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    • 6. 发明授权
    • High performance/low cost video game system with multi-functional peripheral processing subsystem
    • 具有多功能外设处理子系统的高性能/低成本视频游戏系统
    • US06383079B1
    • 2002-05-07
    • US09357171
    • 1999-07-19
    • Genyo TakedaShuhei KatoSatoshi Nishiumi
    • Genyo TakedaShuhei KatoSatoshi Nishiumi
    • A63F1300
    • A63F13/95A63F13/02A63F13/10A63F13/73A63F2300/201A63F2300/206A63F2300/64A63F2300/807G06F3/038G06F3/0383G06F21/31G06F21/51G06F21/79G06F21/85G06F2203/0382G06F2221/2109G06T15/10
    • A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a 3D graphics generating coprocessor, expandable main memory and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to thereby lessen the processing burden on the graphics processing subsystem. The player controller processing subsystem is used for both controlling player controller input/output processing and for performing game authenticating security checks continuously during game play. The peripheral interface includes a micro-processor for controlling various peripheral interface functions, a read/write random access memory, a boot ROM, a coprocessor command channel interface, a player controller channel interface, etc., which components interact to efficiently process player controller commands while also performing other important functions without requiring significant main processor processing time.
    • 视频游戏系统包括可插拔地连接到具有主处理器的主控制台,3D图形生成协处理器,可扩展主存储器和播放器控制器的游戏盒。 描述了游戏微处理器和协处理器外部的多功能外围处理子系统,其执行用于处理播放器控制器输入/输出的命令,从而减轻图形处理子系统的处理负担。 播放器控制器处理子系统用于控制播放器控制器输入/输出处理和用于在游戏过程中持续进行游戏验证安全检查。 外围接口包括用于控制各种外围接口功能的微处理器,读/写随机存取存储器,引导ROM,协处理器命令通道接口,播放器控制器通道接口等,这些组件相互作用以有效地处理播放器控制器 命令,同时还执行其他重要功能,而不需要显着的主处理器处理时间。
    • 7. 发明授权
    • Systems and methods for providing security in a video game system
    • 在视频游戏系统中提供安全性的系统和方法
    • US6071191A
    • 2000-06-06
    • US850676
    • 1997-05-02
    • Genyo TakedaShuhei KatoSatoshi Nishiumi
    • Genyo TakedaShuhei KatoSatoshi Nishiumi
    • A63F13/00A63F13/02A63F13/10G06F1/00G06F3/038G06F19/00G06T1/20G06T15/10
    • A63F13/73A63F13/02A63F13/10A63F13/95G06F21/31G06F21/51G06F21/79G06F21/85G06F3/038G06F3/0383G06T15/10A63F2300/201A63F2300/206A63F2300/64A63F2300/807G06F2203/0382G06F2221/2109
    • A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a 3D graphics generating coprocessor, expandable main memory and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to thereby lessen the processing burden on the graphics processing subsystem. The player controller processing subsystem is used for both controlling player controller input/output processing and for performing game authenticating security checks continuously during game play. A peripheral interface macro may be executed to start a read or write transaction with each peripheral device and thereafter transfer the transaction results stored in the random access memory to the game microprocessor main memory. The peripheral interface performs security in addition to input/output functions. The peripheral interface interacts with a security microprocessor chip within an external storage unit. The video game system authenticates the security microprocessor chip, and also authenticates the video game program stored on a storage medium within the external storage unit.
    • 视频游戏系统包括可插拔地连接到具有主处理器的主控制台,3D图形生成协处理器,可扩展主存储器和播放器控制器的游戏盒。 描述了游戏微处理器和协处理器外部的多功能外围处理子系统,其执行用于处理播放器控制器输入/输出的命令,从而减轻图形处理子系统的处理负担。 播放器控制器处理子系统用于控制播放器控制器输入/输出处理和用于在游戏过程中持续执行游戏验证安全检查。 可以执行外围接口宏以开始与每个外围设备的读或写事务,然后将存储在随机存取存储器中的事务结果传送到游戏微处理器主存储器。 外设接口除了输入/输出功能外,还能执行安全性。 外围接口与外部存储单元内的安全微处理器芯片进行交互。 视频游戏系统认证安全微处理器芯片,还验证存储在外部存储单元内的存储介质上的视频游戏程序。
    • 10. 发明授权
    • Systems and method for providing security in a video game system
    • 在视频游戏系统中提供安全性的系统和方法
    • US06190257B1
    • 2001-02-20
    • US09379109
    • 1999-08-23
    • Genyo TakedaShuhei KatoSatoshi Nishiumi
    • Genyo TakedaShuhei KatoSatoshi Nishiumi
    • G06F100
    • A63F13/95A63F13/02A63F13/10A63F13/79A63F2300/201A63F2300/206A63F2300/64A63F2300/807G06F3/038G06F3/0383G06F21/31G06F21/51G06F21/79G06F21/85G06F2203/0382G06F2221/2109G06T15/10
    • A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a 3D graphics generating coprocessor, expandable main memory and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to thereby lessen the processing burden on the graphics processing subsystem. The player controller processing subsystem is used for both controlling player controller input/output processing and for performing game authenticating security checks continuously during game play. The peripheral interface includes a micro-processor for controlling various peripheral interface functions, a read/write random access memory, a boot ROM, a coprocessor command channel interface, a player controller channel interface, etc., which components interact to efficiently process player controller commands while also performing other important functions without requiring significant main processor processing time. A peripheral interface macro may be executed to start a read or write transaction with each peripheral device and thereafter transfer the transaction results stored in the random access memory to the game microprocessor main memory. The peripheral interface performs security in addition to input/output functions. The peripheral interface interacts with a security microprocessor chip within an external storage unit. The video game system authenticates the security microprocessor chip, and also authenticates the video game program stored on a storage medium within the external storage unit.
    • 视频游戏系统包括可插拔地连接到具有主处理器的主控制台,3D图形生成协处理器,可扩展主存储器和播放器控制器的游戏盒。 描述了游戏微处理器和协处理器外部的多功能外围处理子系统,其执行用于处理播放器控制器输入/输出的命令,从而减轻图形处理子系统的处理负担。 播放器控制器处理子系统用于控制播放器控制器输入/输出处理和用于在游戏过程中持续执行游戏验证安全检查。 外围接口包括用于控制各种外围接口功能的微处理器,读/写随机存取存储器,引导ROM,协处理器命令通道接口,播放器控制器通道接口等,这些组件相互作用以有效地处理播放器控制器 命令,同时还执行其他重要功能,而不需要显着的主处理器处理时间。 可以执行外围接口宏以开始与每个外围设备的读或写事务,然后将存储在随机存取存储器中的事务结果传送到游戏微处理器主存储器。 外设接口除了输入/输出功能外,还能执行安全性。 外围接口与外部存储单元内的安全微处理器芯片进行交互。 视频游戏系统认证安全微处理器芯片,还验证存储在外部存储单元内的存储介质上的视频游戏程序。