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    • 1. 发明申请
    • Biosensor method and system based on feature vector extraction
    • 基于特征向量提取的生物传感器方法和系统
    • US20070105184A1
    • 2007-05-10
    • US11216282
    • 2005-08-31
    • Elias GreenbaumMiguel RodriguezQi HairongXiaoling Wang
    • Elias GreenbaumMiguel RodriguezQi HairongXiaoling Wang
    • C12Q1/02
    • C12Q1/025
    • A method of biosensor-based detection of toxins comprises the steps of providing at least one time-dependent control signal generated by a biosensor in a gas or liquid medium, and obtaining a time-dependent biosensor signal from the biosensor in the gas or liquid medium to be monitored or analyzed for the presence of one or more toxins selected from chemical, biological or radiological agents. The time-dependent biosensor signal is processed to obtain a plurality of feature vectors using at least one of amplitude statistics and a time-frequency analysis. At least one parameter relating to toxicity of the gas or liquid medium is then determined from the feature vectors based on reference to the control signal.
    • 一种基于生物传感器的毒素检测方法包括以下步骤:在气体或液体介质中提供由生物传感器产生的至少一个时间依赖的控制信号,并从气体或液体介质中的生物传感器获得时间依赖的生物传感器信号 被监测或分析一种或多种选自化学,生物或放射剂的毒素的存在。 处理时间依赖的生物传感器信号以使用幅度统计和时间 - 频率分析中的至少一个来获得多个特征向量。 然后,基于对控制信号的参考,从特征向量确定与气体或液体介质的毒性有关的至少一个参数。
    • 9. 发明授权
    • Apparatus and a method for more realistic shooting video games on computers or similar devices
    • 用于在计算机或类似设备上更逼真地拍摄视频游戏的装置和方法
    • US06929548B2
    • 2005-08-16
    • US10128623
    • 2002-04-23
    • Xiaoling Wang
    • Xiaoling Wang
    • A63F9/02A63F13/00
    • A63F13/837A63F9/0291A63F13/04A63F13/213A63F13/219A63F13/426A63F2300/1087A63F2300/8076
    • An apparatus, system, and a method for providing more realistic shooting input for shooting video games on computers or similar devices is provided. The apparatus may be comprised of a mock shooting device, such as a gun, having a lighting device containing a plurality of light sources. The apparatus may also include a screen device for displaying visual target objects of a video shooting game, at which a game player can shoot at with the mock shooting device, a video camera that captures video images of the mock shooting device, and a computing device that computes the hit position of the mock shooting device on the screen device based on the captured video images. The determined hit position can then be fed to the video shooting game software run by the computing device which can determine if a visual target object is actually hit or not, and reacts accordingly. The system and method can be extended to a plurality of game players using mock shooting devices with different colored lighting devices so that a plurality of hit positions for different colors may be determined.
    • 提供了一种用于在计算机或类似设备上提供用于拍摄视频游戏的更逼真的拍摄输入的装置,系统和方法。 该装置可以包括具有包含多个光源的照明装置的诸如枪的模拟拍摄装置。 该装置还可以包括用于显示视频拍摄游戏的视觉目标对象的屏幕装置,游戏者可以用该模拟拍摄装置拍摄,用于拍摄模拟拍摄装置的视频图像的摄像机,以及计算装置 其基于捕获的视频图像计算屏幕设备上的模拟拍摄装置的命中位置。 然后将确定的击打位置馈送到由计算设备运行的视频拍摄游戏软件,其可以确定视觉目标对象是否实际上被击中,并且相应地进行反应。 可以使用具有不同彩色照明装置的模拟拍摄装置将系统和方法扩展到多个游戏玩家,使得可以确定用于不同颜色的多个命中位置。
    • 10. 发明申请
    • METHOD AND ARRANGEMENT FOR TESTING OF A CAPACITY OF A COMMUNICATION NETWORK
    • 用于测试通信网络容量的方法和布置
    • US20120140669A1
    • 2012-06-07
    • US13390306
    • 2010-06-28
    • Xiaoling WangFranz HeiserPeter Nordlund
    • Xiaoling WangFranz HeiserPeter Nordlund
    • H04W24/06
    • H04W24/06H04B17/391H04W28/26H04W72/1252
    • A method in a communication network node for testing a capacity of a communication network comprising the communication network node is provided. The communication network node communicates with a plurality of user equipments on downlink and uplink channels over an air interface. The communication network node generates (201) artificial load in a traffic model converter unit comprised in the communication network node, using a traffic model. After reserving (202) a number of physical resource blocks to said generated artificial load, said traffic model converter unit in the communication network node sends (203) information about physical resources that are available for real user equipment load to a scheduler within the communication network node. The scheduler schedules (204) physical resource blocks for said real user equipment load.
    • 提供了一种用于测试包括通信网络节点的通信网络的容量的通信网络节点中的方法。 通信网络节点通过空中接口与下行链路和上行链路信道上的多个用户设备进行通信。 通信网络节点使用业务模型,在包含在通信网络节点中的业务模型转换器单元中生成(201)人造负载。 在所述生成的人造负荷中保留(202)多个物理资源块之后,所述通信网络节点中的所述业务模型转换器单元向所述通信网络内的调度器发送关于用于实际用户设备负载的物理资源的信息(203) 节点。 调度器为所述真实用户设备负载调度(204)物理资源块。