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    • 45. 发明公开
    • SYSTEM AND METHOD FOR PLAYING A PARTLY OFF-LINE, PARTLY ON-LINE INTERACTIVE GAME
    • 在线的系统和方法进行游戏互动性部分的,局部OFFLINE
    • EP1301843A4
    • 2005-06-22
    • EP01932043
    • 2001-05-17
    • TECHNOLINE INC
    • SHAHAR GALI
    • A63F13/00A63F13/12G06F1/00
    • A63F13/335A63F13/12A63F13/35A63F2300/407A63F2300/50
    • A system and method for interactive game play at an Internet site is disclosed. The system includes at least one server for communicating with a plurality of user clients operated by a plurality of users. The server is designed and configured for receiving a code distributed to a user of the plurality of users on an off-line medium which includes an Internet address and a first portion of the game and for presenting the user client with the remaining portions of the game to facilitate play and for determining whether the user client has won or completed the game. The method includes the steps of distributing an off-line medium bearing a code, an Internet address and a first portion of the game and the step of receiving at a server the code from a user client and the step of presenting the user client with the remaining portions of the game to facilitate play and the step of determining whether said user client has won or completed the game.
    • 在互联网上的网站进行互动游戏的系统和方法游离缺失盘。 该系统包括用于与用户的多元性操作用户客户端的多个连通的至少一个服务器。 该服务器被设计和构造成用于在离线介质,其在因特网地址和游戏的第一部分包括:接收分配给用户的多个用户上的代码和用于与所述游戏的其余部分呈现所述用户的客户端 以促进游戏和确定性挖掘用户是否赢得了委托人的或已完成的游戏。 该方法包括分配给离线介质承载到因特网地址的代码和所述游戏的第一部分和从用户客户机在服务器处接收到该码的步骤,并与向用户呈现客户端的步骤的步骤 游戏的剩余部分,以促进游戏和确定性采矿所述用户是否客户端的步骤已经赢了还是完成了比赛。