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    • 3. 发明授权
    • Interactive simulation including force feedback
    • 交互式仿真,包括力反馈
    • US06482010B1
    • 2002-11-19
    • US09107339
    • 1998-06-30
    • Beth A. MarcusTimothy OsborneBin AnBrian Eberman
    • Beth A. MarcusTimothy OsborneBin AnBrian Eberman
    • G09B500
    • A63F13/285A63F13/06A63F13/08A63F2300/1037A63F2300/8029G05G1/06G05G9/047G05G2009/0474G06F3/011G06F3/016G06F2203/013G06F2203/015G09B9/04G09B9/28
    • Interactive simulation including force feedback. The system includes a computer game display unit programmed with simulation rules. A control unit is connected to the computer and provides information and control signals to the computer to interact with the stored simulation rules and to receive information and control signals from the computer. A movable structure for movement in at least two degrees-of-freedom by an operator is interconnected to the control unit by actuators. A programmable unit processes signals and information from the computer to generate signals to drive the actuators so as to apply forces in the at least two degrees-of-freedom to the movable structure and thereby to the operator. The applied forces are based on internal programming within the programmable unit, events occurring in the simulation and movements of and forces applied to the movable structure by the operator. The system of the invention thereby provides continuous interaction among motion of and forces applied by the movable structure, the events in the simulation and forces applied to and applied by the movable structure.
    • 交互式仿真,包括力反馈。 该系统包括用模拟规则编程的计算机游戏显示单元。 控制单元连接到计算机,并向计算机提供信息和控制信号以与存储的模拟规则进行交互并从计算机接收信息和控制信号。 用于由操作者在至少两个自由度中移动的可移动结构通过致动器与控制单元相互连接。 可编程单元处理来自计算机的信号和信息以产生信号以驱动致动器,以便将至少两个自由度的力施加到可移动结构,从而对操作者施加力。 所施加的力基于可编程单元内的内部编程,在仿真中发生的事件以及由操作者施加到可移动结构的运动和力。 因此,本发明的系统提供了由可移动结构施加的运动和力之间的连续的相互作用,模拟中的事件和施加到可移动结构并施加的力。