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    • 1. 发明授权
    • Multi-session asymmetric digital subscriber line buffering and scheduling apparatus and method
    • 多会话非对称数字用户线缓冲和调度设备及方法
    • US06707822B1
    • 2004-03-16
    • US09479611
    • 2000-01-07
    • Jalil Fadavi-ArdekaniWalter G. SotoWeizhuang Xin
    • Jalil Fadavi-ArdekaniWalter G. SotoWeizhuang Xin
    • H04B138
    • H04L25/05H04L1/004H04L5/14
    • A transceiver for an asymmetric communication system is provided that implements a buffering and scheduling scheme that utilizes a virtual clock signal to synchronize processing of asynchronous frame data for multiple ADSL sessions. In every virtual clock cycle, the transceiver first sequentially performs transmit-processes for each active ADSL line and then sequentially performs receive-processes for each active ADSL line. An Asynchronous Transfer Mode (ATM) Acceleratol provides the network interface to multiple ATM channels and communicates frame data to a Frame Buffer (FB). The FB may be used in a ping-pang fashion for the communication of data between the ATM accelerator and a Framer/Coder/Interleaver (FCI), which performs its namesake, among other, functions. The FCI also interfaces a Digital Signal Processing (DSP) core through an Interleave/De-Interleave Memory (IDIM). The DSP core generates the virtual clock signal, which schedules operation of the ATM accelerator and the FCI. IDIM holds DMT frames of data and may also be utilized in a ping-pang fashion. Memory is shared by multiple ADSL sessions and by the transmit and receive processes within an individual session.
    • 提供了一种用于非对称通信系统的收发器,其实现了利用虚拟时钟信号来同步多个ADSL会话的异步帧数据的处理的缓冲和调度方案。 在每个虚拟时钟周期中,收发器首先对每个活动ADSL线路顺序执行发送处理,然后对每个活动的ADSL线路顺序执行接收处理。 异步传输模式(ATM)Acceleratol提供到多个ATM信道的网络接口,并将帧数据传送到帧缓冲区(FB)。 FB可以以乒乓方式用于ATM加速器与执行其同名功能的成帧器/编码器/交织器(FCI)之间的数据通信。 FCI还通过Interleave / De-Interleave Memory(IDIM)将数字信号处理(DSP)核心接口。 DSP内核生成虚拟时钟信号,该时钟信号调度ATM加速器和FCI的操作。 IDIM拥有DMT数据帧,也可以以乒乓方式使用。 内存由多个ADSL会话以及单个会话中的发送和接收进程共享。
    • 6. 发明授权
    • Multiple agent use of a multi-ported shared memory
    • 多代理使用多端口共享内存
    • US06401176B1
    • 2002-06-04
    • US09098503
    • 1998-06-17
    • Jalil Fadavi-ArdekaniWalter G. Soto
    • Jalil Fadavi-ArdekaniWalter G. Soto
    • G06F1200
    • G06F13/1689G06F13/1663
    • A multiple agent system providing each of a plurality of agents, i.e., processors, access to a shared synchronous memory. A super agent is preferably that agent from among a plurality of agents which accesses a shared synchronous memory most frequently. The super agent has direct access to the shared synchronous memory, without negotiation and/or arbitration, while the non-super agents access the shared synchronous memory under the control of an arbiter and switch. Open windows are generated when the super agent is not accessing the shared synchronous memory. The non-super agents can be allowed interim access to the shared synchronous memory even before the super agent terminates ownership of the shared synchronous memory. In another aspect of the present invention, subsequent memory access request signals from an agent to the shared synchronous memory are suppressed for a minimum refractory period until a previously received acknowledge signal is cleared to prevent erroneous detection of memory access granted.
