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    • 17. 发明公开
    • PROGRAM, STORAGE MEDIUM WHERE PROGRAM IS RECORDED, AND GAME DEVICE
    • PROGRAMM,SPEICHERMEDIUM,DEM DAS PROGRAMM AUFGEZEICHNET IST,UND SPIELVORRICHTUNG
    • EP1955745A1
    • 2008-08-13
    • EP06822805.5
    • 2006-11-01
    • Kabushiki Kaisha Sega doing business as Sega Corporation
    • SHINDO, Takafumi c/o KABUSHIKI KAISHA SEGA
    • A63F13/00
    • A63F13/56A63F13/10A63F13/42A63F13/812A63F2300/6045A63F2300/6607A63F2300/8011
    • The present invention provides an image processing method or the like for a game device, in which a ball game involving putting a ball into a goal is executed, and in which more realistic game development can be constructed. An image processing method is carried out in which, in a game device, a ball game of putting a ball into a goal is executed by displaying images of a self-character, a plurality of own-team characters, and a plurality of opponent characters moving in a virtual space, and while a ball holder BH, which is an opponent character, is in possession of the ball, a self-character 20 is caused to move to a delay defense area 27, which is a region located separated, by a second distance (for example 2 m), from a position a first distance away (target position, 3 m) from the ball holder BH on a course line 23 connecting the ball holder BH and a goal G in response to pressing of a delay defense button, which is a single input operation of operation means (controller) operated by a game player (player).
    • 本发明提供了一种用于游戏装置的图像处理方法等,其中执行将球放入目标的球游戏,并且可以构建更实际的游戏开发。 执行一种图像处理方法,其中在游戏装置中,通过显示自身角色,多个自身团队角色和多个对手角色的图像来执行将球放入目标的球形游戏 在虚拟空间中移动,并且当作为对手角色的球保持器BH拥有球时,使自身角色20移动到延迟防御区域27,延迟防御区域27是被分隔开的区域 第二距离(例如2米),从连续球保持器BH和球门G的路线23上的第一距离(目标位置,距离球保持器BH)的位置响应于延迟的按压 防御按钮,其是由游戏玩家(玩家)操作的操作装置(控制器)的单个输入操作。
    • 19. 发明公开
    • Swing device and control method for a swing device
    • Schwingvorrichtung und Steuerungsverfahrenfüreine Schwingvorrichtung
    • EP1884269A2
    • 2008-02-06
    • EP07014103.1
    • 2007-07-18
    • SEGA CORPORATION
    • Higashiguchi, Motohiko
    • A63F13/08
    • A63F13/28A63F13/08A63F13/803A63F2300/302A63F2300/8017A63G19/20A63G31/16G09B9/02G09B9/14
    • To provide a swing device capable of making a user body-sense a rising, lowering, and/or turning feeling more impressively or with higher reality with a simple structure, there is provided a swing device including: a swing member (20) on which a user rides; a fulcrum support mechanism (30) for swingably supporting the swing member (20) at a fulcrum (32b); and a first driving mechanism (41a, 41b) for swingably supporting a first driving point (23a, 23b) on the swing member (20) and moving the first driving point (23a, 23b) in a vertical direction, the first driving point (23a, 23b) being spaced apart from the fulcrum (32b) in a longitudinal direction of the swing member (20), characterized in that the fulcrum (32b) is placed on a rear side of a riding position (24) of the user (O) in the longitudinal direction of the swing member (20).
    • 为了提供能够以简单的结构使用户身体感觉上升,下降和/或转动感觉的摆动装置,具有摆动装置,其包括:摆动构件(20),摆动构件 用户骑; 支撑支撑机构(30),用于在支点(32b)处可摆动地支撑摆动构件(20); 以及第一驱动机构(41a,41b),用于在所述摆动构件(20)上可摆动地支撑第一驱动点(23a,23b)并使所述第一驱动点(23a,23b)沿垂直方向移动,所述第一驱动点 23a,23b)在所述摆动构件(20)的纵向方向上与所述支点(32b)间隔开,其特征在于,支点(32b)被放置在使用者的骑行位置(24)的后侧 O)在摆动构件(20)的纵向方向上。