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    • 3. 发明授权
    • Network game system, network game device, network game method and readable storage medium storing network game program
    • 网络游戏系统,网络游戏设备,网络游戏方法和存储网络游戏程序的可读存储介质
    • US06855057B2
    • 2005-02-15
    • US09820559
    • 2001-03-29
    • Kazuhiro NambaMasatoshi YamaokaSatoko NaitoKatsuhiro GotoHirotomo Yotsugi
    • Kazuhiro NambaMasatoshi YamaokaSatoko NaitoKatsuhiro GotoHirotomo Yotsugi
    • A63F3/08A63F9/24A63F13/33H04N7/173H04N21/47
    • A63F9/24A63F2003/086
    • A network game having bi-directional characteristics by means of a network, wherein prescribed data corresponding to a game result is transmitted to a game-player and the game result is provided with general applicability and future development possibilities. The character training game system consists of a web (WWW) server 1 located on the Internet and a mobile telephone device 20. The server 1 comprises a character training-type game device 10. This game device 10 comprises internal hardware and software for a character training game, for example, at the least, a training processing section 100, and a transmission and reception control section 112 for controlling data reception and transmission processing with respect to the Internet. The network center 30 mediates the connection between the mobile telephone device 20 and the Internet. Game images from the game device 10 are displayed on the monitor of the mobile telephone device 20, and a game is developed by sending back response data by operating keys. A training result is transmitted from the server 1 to the mobile telephone device 20.
    • 通过网络具有双向特性的网络游戏,其中对应于游戏结果的规定数据被发送给游戏者,并且向游戏结果提供一般适用性和未来发展的可能性。 角色训练游戏系统包括位于因特网上的网络(WWW)服务器1和移动电话设备20.服务器1包括人物训练型游戏设备10.该游戏设备10包括用于角色的内部硬件和软件 训练游戏,例如,至少是训练处理部100,以及用于控制相对于因特网的数据接收和发送处理的发送和接收控制部112。 网络中心30调停移动电话设备20与因特网之间的连接。 来自游戏装置10的游戏图像显示在移动电话装置20的监视器上,并且通过操作键发回响应数据来开发游戏。 训练结果从服务器1发送到移动电话装置20。