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    • 91. 发明授权
    • System of accessing data in a graphics system and method thereof
    • 在图形系统中访问数据的系统及其方法
    • US06469703B1
    • 2002-10-22
    • US09347202
    • 1999-07-02
    • Milivoje AleksicRaymond M. LiDanny H. M. ChengCarl K. MizuyabuAntonio Asaro
    • Milivoje AleksicRaymond M. LiDanny H. M. ChengCarl K. MizuyabuAntonio Asaro
    • G06F15167
    • G06T1/60G06F13/1663G06F13/1684G06F13/28G06T1/20G09G5/39G09G5/393G09G2360/125
    • A central processor unit (CPU) is connected to a system/graphics controller generally comprising a monolithic semiconductor device. The system/graphics controller is connected to an input output (IO) controller via a high-speed PCI bus. The IO controller interfaces to the system graphics controller via the high-speed PCI bus. The IO controller includes a lower speed PCI port controlled by an arbiter within the IO controller. Generally, the low speed PCI arbiter of the IO controller will interface to standard 33 MHz PCI cards. In addition, the 10 controller interfaces to an external storage device, such as a hard drive, via either a standard or a proprietary bus protocol. A unified system/graphics memory which is accessed by the system/graphics controller. The unified memory contains both system data and graphics data. In a specific embodiment, two channels, CH0 and CH1 access the unified memory. Each channel is capable of accessing a portion of memory containing graphics data or a portion of memory containing system data. Therefore, it is possible for each channel to access graphics data simultaneously, system data simultaneously, or graphics and system data simultaneously. Simultaneous accesses are facilitated by assuring the physical addresses are partitioned into blocks within the unified memory, such blocks of data are adjacent blocks are accessed by different channels.
    • 中央处理器单元(CPU)连接到通常包括单片半导体器件的系统/图形控制器。 系统/图形控制器通过高速PCI总线连接到输入输出(IO)控制器。 IO控制器通过高速PCI总线与系统图形控制器接口。 IO控制器包括由IO控制器内的仲裁器控制的低速PCI端口。 通常,IO控制器的低速PCI仲裁器将与标准的33 MHz PCI卡接口。 此外,10个控制器通过标准或专用总线协议与外部存储设备(如硬盘驱动器)进行接口。 由系统/图形控制器访问的统一的系统/图形存储器。 统一存储器包含系统数据和图形数据。 在具体实施例中,两个通道CH0和CH1访问统一存储器。 每个通道能够访问包含图形数据的存储器的一部分或包含系统数据的存储器的一部分。 因此,每个通道可以同时访问图形数据,同时访问系统数据,或同时访问图形和系统数据。 通过确保将物理地址划分为统一存储器内的块来实现同时访问,这样的数据块是相邻的块被不同的信道访问。
    • 92. 发明授权
    • Method and apparatus for co-processing video graphics data
    • 用于协处理视频图形数据的方法和装置
    • US06184908B2
    • 2001-02-06
    • US09067512
    • 1998-04-27
    • Jason CK ChanMilivoje AleksicAntonio AsaroJames DoyleIndra Laksono
    • Jason CK ChanMilivoje AleksicAntonio AsaroJames DoyleIndra Laksono
    • G06F1500
    • G06T15/005
    • To minimize CPU processing requirements for preparing and transferring data to a graphics processor, a graphics command processor is provided that supports application-level commands and references to the data associated with these commands. The graphics command processor parses the application command and data reference parameters, and subsequently fetches the appropriate graphics data from memory directly, without requiring additional CPU resources. To optimize performance, the graphics command processor fetches the data in parallel with the parsing and processing of the application commands from the CPU. The graphics command processor also includes a processing unit that converts the data from the format used by the application program to the format used for rendering. The graphics command processor creates the commands and data sequences used by a graphics engine to render each object of the image. Because the graphics command processor is closely coupled with the graphics engine, a number of efficiency can be gained, particularly with regard to the transfer of related data items. The processing of the primitive graphic command and data sequences by the graphics engine is asynchronous with the receipt of subsequent commands from the CPU and the fetching of subsequent data associated with the commands from the memory. In this manner, the latency associated with the conventional sequential processing of graphics data is minimized.
