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    • 132. 发明授权
    • System for facilitating game play in an electronic lottery game network
    • 用于在电子彩票游戏网络中促进游戏的系统
    • US06358151B1
    • 2002-03-19
    • US09503651
    • 2000-02-14
    • Joseph R. EnzmingerJefferson C. LindClifton Lind
    • Joseph R. EnzmingerJefferson C. LindClifton Lind
    • A63F924
    • A63F3/081
    • Pools of game play records (25) used in lottery-type games are stored at each player terminal (14) in a network which includes at least one player terminal and least one central processing system (12). The central processing system (12) is responsible for receiving game play requests from the player terminals (14) and, in response to each game play request, providing game play record identifying information (32) to the player terminal from which the game play request originated. This game play record identifying information (32) allows the player terminal (14) to access the identified game play record (25) and use information from the game play record to communicate to the player the result of the game play.
    • 在彩票式游戏中使用的游戏记录(25)的游戏被存储在包括至少一个玩家终端和至少一个中央处理系统(12)的网络中的每个玩家终端(14)处。 中央处理系统(12)负责接收来自玩家终端(14)的游戏播放请求,并且响应于每个游戏播放请求向游戏者终端提供游戏播放记录识别信息(32) 起源于 游戏记录识别信息(32)允许玩家终端(14)访问所识别的游戏记录(25),并使用来自游戏记录的信息来向玩家传达游戏结果。
    • 133. 发明申请
    • Online game of chance providing a multi-player extension of a single-player virtual scratch ticket game and a method of playing the game
    • 在线游戏的机会提供单人游戏虚拟零售票游戏的多玩家扩展和玩游戏的方法
    • US20010049305A1
    • 2001-12-06
    • US09872960
    • 2001-06-01
    • Timothy RiendeauJohn DeToraMatthew McAllisterSharon GannonJasmin BlackmarClifton Dutton
    • A63F009/24
    • G07F17/32A63F3/00094A63F3/081A63F2300/407G07F17/3276
    • An online game of chance that produces a multi-player extension to an individual, instant lottery-type game and a method of playing the game are disclosed. The game comprises a first, individual phase of play using a virtual game substrate and a second, group phase of play comprising a plurality of virtual game substrates from first phase of play that are arrayed in a matrix. The first, individual phase of play is based on in instant lottery version of the well-known game of tic-tac-toe; the object being to match a plurality of game pieces, e.g., three, in one of a contiguous row, column, and diagonal. The object of the second phase of play is to use the combination of virtual game substrates to produce a match with one or more predetermined winning array combinations. This provides each individual participant with a second chance of winning. With the second phase of play, the combination of virtual game substrates is also movable, which produces even more opportunities for participants to win a prize.
    • 公开了一种在线游戏的机会,其产生个人,即时彩票型游戏的多玩家扩展以及玩游戏的方法。 游戏包括使用虚拟游戏基板的第一单独游戏阶段和包括以矩阵排列的来自第一阶段的多个虚拟游戏基板的第二组游戏组。 第一个单独的戏剧阶段是基于知名的tic-tac-toe游戏的即时彩票版本; 该对象是将连续的行,列和对角线之一中的多个游戏件,例如三个匹配。 第二阶段的目标是使用虚拟游戏基板的组合来产生与一个或多个预定的获胜阵列组合的匹配。 这为每个参与者提供了第二次获胜的机会。 随着第二阶段的发挥,虚拟游戏底层的组合也是可移动的,为参与者赢得更多的机会赢得了奖品。
    • 134. 发明授权
    • Conditional lottery system
    • 条件彩票系统
    • US06325716B1
    • 2001-12-04
    • US09627192
    • 2000-07-27
    • Jay S. WalkerThomas M. Sparico
    • Jay S. WalkerThomas M. Sparico
    • A63F306
    • A63F3/081A63F3/065
    • A conditional lottery ticket system is disclosed to process conditional lottery ticket transactions, including the acceptance and validation of play entries. The conditional lottery ticket system preferably includes a central lottery server and one or more remote lottery terminals. The conditional lottery ticket system permits a player to purchase conditional lottery tickets that are not activated until one or more player-defined activation conditions are satisfied. The player-defined activation conditions may include a minimum lottery jackpot, a particular future date of activation, or the occurrence of a particular external event. Conditional lottery tickets may be purchased (i) individually and activated the next time the player-specified activation conditions are satisfied; (ii) on a subscription basis for a predefined number of times when the player-specified activation conditions are satisfied; or (iii) on a perpetual subscription basis, until the subscription is cancelled. The conditional lottery ticket system permits the player to specify the numbers to be played for each game, as well as any activation conditions. After the selected lottery numbers and any activation conditions have been stored, the lottery terminal preferably prints and issues the official lottery ticket, indicating the lottery numbers to be played, as well as any specified activation conditions. The conditional lottery ticket system preferably evaluates pending conditional lottery tickets to determine if the player-defined activation conditions of any conditional lottery tickets are satisfied on a periodic basis, or at some predefined time period before each lottery drawing.
