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    • 2. 发明授权
    • Method of storing characters in a display system
    • 在显示系统中存储字符的方法
    • US4633243A
    • 1986-12-30
    • US592675
    • 1984-03-23
    • Jack E. BresenhamRonald J. BowaterAdrian C. GayNorman R. Sheen
    • Jack E. BresenhamRonald J. BowaterAdrian C. GayNorman R. Sheen
    • G09G5/32G09G1/10G09G5/24G06F3/153G06F3/14
    • G09G5/24G09G1/10
    • In a method of storing characters in a display system having a display device with an orthogonal matrix of addressable points, each character is represented as a succession of strokes each constrained to lie in one of the eight fundamental directions of the matrix and, except for the first stroke, each starting at the end of the previous stroke. Each such stroke is stored in a binary coded form which includes a first binary number (direction code) defining the angular direction of the stroke, a second binary number (length code) defining a number of matrix steps from one addressable point to the next along the stroke in that direction, and a third binary number (move/draw code) defining the visibility of the stroke. In order to facilitate character rotation by any multiple of 45.degree. the direction code defining each fundamental direction corresponds to the addition modulo 2.sup.n of a binary constant to the direction code which defines the fundamental direction of 45.degree. thereto in a given direction of rotation, where n is the number of bits in the direction code.
    • 在具有具有可寻址点的正交矩阵的显示装置的显示系统中存储字符的方法中,每个字符被表示为一系列笔划,每个笔划被限制在矩阵的八个基本方向之一中,除了 第一次中风,每个起始于上一次中风结束。 每个这样的笔划被存储为二进制编码形式,其包括限定笔划的角度方向的第一二进制数(方向代码),定义从一个可寻址点到下一个的多个矩阵步骤的第二二进制数(长度码) 在该方向上的笔画,以及定义笔画的可视性的第三个二进制数(移动/绘制代码)。 为了方便字符旋转45度的任何倍数,定义每个基本方向的方向代码对应于在给定的旋转方向上限定45°的基本方向的方向代码的二进制常数的加法模2n,其中 n是方向代码的位数。
    • 3. 发明授权
    • Graphics display system and method having improved clipping technique
    • 具有改进剪辑技术的图形显示系统和方法
    • US4623880A
    • 1986-11-18
    • US566245
    • 1983-12-28
    • Jack E. BresenhamAdrian C. GayJohn P. Richards
    • Jack E. BresenhamAdrian C. GayJohn P. Richards
    • G06F3/153G06T11/00G09G5/00G09G5/32G09G5/36G09G5/393G09G5/42G09G1/10
    • G09G5/42G09G5/393
    • The invention concerns a graphics display system of the kind having a refresh raster display device, a line clipping mechanism for clipping line primitives for viewing in a selected rectangular viewport having horizontal and vertical edges parallel to the X and Y axes respectively of the display area of the display device, and a vector-to-raster converter for converting the clipped lines to patterns of discrete pels in a refresh buffer, the vector-to-raster converter including an incremental line drawing mechanism responsive to line information supplied by the clipping mechanism to draw the line starting at one endpoint and proceeding towards the other. In such a system, for at least some lines of a kind which have a first endpoint in the viewport and the second endpoint outside the viewport, the clipping mechanism is arranged to avoid calculating the intersection point of the line with the viewport edge intersected by the line, and the vector-to-raster converter is arranged to start the line drawing mechanism at the first endpoint and halt the line drawing mechanism when the currently generated coordinate along the display axis normal th the said viewport edge equals the coordinate of the viewport edge along the same axis.
    • 本发明涉及一种具有刷新光栅显示装置的图形显示系统,用于剪切用于在所选矩形视口中观看的线基元的线剪切机构,所述矩形视口具有平行于X和Y轴的显示区域的X和Y轴的水平和垂直边 所述显示装置和用于将所述经剪切的线转换为刷新缓冲器中的离散像素的图案的矢量到光栅转换器,所述矢量到光栅转换器包括响应于由所述剪切机构提供的线信息的增量线绘制机构, 从一个终点开始绘制线,并向另一个终点前进。 在这种系统中,对于在视口中具有第一端点和视口外的第二端点的类型的至少一些线,该夹持机构被布置成避免计算该线与与该视口相交的视口边缘的交点 并且矢量到光栅转换器被布置为在第一端点处启动线条绘制机构,并且当沿着显示轴的当前生成的坐标垂直于所述视口边缘等于视口边缘的坐标时,停止线描绘机构 沿同一轴线。
    • 6. 发明授权
    • Bi-directional display of circular arcs
    • 圆弧双向显示
    • US4371933A
    • 1983-02-01
    • US194522
    • 1980-10-06
    • Jack E. BresenhamDonald G. GriceShing-Chou Pi
    • Jack E. BresenhamDonald G. GriceShing-Chou Pi
    • G06F3/153G06K15/22G06T11/20G09G1/10G09G5/20G09G5/36G06F15/31
    • G06K15/22G09G1/10G09G5/20
    • An improved method and apparatus are disclosed for generating circular arcs of any arc length greater than zero up to and including a full circle of 360 degrees. The method and apparatus can locate nonsymmetrical closest points for noninteger radius and arc center values. The method and apparatus is capable of generating the incremental move commands for drawing an arc either in the clockwise or counter clockwise direction which is a distinct advantage when used to drive a pen type electromechanical plotter. By dividing the generation of a 360 degree arc into eight octants, only two of the original eight directions need to be considered as candidate directions toward the next integer display matrix value to be displayed. The method and apparatus employ a novel initialization which provides a simple stopping test for any circular arc of arbitrary length and direction. Only simple addition and sign testing is used to display the circular arc.
    • 公开了一种改进的方法和装置,用于产生大于零直到并包括360度的整圆的任何弧长的圆弧。 该方法和装置可以定位非整数半径和圆弧中心值的非对称最近点。 该方法和装置能够产生用于沿顺时针或逆时针方向绘制弧的增量移动命令,这在用于驱动笔式机电绘图仪时是一个明显的优点。 通过将360度弧的生成除以八个八分圆,原始八个方向中只有两个需要被考虑作为要显示的下一个整数显示矩阵值的候选方向。 该方法和装置采用新颖的初始化,其为任意长度和方向的任何圆弧提供简单的停止测试。 仅使用简单的加法和符号测试来显示圆弧。