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    • 2. 发明申请
    • Fluid Dispenser
    • 流体分配器
    • US20130333103A1
    • 2013-12-19
    • US13950757
    • 2013-07-25
    • James Russell HornsbyJoseph Lee McGowan
    • James Russell HornsbyJoseph Lee McGowan
    • E03D9/00
    • E03D9/005
    • A device for spraying an inner surface of a wall of an enclosure with a fluid is disclosed. The device includes a reservoir for the fluid, a nozzle assembly through which the fluid can be sprayed on the inner surface of the wall of the enclosure, a fluid conduit in fluid communication with the reservoir and the nozzle, a pump for delivering fluid from the reservoir through the fluid conduit and to the nozzle when the pump assembly is activated, and a controller in electrical communication with the pump wherein the controller executes a stored program to activate and deactivate the pump. The nozzle assembly includes a nozzle which directs the fluid in a fluid path, and the nozzle assembly further includes a deflection shield that is dimensioned to contact and redirect fluid in the fluid path, and the nozzle assembly further includes mounting structure for attaching the nozzle near the inner surface of the wall of the enclosure. The flow off of the deflector shield is laminar.
    • 公开了一种用于用流体喷射外壳壁的内表面的装置。 该装置包括用于流体的储存器,喷嘴组件,流体可以通过喷嘴组件喷射在外壳的壁的内表面上,与储存器和喷嘴流体连通的流体导管,用于将流体从 当泵组件被启动时通过流体导管和喷嘴进行储存;以及与泵电连通的控制器,其中控制器执行存储的程序以启动和停用泵。 喷嘴组件包括将流体引导在流体路径中的喷嘴,并且喷嘴组件还包括偏转屏蔽件,其尺寸设计成在流体路径中接触和重定向流体,并且喷嘴组件还包括用于将喷嘴附接到附近的安装结构 外壳壁的内表面。 偏转器护罩的流动是层流的。
    • 3. 发明申请
    • BALL TRACK SET
    • 球轨设置
    • US20130320619A1
    • 2013-12-05
    • US13482704
    • 2012-05-29
    • James Russell HornsbyJoseph L. McGowanRyan William Alexander Lee
    • James Russell HornsbyJoseph L. McGowanRyan William Alexander Lee
    • A63F7/00
    • A63F7/3622A63F2007/282A63F2007/3662
    • A track set includes track sections having parallel first and second rail edges on which a ball travels. Each track section includes a first upstanding sidewall projecting from the first rail edge having a first guide rail positioned a sufficient distance radially outward of the first rail edge. Each track section further includes a second upstanding sidewall projecting from the second rail edge having a second guide rail positioned a sufficient distance radially outward of the second rail edge. A connection member includes a resilient retaining portion configured to be inserted and retained between two spaced-apart pillar supports on at least one other track section to attach thereto. The track sections accommodate a derailed ball using a guide rail positioned a sufficient distance from an adjacent rail edge, to support the derailed ball via the guide rail and one rail edge when the ball rolls off the first and second rail edges.
    • 轨道组包括具有球行进的平行的第一和第二轨道边缘的轨道部分。 每个轨道部分包括从第一轨道边缘突出的第一直立侧壁,其具有位于第一轨道边缘径向向外的足够距离的第一导轨。 每个轨道段还包括从第二轨道边缘突出的第二直立侧壁,其具有位于第二轨道边缘径向向外的足够距离的第二导轨。 连接构件包括弹性保持部分,该弹性保持部分构造成插入并保持在至少一个其它轨道部分上的两个间隔开的支柱支撑件之间以附接到其上。 轨道部分容纳使用导轨的脱轨球,所述导轨定位成距相邻轨道边缘足够的距离,以当球滚出第一和第二轨道边缘时经由导轨和一个轨道边缘支撑脱轨球。
    • 4. 发明授权
    • Interactive entertainment devices interchangeably arrangable in adjacent manner
    • 交互式娱乐设备可以相互交替排列
    • US08439757B2
    • 2013-05-14
    • US13271660
    • 2011-10-12
    • James Russell HornsbyJoseph L. McGowanMichael C. ReynoldsSteven FinkRobert W. Jeffway, Jr.Steven R. Casino
    • James Russell HornsbyJoseph L. McGowanMichael C. ReynoldsSteven FinkRobert W. Jeffway, Jr.Steven R. Casino
    • A63F9/24A63H30/04
    • A63H11/00A63H2200/00
    • An entertainment device is configured to receive a limited range wireless signal from at least one other entertainment device when adjacently arranged in close physical proximity to at least one other entertainment device, and to responsively operate in a first mode or a second mode based on whether the other entertainment device is adjacent a first side or second side. In the first mode, the entertainment device initiates one or more wireless activation signals to control an audio/visual element of another entertainment device. In the second mode, the entertainment device receives wireless activation signals from another entertainment device to control activation of an audio/visual element of the receiving entertainment device. Each device is interchangeable between operation in the first mode of controlling at least one other entertainment device and the second mode of being controlled by another entertainment device based on position of one entertainment device relative to the other.