    • 披露有条件的彩票系统来处理有条件的彩票交易,包括播放条目的验收和验证。 条件彩票系统优选地包括中央彩票服务器和一个或多个远程彩票终端。 条件彩票系统允许玩家购买在一个或多个玩家定义的激活条件被满足之前未激活的条件彩票。 玩家定义的激活条件可以包括最小彩票累积奖金,特定的未来激活日期或特定外部事件的发生。 可以单独购买条件彩票(i),并在下次玩家指定的激活条件得到满足时激活; (ii)在所述玩家指定的激活条件得到满足的情况下,以订阅的方式预定次数; 或(iii)永久订购,直到订阅被取消。 有条件的彩票系统允许玩家指定要为每个游戏玩的号码以及任何激活条件。 在所选择的彩票号码和任何激活条件已被存储之后,彩票终端优选地打印和发行官方彩票,指示要播放的彩票号码以及任何指定的激活条件。 条件彩票系统优选地评估待处理的有条件彩票,以确定是否定期地基于任何条件彩票的玩家定义的激活条件,或者在每次抽彩之前的某个预定时间段内满足玩家定义的激活条件。
    • 135. 发明申请
    • Lottery game/gaming device interface
    • 彩票游戏/游戏设备界面
    • US20010036854A1
    • 2001-11-01
    • US09834537
    • 2001-04-13
    • Douglas M. Okuniewicz
    • A63F009/24
    • G07F17/32A63F3/081A63F2001/008G07F17/3202G07F17/3248
    • A lottery terminal/electronic device interface includes at least one detection device adapted for connection to an electronic device, the detection device operative to detect selected event occurrences on an electronic device and output event occurrence notification signals upon detection of an event or series of events. An interface device is connected in information transmission connection with the detection device, the interface device operative to detect and receive event occurrence notification signals from the detection device, analyze and translate the event occurrence notification signals and output lottery terminal operation commands. Finally, a lottery terminal device is connected in information transmission connection with the interface device, the lottery terminal device operative to receive the lottery terminal operation commands output by the interface device and output at least one entry ticket into a preselected lottery event whereby an operator/player of the electronic device receives at least one entry into the preselected lottery event.
    • 彩票终端/电子设备接口包括适于连接到电子设备的至少一个检测设备,所述检测设备可操作以检测电子设备上的选定事件发生,并且在检测到事件或一系列事件时输出事件发生通知信号。 接口装置与检测装置连接在信息传输连接中,接口装置用于检测和接收来自检测装置的事件发生通知信号,分析和转换事件发生通知信号并输出​​彩票终端操作命令。 最后,彩票终端装置与接口装置连接在信息传输连接中,彩票终端装置可操作地接收由接口装置输出的彩票终端操作命令,并将至少一个入场券输出到预先选择的彩票事件中,由此操作者/ 电子设备的播放器接收预选彩票事件中的至少一个条目。
    • 136. 发明申请
    • Match number game
    • 比赛数字游戏
    • US20010034262A1
    • 2001-10-25
    • US09771148
    • 2001-01-24
    • Frank B. Banyai
    • A63F003/00
    • A63F3/081A63F3/0645
    • A match number game for being played by a single player or by a plurality of players, preferably at video terminals. In one of its preferred embodiments, the method of the game comprises the steps of: (a) each player placing a wager to a game pool and wager to a progressive pool; (b) assigning to each player a first plurality of designations from a set of designations; (c) randomly drawing a first plurality of designations from the set of designations; (d) paying a prize from the progressive pool to each player whose assigned first plurality of designations match the first plurality of designations drawn in step (c); (e) if no player's assigned first plurality of designations match the first plurality of designations drawn in step (c), continuing randomly drawing designations from such set of designations until a second plurality of designations fewer than the designations in such set are drawn; and (f) paying a prize from the game pool to each player whose assigned first plurality of designations match designations drawn in steps (c) and (e). If no player's assigned first plurality of designations match the designations drawn in steps (c) and (e), the method of game may proceed with the additional steps of: (g) continuing randomly drawing designations from the set of designations until a player's assigned first plurality of designations match designations drawn in step (c), (e) and (g), or until all the designations in the set have been drawn, whichever occurs first; and (h) if a player's first plurality of designations match designations drawn in steps (c), (e) and (g), paying a consolation prize to such player.
