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    • 4. 发明授权
    • Game watching system, program, watching terminal and connection device
    • US11819766B2
    • 2023-11-21
    • US17382189
    • 2021-07-21
    • BANDAI CO., LTD.
    • Ryuya WatanabeYusaku Kubota
    • A63F13/86A63F13/537A63F13/30
    • A63F13/86A63F13/30A63F13/537A63F2300/303A63F2300/577
    • A game of a type progressing through presentation of physical game items is enabled to be held or watched online. A game watching system enables watching of a competitive game progressing through presentation of physical game items between players. The game watching system includes: a playing terminal that is associated with a player, and includes: an acquisition unit configured to acquire information on a physical game item of the player, a first display control unit configured to control displaying of information on a first display unit, and a first information communication unit; a watching terminal that is associated with a spectator, and includes: a second display control unit configured to control displaying of information on a second display unit, and a second information communication unit; and a connection device including a connection unit configured to establish communicable connection between a plurality of the playing terminals associated with players participating in the competitive game, and the watching terminal associated with the spectator of the competitive game. For the competitive game for which the communicable connection is established by the connection unit, the first display control unit of the playing terminal associated with each of the players participating causes the first display unit to display information on the physical game item acquired by the acquisition unit of the playing terminal associated with another one of the players participating, when progress of the competitive game reaches a predetermined stage, whereas the second display control unit of the watching terminal associated with the spectator of the competitive game causes the second display unit to display the information on the physical game item acquired by the acquisition unit of the playing terminals associated with the players participating, regardless of the progress of the competitive game.