    • 为了最大限度地减少CPU处理对图形处理器的准备和传输数据的需求,提供了一个图形命令处理器,支持应用级命令和对与这些命令相关联的数据的引用。 图形命令处理器解析应用程序命令和数据参考参数,然后直接从存储器中获取适当的图形数据,而不需要额外的CPU资源。 为了优化性能,图形命令处理器从CPU解析和处理应用程序命令并行获取数据。 图形命令处理器还包括处理单元,其将来自应用程序使用的格式的数据转换为用于呈现的格式。 图形命令处理器创建由图形引擎使用以渲染图像的每个对象的命令和数据序列。 因为图形命令处理器与图形引擎紧密耦合,所以可以获得许多效率,特别是关于相关数据项的传送。 图形引擎对原始图形命令和数据序列的处理与从CPU接收后续命令以及从与存储器的命令相关联的后续数据的获取是异步的。 以这种方式,与图形数据的常规顺序处理相关联的延迟最小化。
    • 95. 发明授权
    • Adaptive backlight control and contrast enhancement
    • 自适应背光控制和对比度增强
    • US09230484B2
    • 2016-01-05
    • US12203254
    • 2008-09-03
    • Charles LeungJatin NaikLawrence LimLaurent DahanMilivoje Aleksic
    • Charles LeungJatin NaikLawrence LimLaurent DahanMilivoje Aleksic
    • G09G3/36G09G3/34
    • G09G3/3406G09G2320/064G09G2360/16
    • A transform function represented by at least n points that define n−1 regions is determined based at least in part on a first set of values associated with a display frame and a maximum average contrast function. The n points can be determined in response to a change in an average contrast of the display frame compared to an average contrast of a previous display frame exceeding a predetermined threshold. The first set of values is converted to a corresponding second set of values based on the transform function. A backlight control signal is generated based on an average contrast of the second set of values, whereby the backlight control signal is configured to control an intensity of a backlight of a display. Further, a video signal is generated based on the second set of values, whereby the video signal configured to drive the display.
    • 至少部分地基于与显示帧和最大平均对比度函数相关联的第一组值来确定定义n-1个区域的至少n个点的变换函数。 可以响应于超过预定阈值的先前显示帧的平均对比度,显示帧的平均对比度的变化来确定n个点。 基于变换函数将第一组值转换为相应的第二组值。 基于第二组值的平均对比度产生背光控制信号,由此背光控制信号被配置为控制显示器的背光的强度。 此外,基于第二组值生成视频信号,由此构成为驱动显示的视频信号。
    • 96. 发明授权
    • Memory device for providing data in a graphics system and method and apparatus therof
    • 用于在图形系统中提供数据的存储器件以及方法和装置
    • US08924617B2
    • 2014-12-30
    • US12429833
    • 2009-04-24
    • Milivoje AleksicRaymond M. LiDanny H. M. ChengCarl K. MizuyabuAnthony Asaro
    • Milivoje AleksicRaymond M. LiDanny H. M. ChengCarl K. MizuyabuAnthony Asaro
    • G06F13/14G09G5/39G06T1/60G09G5/393
    • G06T1/60G06F13/1663G06F13/1684G06F13/28G06T1/20G09G5/39G09G5/393G09G2360/125
    • A central processor unit (CPU) is connected to a system/graphics controller generally comprising a monolithic semiconductor device. The system/graphics controller is connected to an input output (IO) controller via a high-speed PCI bus. The IO controller interfaces to the system graphics controller via the high-speed PCI bus. The IO controller includes a lower speed PCI port controlled by an arbiter within the IO controller. Generally, the low speed PCI arbiter of the IO controller will interface to standard 33 MHz PCI cards. In addition, the IO controller interfaces to an external storage device, such as a hard drive, via either a standard or a proprietary bus protocol. A unified system/graphics memory which is accessed by the system/graphics controller. The unified memory contains both system data and graphics data. In a specific embodiment, two channels, CH0 and CH1 access the unified memory. Each channel is capable of accessing a portion of memory containing graphics data or a portion of memory containing system data.
    • 中央处理器单元(CPU)连接到通常包括单片半导体器件的系统/图形控制器。 系统/图形控制器通过高速PCI总线连接到输入输出(IO)控制器。 IO控制器通过高速PCI总线与系统图形控制器接口。 IO控制器包括由IO控制器内的仲裁器控制的低速PCI端口。 通常,IO控制器的低速PCI仲裁器将与标准的33 MHz PCI卡接口。 此外,IO控制器通过标准或专用总线协议与外部存储设备(如硬盘驱动器)进行接口。 由系统/图形控制器访问的统一的系统/图形存储器。 统一存储器包含系统数据和图形数据。 在具体实施例中,两个通道CH0和CH1访问统一存储器。 每个通道能够访问包含图形数据的存储器的一部分或包含系统数据的存储器的一部分。
    • 98. 发明申请
    • METHOD AND APPARATUS FOR PROCESSING BAD PIXELS
    • 用于处理边缘像素的方法和装置
    • US20120019693A1
    • 2012-01-26
    • US13267677
    • 2011-10-06
    • Sergiu GomaMilivoje Aleksic
    • Sergiu GomaMilivoje Aleksic
    • H04N5/217
    • H04N5/367
    • A technique for processing at least one bad pixel occurring in an image sensing system is provided. Dynamic bad pixel detection is performed on a plurality of streaming pixels taking from at least one controlled image and value and coordinate information for each bad pixel is subsequently stored as stored bad pixel information. Thereafter, static bad pixel correction may be performed based on the stored bad pixel information. The stored bad pixel information may be verified based on histogram analysis performed on the plurality of streaming pixels. The technique for processing bad pixels in accordance with the present invention may be embodied in suitable circuitry or, more broadly, within devices incorporating image sensing systems.