    • 优选在视频终端上由单个播放器或多个播放器播放的匹配号码游戏。 在其优选实施例之一中,游戏的方法包括以下步骤:(a)每个玩家向游戏池投下赌注并向渐进池投注; (b)从一组名称向每个玩家分配第一组多个指定; (c)从该组名称中随机画出第一组多个指定; (d)从渐进式池中支付给分配的第一多个指定符合步骤(c)中绘制的第一多个指定的每位玩家的奖励; (e)如果没有玩家分配的第一多个指定与步骤(c)中绘制的第一个多个指定相匹配,则从这些指定集合继续随机绘制指定,直到绘制少于该组中的指定的第二个多个指定; 以及(f)从所述游戏池中向所分配的第一多个指定符合步骤(c)和(e)中绘制的指定的每个玩家支付奖品。 如果没有玩家分配的第一多个指定符合步骤(c)和(e)中绘制的指定,则游戏的方法可以进行以下附加步骤:(g)继续从指定集合中随机绘制指定,直到玩家分配 第一个多个指定符合步骤(c),(e)和(g)中绘制的名称,或直到绘制了所有集合中的指定,以先到者为准; 和(h)如果玩家的第一个多个指定符合在步骤(c),(e)和(g)中绘制的指定,则向该玩家支付安慰奖。
    • 138. 发明授权
    • Conditional lottery system
    • US6146272A
    • 2000-11-14
    • US912185
    • 1997-08-15
    • Jay S. WalkerThomas M. Sparico
    • Jay S. WalkerThomas M. Sparico
    • A63F3/06A63F3/08
    • A63F3/081A63F3/065
    • A conditional lottery ticket system is disclosed to process conditional lottery ticket transactions, including the acceptance and validation of play entries. The conditional lottery ticket system preferably includes a central lottery server and one or more remote lottery terminals. The conditional lottery ticket system permits a player to purchase conditional lottery tickets that are not activated until one or more player-defined activation conditions are satisfied. The player-defined activation conditions may include a minimum lottery jackpot, a particular future date of activation, or the occurrence of a particular external event. Conditional lottery tickets may be purchased (i) individually and activated the next time the player-specified activation conditions are satisfied; (ii) on a subscription basis for a predefined number of times when the player-specified activation conditions are satisfied; or (iii) on a perpetual subscription basis, until the subscription is cancelled. The conditional lottery ticket system permits the player to specify the numbers to be played for each game, as well as any activation conditions. After the selected lottery numbers and any activation conditions have been stored, the lottery terminal preferably prints and issues the official lottery ticket, indicating the lottery numbers to be played, as well as any specified activation conditions. The conditional lottery ticket system preferably evaluates pending conditional lottery tickets to determine if the player-defined activation conditions of any conditional lottery tickets are satisfied on a periodic basis, or at some predefined time period before each lottery drawing.
    • 140. 发明授权
    • Cashless computerized video game system and method
    • 无现金电脑视频游戏系统及方法
    • US6089982A
    • 2000-07-18
    • US840694
    • 1997-04-25
    • Niels C. HolchFrank J. Riolo
    • Niels C. HolchFrank J. Riolo
    • A63F3/08A63F13/12G07F17/32A63F3/06
    • G07F17/32A63F13/12A63F3/081G07F17/3237G07F17/3262A63F2300/50
    • A coinless video game system includes a plurality of electronic video game terminals, a game server corresponding to each player terminal, and a central control network for administering and controlling games and player accounts. A player initially establishes a player account in the central control network and receives a player I.D. card bearing the player's account number and other relevant information. Players use these I.D. cards to establish sessions at a player terminal. The server provides a random number to each player terminal at predefined intervals to determine wins and loses for each game selected by a player. Waged amounts are then debited or credited to a player's account in the central control network. Players may redeem any account balance from a cashier associated with the central control network.
    • 无框视频游戏系统包括多个电子游戏终端,对应于每个玩家终端的游戏服务器,以及用于管理和控制游戏和玩家帐户的中央控制网络。 玩家最初在中央控制网络中建立玩家帐户并接收玩家I.D. 承载玩家帐号的卡片等相关信息。 玩家使用这些I.D. 在玩家终端建立会话的卡。 服务器以预定的间隔向每个播放器终端提供随机数,以确定玩家选择的每个游戏的胜利和失败。 然后,已发放的金额将记入借记或记入中央控制网络中的玩家账户。 玩家可以从与中央控制网络相关的收银员兑换任何帐户余额。