会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 22. 发明授权
    • Multi-view video compression coding method and apparatus
    • 多视图视频压缩编码方法和装置
    • US08311089B2
    • 2012-11-13
    • US11808818
    • 2007-06-13
    • Akio IshikawaAtsushi Koike
    • Akio IshikawaAtsushi Koike
    • H04B1/66
    • H04N21/4347H04N19/597H04N21/21805H04N21/2365H04N21/2383H04N21/8146
    • A plurality of cameras is placed so that those optical axes become parallel to the Z-axis and are in relative position t on the XY plane. Multi-view video compression coding apparatus determines depth distance Z and unit normal vector (nx, ny, nz) of the arbitrary point in the surface of the object, moves the first block by disparity vector based on t and Z, transforming the first block by linear transformation matrix based on t, Z and n, then, matching the first block to block of the second picture. Then, while changing Z and n arbitrarily, the second block of the second picture which is most similar to the first block is searched for. And the apparatus derives a prediction error between the first block and the second block, codes the prediction error, and adds Z and n to coded data.
    • 放置多个照相机,使得这些光轴变得平行于Z轴并且在XY平面上处于相对位置t。 多视点视频压缩编码装置确定对象表面中的任意点的深度距离Z和单位法向量(nx,ny,nz),基于t和Z移动第一块视差矢量,将第一块 通过基于t,Z和n的线性变换矩阵,然后匹配第一个块到第二个图像的块。 然后,在任意地改变Z和n的同时,搜索与第一块最相似的第二图像的第二块。 并且该装置导出第一块和第二块之间的预测误差,对预测误差进行编码,并将Z和n添加到编码数据。
    • 23. 发明授权
    • Method for generating free viewpoint video image in three-dimensional movement and recording medium
    • 用于在三维运动和记录介质中产生无视点视频图像的方法
    • US08259160B2
    • 2012-09-04
    • US12488827
    • 2009-06-22
    • Akio IshikawaShigeyuki SakazawaAtsushi Koike
    • Akio IshikawaShigeyuki SakazawaAtsushi Koike
    • H04N13/02H04N5/225
    • H04N5/247G06T15/20H04N13/111
    • The present invention provides a method for generating free viewpoint video image in three-dimensional movement capable of synthesizing the free viewpoint video image from a viewpoint which looks down on an object from above. This method includes a process of taking multi-viewpoint video images using a plurality of cameras located on an identical plane and a camera not located on the identical plane, a process of generating video image at a viewpoint having the same azimuth as a desired viewpoint and located on the plane from the multi-viewpoint video images of the cameras on the plane, and a process of generating video image at the desired viewpoint from video image of the camera not located on the plane and video image at the viewpoint having the same azimuth as the desired viewpoint and located on the plane.
    • 本发明提供了一种用于在能够从俯视物体的观点合成自由视点视频图像的三维运动中产生自由视点视频图像的方法。 该方法包括使用位于相同平面上的多个摄像机和不位于同一平面上的摄像机拍摄多视点视频图像的过程,在具有与期望视点相同的方位角的视点处产生视频图像的处理,以及 从平面上的摄像机的多视点视频图像位于平面上,以及从不位于平面上的摄像机的视频图像产生在期望视点处的视频图像的处理,并且具有相同方位角的视点 作为所需的视点并位于飞机上。
    • 24. 发明申请
    • Alarm information display unit
    • 报警信息显示单元
    • US20070291850A1
    • 2007-12-20
    • US11808818
    • 2007-06-13
    • Akio IshikawaAtsushi Koike
    • Akio IshikawaAtsushi Koike
    • H04N11/04H04B1/66
    • H04N21/4347H04N19/597H04N21/21805H04N21/2365H04N21/2383H04N21/8146
    • A plurality of cameras is placed so that those optical axes become parallel to the Z-axis and are in relative position t on the XY plane. Multi-view video compression coding apparatus determines depth distance Z and unit normal vector (nx, ny, nz) of the arbitrary point in the surface of the object, moves the first block by disparity vector based on t and Z, transforming the first block by linear transformation matrix based on t, Z and n, then, matching the first block to block of the second picture. Then, while changing Z and n arbitrarily, the second block of the second picture which is most similar to the first block is searched for. And the apparatus derives a prediction error between the first block and the second block, codes the prediction error, and adds Z and n to coded data.