    • 提供了用于处理在图像感测系统中出现的至少一个不良像素的技术。 对从至少一个受控图像获取的多个流像素执行动态坏像素检测,并且随后将每个坏像素的坐标信息存储为存储的不良像素信息。 此后,可以基于存储的不良像素信息来执行静态坏像素校正。 可以基于对多个流式像素执行的直方图分析来验证存储的不良像素信息。 根据本发明的用于处理不良像素的技术可以体现在合适的电路中,或者更广泛地体现在包括图像感测系统的设备内。
    • 99. 发明授权
    • Method and apparatus for reducing power consumption of a co-processor by switching to low power dedicated memory in which image data is periodically updated
    • 通过切换到其中周期性更新图像数据的低功率专用存储器来减少协处理器的功耗的方法和装置
    • US07770040B2
    • 2010-08-03
    • US11388928
    • 2006-03-24
    • Milivoje AleksicAris BalatsosCharles Leung
    • Milivoje AleksicAris BalatsosCharles Leung
    • G06F1/32
    • G06F1/3203Y02D10/159
    • To provide reduced power consumption of a co-processor, a low power dedicated memory is provided. During a low power state, a processing component of the co-processor is instructed to use the low power dedicated memory and a first memory device, normally used by the processing component, is thereafter operated in a reduced power mode for the duration of the low power state. Preferably, the low power dedicated memory has a storage capacity that is significantly less than the storage capacity of the first memory. When an operating state other than the low power state is detected, normal power consumption by the first memory is resumed and the co-processor is directed to use the first memory once again. In this manner, the present invention allows co-processors, and preferably graphics co-processors, to operate in a beneficial low power mode thereby reducing power consumption.
    • 为了提供协处理器的降低的功耗,提供了低功率专用存储器。 在低功率状态期间,指示协同处理器的处理部件使用低功率专用存储器,然后由处理部件通常使用的第一存储器件此后以低功率模式在低电平下持续工作 电源状态 优选地,低功率专用存储器具有明显小于第一存储器的存储容量的存储容量。 当检测到除了低功率状态之外的操作状态时,第一存储器的正常功率消耗被恢复,并且协处理器被再次用于使用第一存储器。 以这种方式,本发明允许协处理器,优选图形协处理器以有益的低功率模式操作,从而降低功耗。
    • 100. 发明申请
    • GRAPHICS MULTI-MEDIA IC AND METHOD OF ITS OPERATION
    • 图形多媒体IC及其操作方法
    • US20090315899A1
    • 2009-12-24
    • US12141358
    • 2008-06-18
    • Fariborz PourbigharazSergiu GomaMilivoje AleksicAndrzej Mamona
    • Fariborz PourbigharazSergiu GomaMilivoje AleksicAndrzej Mamona
    • G06T1/00G06F13/14
    • G09G5/363G06F3/14G09G5/006G09G5/39G09G2330/021G09G2360/06G09G2370/04G09G2370/10H04N1/00278
    • A graphics multi-media integrated circuit (GMIC) is connected to a host processor over two serial links: a half duplex bi-directional serial link which accords to a protocol defined for a display serial interface, and a uni-directional serial link which accords to a compatible protocol defined for a camera serial interface. The GMIC receives packets according to the protocol from the host over the half duplex bi-directional serial link and processes these packets. The GMIC sends packets according to the protocol to the host over the uni-directional serial link. A packet from the host can request a processing operation by the GMIC or can initiate a memory operation at the memory of the GMIC. The GMIC can also send packets to the host to initiate a memory operation at the memory of the host. The GMIC may be connected to a display over a bi-directional serial link according to the display serial interface protocol and to a camera over a uni-directional serial link and a bi-directional control link according to the camera serial interface so that the host controls the display and camera indirectly through the GMIC.
    • 图形多媒体集成电路(GMIC)通过两个串行链路连接到主处理器:符合为显示串行接口定义的协议的半双工双向串行链路和符合协议的单向串行链路 到为相机串行接口定义的兼容协议。 GMIC根据通过半双工双向串行链路的主机的协议接收数据包,并处理这些数据包。 GMIC根据协议将数据包通过单向串行链路发送到主机。 来自主机的分组可以请求GMIC的处理操作,或者可以在GMIC的存储器处启动存储器操作。 GMIC还可以向主机发送数据包,以在主机的内存中启动内存操作。 GMIC可以根据显示串行接口协议通过双向串行链路连接到显示器,并且可以根据相机串行接口通过单向串行链路和双向控制链路连接到相机,使得主机 通过GMIC间接控制显示和相机。