    • 提供多个代理(即,处理器)中的每一个的多代理系统对共享同步存储器的访问。 超级代理优选地是来自最频繁访问共享同步存储器的多个代理中的代理。 超级代理可以直接访问共享同步存储器,而无需协商和/或仲裁,而非超级代理在仲裁器和交换机的控制下访问共享同步存储器。 当超级代理未访问共享同步存储器时,会生成打开的窗口。 即使在超级代理终止共享同步存储器的所有权之前,非超级代理可以被允许临时访问共享同步存储器。 在本发明的另一方面,从代理到共享同步存储器的后续存储器访问请求信号被抑制到最小不可逆期,直到先前接收到的确认信号被清除以防止被许可的存储器访问的错误检测。
    • 7. 发明授权
    • Computer bus resource port
    • 计算机总线资源端口
    • US6067317A
    • 2000-05-23
    • US649095
    • 1996-05-17
    • Jalil Fadavi-ArdekaniKenneth D. FitchWalter G. Soto
    • Jalil Fadavi-ArdekaniKenneth D. FitchWalter G. Soto
    • H04B1/38
    • H04M11/066
    • A resource port that provides a host processor the facility to request, share and access the resources of data communication equipment (DCE), including the memory and I/O registers of the DCE controller. In one embodiment the resource port has a controller request line to provide the host with a facility to request access to the controller resources, and an interface circuit to provide the facility to index all the resources of the DCE. The interface circuit compensates for any disparity between the widths of the controller address bus and the host processor address bus, and between the widths of the host processor data bus and the controller data bus.
    • 为主处理器提供请求,共享和访问数据通信设备(DCE)的资源(包括DCE控制器的存储器和I / O寄存器)的资源的资源端口。 在一个实施例中,资源端口具有控制器请求线,以向主机提供请求对控制器资源的访问的设施,以及接口电路,用于为DCE的所有资源提供索引。 接口电路补偿控制器地址总线和主处理器地址总线的宽度之间以及主机处理器数据总线和控制器数据总线的宽度之间的任何差异。
    • 8. 发明授权
    • System wake-up based on joystick movement
    • 系统唤醒基于操纵杆移动
    • US06279048B1
    • 2001-08-21
    • US09110673
    • 1998-07-07
    • Jalil Fadavi-ArdekaniDavid Lawson PottsWalter G. SotoAvinash Velingker
    • Jalil Fadavi-ArdekaniDavid Lawson PottsWalter G. SotoAvinash Velingker
    • G06F300
    • G06F3/0383G06F1/3215G06F1/3259G06F11/349G06F12/0646G06F2201/88H04L7/0004H04L7/0025H04L7/0029H04L7/0278Y02D10/155Y02D10/34Y02D50/20
    • The present invention provides a game port interface having a second processor interface in addition to an otherwise conventional first processor interface such that a second processor may directly poll the game port interface to detect movement of a joystick device while a first, host processor is in a low power mode. Thus, the second processor may identify movement in the joystick and initiate a wake up sequence in the first, host processor via a communication path between the two processor interfaces. The additional processor interface allows the second processor to poll the joystick without interfering with the normal operation of the joystick. The present invention provides the power savings benefits of maintaining a host processor in a low power mode while at the same allowing another processor which may or may not be in a reduced power mode to detect movement of the joystick and initiate a wake up sequence in the host processor in response thereto.
    • 本发明提供一种游戏端口接口,除了传统的第一处理器接口之外还具有第二处理器接口,使得第二处理器可以直接轮询游戏端口接口来检测操纵杆设备的移动,同时第一主机处理器处于 低功耗模式。 因此,第二处理器可以识别操纵杆中的移动,并且经由两个处理器接口之间的通信路径在第一主处理器中发起唤醒序列。 附加处理器接口允许第二处理器轮询操纵杆,而不会妨碍操纵杆的正常操作。 本发明提供了将主机处理器维持在低功率模式中的功率节省优点,同时允许可能或可能不处于降低功率模式的另一处理器来检测操纵杆的移动并启动操纵杆中的唤醒序列 主机处理器。