    • 放置多个照相机,使得这些光轴变得平行于Z轴并且在XY平面上处于相对位置t。 多视点视频压缩编码装置确定对象表面中的任意点的深度距离Z和单位法向量(nx,ny,nz),基于t和Z移动第一块视差矢量,将第一块 通过基于t,Z和n的线性变换矩阵,然后匹配第一个块到第二个图像的块。 然后,在任意地改变Z和n的同时,搜索与第一块最相似的第二图像的第二块。 并且该装置导出第一块和第二块之间的预测误差,对预测误差进行编码,并将Z和n添加到编码数据。
    • 25. 发明申请
    • METHOD FOR GENERATING FREE VIEWPOINT VIDEO IMAGE IN THREE-DIMENSIONAL MOVEMENT AND RECORDING MEDIUM
    • 用于在三维运动和记录介质中生成免费视点视频图像的方法
    • US20100026788A1
    • 2010-02-04
    • US12488827
    • 2009-06-22
    • Akio IshikawaShigeyuki SakazawaAtsushi Koike
    • Akio IshikawaShigeyuki SakazawaAtsushi Koike
    • H04N13/02
    • H04N5/247G06T15/20H04N13/111
    • The present invention provides a method for generating free viewpoint video image in three-dimensional movement capable of synthesizing the free viewpoint video image from a viewpoint which looks down on an object from above. This method includes a process of taking multi-viewpoint video images using a plurality of cameras located on an identical plane and a camera not located on the identical plane, a process of generating video image at a viewpoint having the same azimuth as a desired viewpoint and located on the plane from the multi-viewpoint video images of the cameras on the plane, and a process of generating video image at the desired viewpoint from video image of the camera not located on the plane and video image at the viewpoint having the same azimuth as the desired viewpoint and located on the plane.
    • 本发明提供了一种用于在能够从俯视物体的观点合成自由视点视频图像的三维运动中产生自由视点视频图像的方法。 该方法包括使用位于相同平面上的多个摄像机和不位于同一平面上的摄像机拍摄多视点视频图像的过程,在具有与期望视点相同的方位角的视点处产生视频图像的处理,以及 从平面上的摄像机的多视点视频图像位于平面上,以及从不位于平面上的摄像机的视频图像产生在期望视点处的视频图像的处理,并且具有相同方位角的视点 作为所需的视点并位于飞机上。
    • 26. 发明授权
    • Video method for generating free viewpoint video image using divided local regions
    • 使用分割的本地区域生成空闲视点视频图像的视频方法
    • US08243122B2
    • 2012-08-14
    • US12182630
    • 2008-07-30
    • Akio IshikawaShigeyuki SakazawaAtsushi Koike
    • Akio IshikawaShigeyuki SakazawaAtsushi Koike
    • H04N7/00
    • G06T15/205
    • The present invention provides a method of generating a virtual viewpoint video image when the virtual viewpoint position is not located on a plane where a camera is disposed. In an environment in which a plurality of cameras having a horizontal optical axis are disposed in a real zone (for example, on the circumference) which surrounds an object, a video image of an arbitrary viewpoint on the circumference is generated. Further, by synthesizing video images photographed by a camera, a free viewpoint video image is generated from a virtual viewpoint (viewpoint from a high or low position) where no camera is placed. According to a method of achieving this, a travel distance of a display position is calculated by the local region synthesizing portion and this travel distance is reflected to the free viewpoint video image of a local region.
    • 本发明提供一种当虚拟视点位置不位于相机设置的平面上时产生虚拟视点视频图像的方法。 在具有水平光轴的多个照相机设置在围绕物体的实际区域(例如,在周边)上的环境中,产生在圆周上的任意视点的视频图像。 此外,通过合成由相机拍摄的视频图像,从没有相机放置的虚拟视点(高或低位置的视点)生成自由视点视频图像。 根据这样做的方法,通过局部区域合成部分计算出显示位置的移动距离,并将该行进距离反映到局部区域的自由视点视频图像。
    • 27. 发明授权
    • Headrest for vehicle seat
    • 汽车座椅头枕
    • US07954893B2
    • 2011-06-07
    • US12407036
    • 2009-03-19
    • Masaaki YokotaAtsushi Koike
    • Masaaki YokotaAtsushi Koike
    • B60N2/42B60N2/427B60N2/48B60R21/055
    • B60N2/4228B60N2/888
    • A headrest for vehicle seat includes: a generally inverted-U-shaped frame having a pair of headrest stays defined therein; and an impact absorption bar fixedly connected between those two headrest stays. The impact absorption bar is located in a predetermined spaced relation with an upper horizontal frame portion of the generally inverted-U-shaped frame. When a rear-end collision or the like occurs, a head of seat occupant is stably received by those impact absorption bar and upper horizontal frame portion, while the impact absorption bar being readily deformed by backward excessive great load applied thereto from the seat occupant's head to thereby absorb and reduce a corresponding impact energy to be imparted to the head.
