作以接收检测信号,响应于致动器的致动而产生致动信号,并将检测信号和致动信号传送到计算机。 壳体可以包括部分反射的,角度设置的分束器,使得用户可以通过分束器观察计算机屏幕上的图像,并且图像可以被反射到检测器。 计算机可以具有可操作以响应于检测信号来控制显示在计算机监视器上的图像的软件。
    • 8. 发明授权
    • Electronic sequence matching game and method of game play using same
    • 电子序列匹配游戏和游戏方法使用相同
    • US07351148B1
    • 2008-04-01
    • US10941590
    • 2004-09-15
    • Omri RothschildRoni RavivDarrell M. Merino
    • Omri RothschildRoni RavivDarrell M. Merino
    • A63F13/00
    • A63F9/24A63F2009/2413A63F2009/2447A63F2009/2451A63F2009/2452A63F2009/2454A63F2009/247A63F2009/2494A63F2011/0083A63F2250/486
    • The present invention is directed to an apparatus and a method of game play for an electronic sequence matching game the may include a pair of elongated stick member that may be operatively coupled together by an electrical cord so the game play for the electronic matching game may be coordinated between the elongated stick members. During the electronic sequence matching game, the elongated stick members may illuminate different colored lights and generate corresponding sounds in particular sequences, and a player must manipulate the sticks to repeat the sequences generated by the elongated stick members. Depending on the mode of game play, the elongated stick members may repeat the sequence with an additional light being added to the sequence each time the player successfully matches the sequence, or the elongated stick members may generate a new sequence that may be longer or played faster than the previous sequence each time the player successfully matches a sequence. In a further mode, the player may be able to manipulate the elongated stick members in any desired sequence, with the player's manipulation of the elongated stick members causing the stick members to respond with lights and sounds of the music chosen by the player.
    • 本发明涉及一种用于电子序列匹配游戏的游戏装置和方法,其可以包括一对细长的棒状构件,其可以通过电线可操作地耦合在一起,因此电子匹配游戏的游戏可以是 在细长的棒状构件之间协调。 在电子序列匹配游戏期间,细长的棒状构件可以照亮不同的彩色光并以特定的顺序产生相应的声音,并且玩家必须操纵棒以重复由细长的杆构件产生的序列。 根据游戏模式的不同,细长的杆状物可以重复序列,每当玩家成功匹配序列时,附加的光被添加到序列中,或者细长的棒状物可以产生可能更长或者播放的新序列 每次播放器成功匹配序列时,都比上一个序列快。 在另一种模式中,玩家可以以任何期望的顺序操纵细长的棒状构件,玩家对细长的棒状构件的操纵导致棒构件响应玩家选择的音乐的光和声音。