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    • 1. 发明授权
    • Accelerometer-based controller
    • 基于加速度计的控制器
    • US07774155B2
    • 2010-08-10
    • US12222787
    • 2008-08-15
    • Kenta SatoAkio IkedaKuniaki ItoRyoji KurodaMasahiro Urata
    • Kenta SatoAkio IkedaKuniaki ItoRyoji KurodaMasahiro Urata
    • A63F9/00
    • A63F13/428A63F13/06A63F13/10A63F13/211A63F2300/105A63F2300/6045
    • Acceleration data which is output from an acceleration sensor is obtained. A rotation motion of an input device around a predetermined direction as a rotation axis is determined by comparing a start point in a two-dimensional coordinate system which is represented by the first acceleration data obtained in a predetermined period, and an end point in the two-dimensional coordinate system which is represented by the last acceleration data obtained in the predetermined period. Coordinate axes of the two-dimensional coordinate system are defined based on components of the two axial directions of the acceleration data, and an origin of the two-dimensional coordinate system represents a value of the acceleration data in the state where no acceleration including the acceleration of gravity acts upon the acceleration sensor. Motion data including at least the determined rotation motion is output.
    • 获得从加速度传感器输出的加速度数据。 通过比较由在预定时间段中获得的第一加速度数据表示的二维坐标系中的起始点和两个终点中的终点来确定输入装置围绕作为旋转轴的预定方向的旋转运动 三维坐标系由在预定周期中获得的最后加速度数据表示。 二维坐标系的坐标轴是基于加速度数据的两个轴向方向的分量而定义的,二维坐标系的原点表示加速度数据的值,该加速度数据不包括加速度 的重力作用在加速度传感器上。 输出至少包括确定的旋转运动的运动数据。
    • 2. 发明授权
    • Game system, game apparatus, storage medium having game program stored therein, and game process method
    • 游戏系统,游戏装置,存储有游戏程序的存储介质和游戏处理方法
    • US08870650B2
    • 2014-10-28
    • US13333037
    • 2011-12-21
    • Jun ItoKenta SatoKeizo Ohta
    • Jun ItoKenta SatoKeizo Ohta
    • A63F13/12A63F13/40
    • A63F13/26A63F13/10A63F13/211A63F13/213A63F13/5255A63F13/843A63F13/92A63F2300/1031A63F2300/301A63F2300/8088
    • An example game system includes a plurality of operating devices, a game apparatus, and at least one portable display device. From each of the operating devices, the game apparatus acquires operation data outputted on the basis of an operation on the operating device, and performs a game process on the basis of the operation data. In addition, the game apparatus generates a first game image on the basis of the game process, the first game image being intended for a predetermined first one of the players. The game apparatus also generates a second game image on the basis of the game process, the second game image being intended for another player different from the first player. The first game image is outputted and displayed on the portable display device. The second game image is outputted and displayed on a predetermined display device different from the portable display device.
    • 示例性游戏系统包括多个操作装置,游戏装置和至少一个便携式显示装置。 从每个操作装置,游戏装置获取基于操作装置上的操作而输出的操作数据,并根据操作数据进行游戏处理。 另外,游戏装置根据游戏处理生成第一游戏图像,第一游戏图像用于预定的第一玩家。 游戏装置还根据游戏处理产生第二游戏图像,第二游戏图像用于不同于第一玩家的另一玩家。 第一游戏图像被输出并显示在便携式显示装置上。 第二游戏图像被输出并显示在与便携式显示装置不同的预定显示装置上。
    • 3. 发明授权
    • Data transfer device and control method of data transfer device
    • 数据传输装置及数据传输装置的控制方法
    • US08806291B2
    • 2014-08-12
    • US13227852
    • 2011-09-08
    • Kenta SatoTakashi YamamotoToshikazu UekiYuka Hosokawa
    • Kenta SatoTakashi YamamotoToshikazu UekiYuka Hosokawa
    • H03M13/00H04L1/18H04L1/00
    • H04L1/00H03M13/09H04L1/0061H04L1/1829H04L1/1835H04L1/242
    • A data transfer device includes a data transmitting circuit includes an error detection code generating unit generating an error detection code for detecting an error in the data, and a transmission unit transmitting the data and the error detection code together with retransmit enable information representing that corresponding data transmitted before the former data or transmitted next can be retransmitted, the data receiving circuit includes a reception unit receiving the transmitted data, the transmitted error detection code and the transmitted retransmit enable information, an error detection unit detecting the error in the received data based on the error detection code, an error data retaining unit retaining the data in which an error is detected when the reception unit receives the retransmit enable information, and an error data comparing unit that comparing the error detected data retained in the error data retaining unit with corresponding data that is retransmitted.
    • 数据传送装置包括数据发送电路,包括产生用于检测数据中的错误的错误检测码的错误检测码生成单元,以及发送数据和错误检测码的发送单元以及表示相应数据的再发送使能信息 数据接收电路包括接收发送数据的接收单元,所发送的错误检测码和所发送的重传使能信息,错误检测单元,基于接收到的数据,基于 误差检测码,当接收单元接收到重传使能信息时保持检测到错误的数据的误差数据保持单元;以及误差数据比较单元,其将保留在误差数据保持单元中的错误检测数据与相应的 重发数据