    • 娱乐设备被配置为当相邻地布置成与至少一个其他娱乐设备紧密物理接近时,从至少一个其他娱乐设备接收有限范围的无线信号,并且基于是否响应于第一模式或第二模式来响应地操作 其他娱乐装置相邻于第一侧或第二侧。 在第一模式中,娱乐设备启动一个或多个无线激活信号以控制另一娱乐设备的音频/视频元素。 在第二模式中,娱乐装置从另一娱乐装置接收无线激活信号,以控制接收娱乐装置的音频/视频元素的激活。 每个设备可以在控制至少一个其他娱乐设备的第一模式中的操作和基于一个娱乐设备相对于另一娱乐设备的位置由另一个娱乐设备控制的第二模式之间进行互换。
    • 6. 发明授权
    • Interactive intelligent toy
    • 互动智能玩具
    • US08210897B2
    • 2012-07-03
    • US12540199
    • 2009-08-12
    • James Russell HornsbyMarcellus BensonJoseph McGowanMichael Reynolds
    • James Russell HornsbyMarcellus BensonJoseph McGowanMichael Reynolds
    • A63H17/40
    • A63H18/16A63H17/36
    • The present invention is directed to an interactive intelligent toy comprising an intelligent element configured to resemble a person, animal, vehicle or other character and an environmental element configured to resemble a related environment, habitat or object. The intelligent element is adapted to perform certain preprogrammed actions upon coming into contact with or proximity to the environmental element. In one embodiment, the intelligent element is a motive component having a drive mechanism, a control mechanism and power source. The motive component is programmed to monitor and detect user and event inputs, and detect and decode embedded codes from an environmental element and perform predetermined actions or generate predetermined sounds in response. The motive component also engages with a coupling component and supplies the drive mechanism and power source for moving both the motive component and the coupling component.
    • 本发明涉及一种交互式智能玩具,其包括被配置为类似人,动物,车辆或其他角色的智能元件以及被配置为类似相关环境,栖息地或物体的环境元件。 智能元件适于在与环境元件接触或接近环境元件时执行某些预编程动作。 在一个实施例中,智能元件是具有驱动机构,控制机构和电源的动力部件。 该动作部件被编程为监视和检测用户和事件输入,并且从环境元素检测和解码嵌入的代码并执行预定的动作或响应地产生预定的声音。 动力部件还与联接部件接合并且提供用于移动动力部件和联接部件的驱动机构和动力源。
    • 9. 发明申请
    • INTERACTIVE INTELLIGENT TOY
    • 互动智能玩具
    • US20100261408A1
    • 2010-10-14
    • US12463391
    • 2009-05-09
    • James Russell HornsbyMarcellus BensonJoseph McGowanMichael Reynolds
    • James Russell HornsbyMarcellus BensonJoseph McGowanMichael Reynolds
    • A63H29/22
    • A63H11/00A63H17/36A63H18/08A63H18/16
    • The present invention is directed to an interactive intelligent toy that provides the appearance and experience of a toy hamster moving in, and interacting with, its environment and habitat. In an exemplary embodiment, the interactive intelligent toy comprises an intelligent motive and control component enclosed by a cover resembling a hamster, with fur coat, eyes, ears, mouth, nose, and whiskers. The motive component includes a drive mechanism and circuitry operable to control the drive mechanism, monitor and detect user and event inputs, and detect and decode embedded codes from a pathway and perform predetermined actions or generate predetermined sounds in response. The motive component moves along and through a pathway component having one or more embedded codes detectable by the motive component, the embedded codes providing information to the motive component to direct desired action of the motive component.
    • 本发明涉及一种交互式智能玩具,其提供移动到其环境和栖息地中并与其相互作用的玩具仓鼠的外观和经验。 在示例性实施例中,交互式智能玩具包括由类似仓鼠的外壳包围的智能动力和控制部件,其中包括毛皮,眼睛,耳朵,嘴,鼻和胡须。 动机部件包括驱动机构和可操作以控制驱动机构,监视和检测用户和事件输入以及从路径检测和解码嵌入代码并执行预定动作或产生响应的预定声音的电路。 动力部件沿着并通过具有可由运动部件检测的一个或多个嵌入代码的通路部件,所述嵌入代码向运动部件提供信息以引导动作部件的期望动作。