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    • 9. 发明公开
    • ACTION FIGURE GAME PIECE AND METHOD OF PLAYING ACTION FIGURE GAME
    • 行动图游戏棋子和玩游戏的方法游戏
    • EP1660203A1
    • 2006-05-31
    • EP04750143.2
    • 2004-04-15
    • HASBRO, INC.
    • WILK, Brian, M.KUNITZ, David, F.MCCARTHY, Thomas, C.WINTERS, Henry, S.
    • A63F3/02
    • A63F3/00697A63F3/00075A63F2003/00271A63F2009/0265A63F2011/0072A63F2250/1036A63H13/10
    • An action figure game piece is disclosed. The game piece comprises a game figure character adapted for movement a distance over a surface and a mechanism for indicating the distance of movement over the surface. A method of playing an action figure game on the surface is also disclosed. The method comprises providing for each player a plurality of the game pieces, each game piece having an indiciurn indicating a point value, a mechanism for indicating a distance the game piece has moved over the surface, and a mechanism for attacking an opponent player's game pieces. The method also comprises selecting for each player a group of the game pieces having point values summing to a predetermined value and selecting a number of actions each player can take per player's turn. An action comprises either a move, comprising moving a game piece a distance up to the particular game piece's point value, or an attack, comprising actuation of the particular game piece's attacking mechanism. Players alternate taking turns, selectively making a move or an attack, until the game is determined to have ended.
    • 披露了一款动作游戏作品。 该游戏棋子包括适于移动表面上的距离的游戏角色字符和用于指示表面上的移动距离的机构。 还公开了在表面上玩动作游戏的方法。 该方法包括为每个游戏者提供多个游戏棋子,每个游戏棋子具有指示点值的指示,用于指示游戏棋子在表面上移动的距离的机构,以及用于攻击对方游戏者的游戏棋子的机构 。 该方法还包括为每个玩家选择一组游戏棋子,该组棋子具有总计为预定值的分数值并且选择每个玩家每轮玩家可以采取的多个动作。 动作包括移动,包括将游戏棋子移动一定距离直到特定游戏棋子的分数值,或者包括对特定游戏棋子的攻击机制的驱动。 玩家轮流轮流,有选择地进行移动或攻击,直到游戏结束。