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    • 93. 发明申请
    • Video Game Recording and Playback with Visual Display of Game Controller Manipulation
    • 视频游戏记录和播放与视觉显示的游戏控制器操纵
    • US20080119286A1
    • 2008-05-22
    • US11848451
    • 2007-08-31
    • Aaron BrunstetterGary M. Zalewski
    • Aaron BrunstetterGary M. Zalewski
    • A63F13/02A63F13/06A63F13/12G06F17/00
    • A63F13/86A63F13/00A63F13/31A63F13/497A63F13/53A63F13/73A63F13/95A63F2300/305A63F2300/50A63F2300/577A63F2300/634
    • A system and method for recording and playback of game data is provided. A recording engine may be configured to record and playback game data, including broadcast data received over a network. The recording engine may be included in a game console or at other network-enabled devices, such as a desktop computer. The recording engine may be configured to record the game data in a buffer memory, an archival memory, and to assist in the display of the game (e.g., interacting with a graphics processing unit). Game data stored in the buffer memory may later be transferred to the archival memory. Playback commands may be operable when a portion of the game broadcast has been recorded. When a playback command is received, the game recording engine may access a portion of the game data from buffer or archival memory and displays a selected portion and may be subject to certain seek functions (e.g., fast forward and rewind). Spectators may be able to independently archive and playback game data using local memory.
    • 提供了用于记录和回放游戏数据的系统和方法。 记录引擎可以被配置为记录和回放游戏数据,包括通过网络接收的广播数据。 记录引擎可以被包括在游戏控制台或其他启用网络的设备中,例如台式计算机。 记录引擎可以被配置为将游戏数据记录在缓冲存储器,归档存储器中,并且帮助显示游戏(例如,与图形处理单元交互)。 存储在缓冲存储器中的游戏数据可以稍后被传送到档案存储器。 当已经记录游戏广播的一部分时,播放命令可以是可操作的。 当接收到播放命令时,游戏记录引擎可以从缓冲器或归档存储器访问游戏数据的一部分,并且显示所选择的部分并且可以经受某些寻找功能(例如,快进和快退)。 观众可以使用本地存储器独立地归档和播放游戏数据。
    • 96. 发明授权
    • Maintaining the state of a MEMS device in the event of a power failure
    • 在电源故障的情况下保持MEMS器件的状态
    • US06514781B2
    • 2003-02-04
    • US09900841
    • 2001-07-07
    • Mark W. ChangScott D. DaltonMichael J. DanemanTimothy BeerlingStephen F. PanykoGary M. Zalewski
    • Mark W. ChangScott D. DaltonMichael J. DanemanTimothy BeerlingStephen F. PanykoGary M. Zalewski
    • H01L2100
    • G02B26/0841
    • A method and apparatus for maintaining the state of a MEMS device in the event of a power failure are disclosed. The apparatus and method may be used with a MEMS device generally having one or more MEMS elements moveably coupled to a substrate that uses electrostatic clamping force to sustain the state of the MEMS element. According to the method, a capacitive or other charge-storing circuit is coupled between a clamping surface and an electrical ground. During normal operation, a clamping voltage is applied between the clamping surface and at least one MEMS element to retain the at least one MEMS element against the clamping surface. In the event of a power failure, the source of the clamping voltage and other circuit paths to ground are isolated from the clamping surface. The charge-storing circuit maintains an electric charge on the clamping surface. Leaky circuit paths to ground may be isolated from the clamping surface by an isolator element configured to electrically isolate the clamping surface in the event of a power failure. The isolator element may include an opto-isolator or a low leakage diode.
    • 公开了一种用于在电源故障的情况下保持MEMS装置的状态的方法和装置。 该装置和方法可以与通常具有一个或多个MEMS元件的MEMS器件一起使用,所述MEMS元件可移动地耦合到使用静电夹持力来维持MEMS元件的状态的基板。 根据该方法,电容或其他电荷存储电路耦合在夹紧表面和电接地之间。 在正常操作期间,钳位电压施加在夹紧表面和至少一个MEMS元件之间以将至少一个MEMS元件保持抵靠夹紧表面。 在电源故障的情况下,钳位电压的来源和其他到地的电路路径与夹紧表面隔离。 电荷存储电路在夹持表面上保持电荷。 泄漏电路到地的路径可以通过隔离器元件与夹紧表面隔离,隔离器元件被配置为在电源故障的情况下电隔离夹紧表面。 隔离元件可以包括光隔离器或低泄漏二极管。