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    • 2. 发明授权
    • Stiffener design
    • 加固设计
    • US06825066B2
    • 2004-11-30
    • US10308310
    • 2002-12-03
    • Yogendra RanadeAnand GovindKumar NagarajanFarshad GhahghahiAritharan Thurairajaratnam
    • Yogendra RanadeAnand GovindKumar NagarajanFarshad GhahghahiAritharan Thurairajaratnam
    • H01L2144
    • H01L23/04H01L23/50H01L25/165H01L2924/0002H01L2924/1433H01L2924/00
    • A stiffener for reinforcing a package integrated circuit. The stiffener includes a rigid planar element having a first surface for bonding to a package substrate. The rigid planar element forms a major interior aperture for receiving and surrounding an integrated circuit on all sides of the integrated circuit. The rigid planar element also forms a minor interior aperture for receiving and surrounding a secondary circuit structure on at least three sides of the secondary circuit structure. In this manner, the stiffener provides structural support to the integrated circuit package, which reduces and preferably eliminates twisting and warping of the substrate package as it heats and is subjected to other stresses. Because the major interior apertures does not need to be large enough to fit both the monolithic integrated circuit and the secondary circuit structure, there is more stiffener material available to provide structural support than there would be if the major interior aperture was large enough to fit both the monolithic integrated circuit and the secondary circuit structure.
    • 用于加强封装集成电路的加强件。 加强件包括刚性平面元件,其具有用于结合到封装基板的第一表面。 刚性平面元件形成用于在集成电路的所有侧面上接收和围绕集成电路的主要内部孔。 刚性平面元件还形成次要内孔,用于在次级电路结构的至少三侧上接收和围绕次级电路结构。 以这种方式,加强件提供对集成电路封装的结构支撑,其降低并优选地消除了衬底封装在其加热并经受其它应力时的扭曲和翘曲。 因为主要内部孔径不需要足够大以适合单片集成电路和次级电路结构,所以有更多的加强材料可用于提供结构支撑,如果主要内部孔径足够大以适合于两者 单片集成电路和二次电路结构。
    • 5. 发明申请
    • VIRTUAL CURRENCY BASED ONLINE SOCIAL WAGERING SYSTEM AND METHOD
    • 基于虚拟货币的在线社会融合系统与方法
    • US20130203483A1
    • 2013-08-08
    • US13757788
    • 2013-02-02
    • Ashish JoshiYogendra Ranade
    • Ashish JoshiYogendra Ranade
    • G06F17/00
    • G06F17/00G06Q20/0655G06Q50/01G06Q50/34G07F17/3244G07F17/3288
    • A virtual currency based online social wagering system and method, based on at least one wagering networks server. The system can handle wagers initiated by multiple users using commonly available computerized devices such as Smartphones. The system avoids legal problems through the use of virtual currency rather than money (which makes the interactions wager-like events, rather than actual wagers), and facilitates interactions between friends by drawing upon social networks for much of the interactions. The system is also designed to make friendly social interactions such as banter, “trash talk”, or “swagger” a key part of the wagering experience. Various internal controls insure that the virtual funds are managed correctly.
    • 基于虚拟货币的在线社交投注系统和方法,基于至少一个投注网络服务器。 系统可以处理由多个用户使用常用的计算机化设备(如智能手机)发起的投注。 该系统通过使用虚拟货币而不是货币来避免法律问题(这使得互动投注类似的事件而不是实际的赌注),并通过利用社交网络来促进朋友之间的交互,从而进行大部分的交互。 该系统的目的还是将友好的社交互动,如“捣蛋谈话”,或“赃物”作为投注经验的关键部分。 各种内部控制确保虚拟资金得到正确管理。