    • 用于车辆座椅的头枕包括:大致倒U形的框架,其中限定有一对头枕支架; 以及固定地连接在这两个头枕支架之间的冲击吸收杆。 冲击吸收杆与大体上倒U形的框架的上水平框架部分以预定间隔的关系定位。 当发生后端碰撞等时,座椅乘员的头部被那些冲击吸收杆和上部水平框架部分稳定地接收,而冲击吸收杆容易由座椅乘员的头部向后施加过大的负载而变形 从而吸收和减少要赋予头部的相应的冲击能量。
    • 29. 发明授权
    • Arrangement for retaining crank element in automotive seat
    • 在汽车座椅上保持曲柄元件的布置
    • US07731285B2
    • 2010-06-08
    • US12173669
    • 2008-07-15
    • Atsushi Koike
    • Atsushi Koike
    • A47C7/46
    • B60N2/66
    • A crank element is arranged rotatably between two support elements so as to prevent removal therefrom. The crank element is formed with a pair of generally inverted-L-shaped end portions each having a horizontal first end region and a vertical second end region bent from that first end region. Each of those two end portions is rotatably secured via retainer bush in each of two through-holes formed in the respective two support elements. The two through-holes each has an elongated hole region and a circular hole region. The retainer bush is resiliently deformable and has: a through-bore in which the first end region of crank element is rotatably support; and a groove portion in which the circular hole region of the through-hole is closely engaged.
    • 曲柄元件可旋转地布置在两个支撑元件之间,以防止从其中移除。 曲柄元件形成有一对大致倒L形的端部,每个端部具有从该第一端部区域弯曲的水平的第一端部区域和垂直的第二端部区域。 这两个端部中的每一个通过保持衬套可旋转地固定在形成在相应的两个支撑元件中的两个通孔中的每一个中。 两个通孔各自具有长孔区域和圆形孔区域。 保持衬套可弹性变形,并具有:通孔,曲柄元件的第一端部区域可旋转地支撑在该通孔中; 以及贯通孔的圆形孔区域紧密接合的槽部。
    • 30. 发明授权
    • Throttle upstream pressure estimating apparatus and cylinder charged air quantity calculating apparatus for internal combustion engine
    • 用于内燃机的节气门上游压力估计装置和汽缸充气量计算装置
    • US07681442B2
    • 2010-03-23
    • US12119781
    • 2008-05-13
    • Tomoaki NakanoAtsushi Koike
    • Tomoaki NakanoAtsushi Koike
    • G01M15/09
    • G01M15/09
    • In a non-critical pressure region where a pressure ratio [Pm/Pthrup(i−1)] of an intake air pressure Pm(throttle downstream pressure) detected by an intake air pressure sensor to a previous throttle upstream pressure Pthrup(i−1) is greater than a predetermined value B, the previous throttle upstream pressure Pthrup(i−1) is substituted for one of two terms of the throttle upstream pressures Pthrup(i) included in an intake system model so that present throttle upstream pressure Pthrup(i) is calculated. In a critical pressure region where the pressure ratio is less than or equal to the predetermined value B, a physical value f(Pm/Pthrup(i)) using a pressure ratio [Pm/Pthrup(i)] of the intake air pressure Pm to a present throttle upstream pressure Pthrup(i) as a parameter is regarded as a steady value fc so that the present throttle upstream pressure Pthrup(i) is calculated.
    • 在进气压力传感器检测到的进气压力Pm(节气门下游压力)的压力比[Pm / Pthrup(i-1)]与前一节气门上游压力Pthrup(i-1)的非临界压力区域 )大于预定值B时,先前的节气门上游压力Pthrup(i-1)被替换为进气系统模型中包括的节气门上游压力Pthrup(i)的两项中的一项,使得当前油门上游压力Pthrup i)计算。 在压力比小于或等于预定值B的临界压力区域中,使用进气压力Pm的压力比[Pm / Pthrup(i)]的物理值f(Pm / Pthrup(i)) 将作为参数的当前节气门上游压力Pthrup(i)视为稳定值fc,从而计算当前节气门上游压力Pthrup(i)。